Honk Bullet (#16788)

Adds honk bullet and staff.
This commit is contained in:
Robustin
2016-04-16 12:39:04 +02:00
committed by AnturK
parent df2a155704
commit 44ff69c799
3 changed files with 29 additions and 1 deletions
@@ -31,6 +31,9 @@
projectile_type = pick(typesof(/obj/item/projectile/magic))
..()
/obj/item/ammo_casing/magic/honk
projectile_type = /obj/item/projectile/bullet/honker
/obj/item/ammo_casing/syringegun
name = "syringe gun spring"
desc = "A high-power spring that throws syringes."
@@ -40,4 +43,4 @@
projectile_type = /obj/item/projectile/bullet/midbullet3
select_name = "spraydown"
fire_sound = 'sound/weapons/gunshot_smg.ogg'
e_cost = 20
e_cost = 20
@@ -49,3 +49,13 @@
max_charges = 10
recharge_rate = 2
no_den_usage = 1
/obj/item/weapon/gun/magic/staff/honk
name = "staff of the honkmother"
desc = "Honk"
fire_sound = "sound/items/bikehorn.ogg"
ammo_type = /obj/item/ammo_casing/magic/honk
icon_state = "staffofnothing"
item_state = "staffofnothing"
max_charges = 6
recharge_rate = 2
@@ -124,6 +124,21 @@
damage = 10
weaken = 4
stun = 4
/obj/item/projectile/bullet/honker
damage = 0
weaken = 5
stun = 5
forcedodge = 1
nodamage = 1
hitsound = 'sound/items/bikehorn.ogg'
icon = 'icons/obj/hydroponics/harvest.dmi'
icon_state = "banana"
range = 200
/obj/item/projectile/bullet/honker/New()
..()
SpinAnimation()
/obj/item/projectile/bullet/meteorshot/on_hit(atom/target, blocked = 0)
. = ..()