mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-13 00:55:20 +01:00
Converts more dir assignments to setDir (#40023)
This commit is contained in:
committed by
vuonojenmustaturska
parent
4c61996455
commit
451d35c9c9
@@ -116,7 +116,7 @@
|
||||
if(!(flags_1 & NODECONSTRUCT_1))
|
||||
if(circuit) //no circuit, no computer frame
|
||||
var/obj/structure/frame/computer/A = new /obj/structure/frame/computer(src.loc)
|
||||
A.dir = dir
|
||||
A.setDir(dir)
|
||||
A.circuit = circuit
|
||||
A.setAnchored(TRUE)
|
||||
if(stat & BROKEN)
|
||||
|
||||
@@ -114,7 +114,7 @@
|
||||
P.play_tool_sound(src)
|
||||
to_chat(user, "<span class='notice'>You connect the monitor.</span>")
|
||||
var/obj/B = new circuit.build_path (loc, circuit)
|
||||
B.dir = dir
|
||||
B.setDir(dir)
|
||||
transfer_fingerprints_to(B)
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
@@ -619,7 +619,7 @@ RLD
|
||||
var/light = get_turf(winner)
|
||||
var/align = get_dir(winner, A)
|
||||
var/obj/machinery/light/L = new /obj/machinery/light(light)
|
||||
L.dir = align
|
||||
L.setDir(align)
|
||||
L.color = color_choice
|
||||
L.light_color = L.color
|
||||
return TRUE
|
||||
|
||||
@@ -438,10 +438,10 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
|
||||
else
|
||||
var/obj/structure/c_transit_tube/tube = new queued_p_type(A)
|
||||
tube.dir = queued_p_dir
|
||||
tube.setDir(queued_p_dir)
|
||||
|
||||
if(queued_p_flipped)
|
||||
tube.dir = turn(queued_p_dir, 45)
|
||||
tube.setDir(turn(queued_p_dir, 45))
|
||||
tube.simple_rotate_flip()
|
||||
|
||||
tube.add_fingerprint(usr)
|
||||
|
||||
@@ -246,7 +246,7 @@
|
||||
if (do_after(user, GUILLOTINE_WRENCH_DELAY, target = src))
|
||||
current_action = 0
|
||||
default_unfasten_wrench(user, I, 0)
|
||||
dir = SOUTH
|
||||
setDir(SOUTH)
|
||||
return TRUE
|
||||
else
|
||||
current_action = 0
|
||||
|
||||
@@ -123,7 +123,7 @@ GLOBAL_LIST_EMPTY(bodycontainers) //Let them act as spawnpoints for revenants an
|
||||
playsound(src.loc, 'sound/items/deconstruct.ogg', 50, 1)
|
||||
playsound(src, 'sound/effects/roll.ogg', 5, 1)
|
||||
var/turf/T = get_step(src, dir)
|
||||
connected.dir=dir
|
||||
connected.setDir(dir)
|
||||
for(var/atom/movable/AM in src)
|
||||
AM.forceMove(T)
|
||||
update_icon()
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
/obj/structure/windoor_assembly/New(loc, set_dir)
|
||||
..()
|
||||
if(set_dir)
|
||||
dir = set_dir
|
||||
setDir(set_dir)
|
||||
ini_dir = dir
|
||||
air_update_turf(1)
|
||||
|
||||
|
||||
@@ -223,7 +223,7 @@
|
||||
T.atom_colours = atom_colours.Copy()
|
||||
T.update_atom_colour()
|
||||
if(T.dir != dir)
|
||||
T.dir = dir
|
||||
T.setDir(dir)
|
||||
T.transform = transform
|
||||
return T
|
||||
|
||||
@@ -295,7 +295,7 @@
|
||||
T.atom_colours = atom_colours.Copy()
|
||||
T.update_atom_colour()
|
||||
if(T.dir != dir)
|
||||
T.dir = dir
|
||||
T.setDir(dir)
|
||||
T.transform = transform
|
||||
return T
|
||||
|
||||
|
||||
@@ -119,7 +119,7 @@
|
||||
|
||||
var/atom/movable/P = mob.pulling
|
||||
if(P && !ismob(P) && P.density)
|
||||
mob.dir = turn(mob.dir, 180)
|
||||
mob.setDir(turn(mob.dir, 180))
|
||||
|
||||
///Process_Grab()
|
||||
///Called by client/Move()
|
||||
|
||||
@@ -60,7 +60,7 @@
|
||||
eyeobj = new /mob/camera/aiEye/remote/shuttle_docker()
|
||||
var/mob/camera/aiEye/remote/shuttle_docker/the_eye = eyeobj
|
||||
the_eye.origin = src
|
||||
the_eye.dir = shuttle_port.dir
|
||||
the_eye.setDir(shuttle_port.dir)
|
||||
var/turf/origin = locate(shuttle_port.x + x_offset, shuttle_port.y + y_offset, shuttle_port.z)
|
||||
for(var/V in shuttle_port.shuttle_areas)
|
||||
var/area/A = V
|
||||
@@ -137,7 +137,7 @@
|
||||
my_port.dheight = shuttle_port.dheight
|
||||
my_port.dwidth = shuttle_port.dwidth
|
||||
my_port.hidden = shuttle_port.hidden
|
||||
my_port.dir = the_eye.dir
|
||||
my_port.setDir(the_eye.dir)
|
||||
my_port.forceMove(locate(eyeobj.x - x_offset, eyeobj.y - y_offset, eyeobj.z))
|
||||
if(current_user.client)
|
||||
current_user.client.images -= the_eye.placed_images
|
||||
@@ -166,7 +166,7 @@
|
||||
/obj/machinery/computer/camera_advanced/shuttle_docker/proc/rotateLandingSpot()
|
||||
var/mob/camera/aiEye/remote/shuttle_docker/the_eye = eyeobj
|
||||
var/list/image_cache = the_eye.placement_images
|
||||
the_eye.dir = turn(the_eye.dir, -90)
|
||||
the_eye.setDir(turn(the_eye.dir, -90))
|
||||
for(var/i in 1 to image_cache.len)
|
||||
var/image/pic = image_cache[i]
|
||||
var/list/coords = image_cache[pic]
|
||||
|
||||
@@ -81,7 +81,7 @@
|
||||
|
||||
/obj/effect/cross_action/spacetime_dist/Initialize(mapload)
|
||||
. = ..()
|
||||
dir = pick(GLOB.cardinals)
|
||||
setDir(pick(GLOB.cardinals))
|
||||
|
||||
/obj/effect/cross_action/spacetime_dist/proc/walk_link(atom/movable/AM)
|
||||
if(ismob(AM))
|
||||
|
||||
@@ -168,12 +168,12 @@
|
||||
top_layer = top_layer || mutable_appearance(icon, layer = ABOVE_MOB_LAYER)
|
||||
switch(cannon_direction)
|
||||
if(WEST)
|
||||
dir = WEST
|
||||
setDir(WEST)
|
||||
pixel_x = -192
|
||||
top_layer.icon_state = "top_west"
|
||||
icon_state = "cannon_west"
|
||||
if(EAST)
|
||||
dir = EAST
|
||||
setDir(EAST)
|
||||
top_layer.icon_state = "top_east"
|
||||
icon_state = "cannon_east"
|
||||
add_overlay(top_layer)
|
||||
|
||||
Reference in New Issue
Block a user