Adds some nodiagonal walls to the luxury shuttle (#72659)

## About The Pull Request

Something always felt a little bit off about this shuttle, but I never
noticed anything wrong until I looked at it as an observer.


![image](https://user-images.githubusercontent.com/28870487/211973033-d6d00ae2-0465-468f-bb9d-04117cba49a3.png)


![image](https://user-images.githubusercontent.com/28870487/211973016-c0779ff4-d2a1-41a8-819c-ab47bde95447.png)

Yeah that definitely ain't right.
## Why It's Good For The Game

It's the LUXURY shuttle. It should look nice!
## Changelog
🆑
fix: The walls of the luxury shuttle no longer bend in strange
directions.
/🆑
This commit is contained in:
Rhials
2023-01-12 20:33:31 -07:00
committed by GitHub
parent f097e521d4
commit 44faaf1ff8
+7 -4
View File
@@ -888,6 +888,9 @@
/obj/machinery/light/directional/west,
/turf/open/floor/mineral/titanium/white,
/area/shuttle/escape/luxury)
"xz" = (
/turf/closed/indestructible/riveted/plastinum/nodiagonal,
/area/shuttle/escape/luxury)
"zh" = (
/turf/open/floor/mineral/diamond,
/area/shuttle/escape/luxury)
@@ -1054,7 +1057,7 @@ ag
ag
af
ag
ag
xz
ay
av
av
@@ -1118,7 +1121,7 @@ ag
Lt
ag
ag
ag
xz
bV
aC
aE
@@ -1203,7 +1206,7 @@ bW
bY
ao
ci
ag
xz
ag
ag
bb
@@ -1311,7 +1314,7 @@ bc
bc
bc
bc
ag
xz
ag
ag
ag