Merge pull request #13704 from LatD/exosuit-fab

Gives low tech requirements for 4 roundstart mech items
This commit is contained in:
Razharas
2015-12-17 23:21:05 +03:00
2 changed files with 45 additions and 37 deletions
+45 -1
View File
@@ -373,4 +373,48 @@
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/plasma
materials = list(MAT_METAL = 1500, MAT_GLASS = 500, MAT_PLASMA = 200)
construction_time = 100
category = list("Exosuit Equipment")
category = list("Exosuit Equipment")
/datum/design/mech_taser
name = "Exosuit Weapon (PBT \"Pacifier\" Mounted Taser)"
desc = "A weapon for combat exosuits. Shoots non-lethal stunning electrodes."
id = "mech_taser"
build_type = MECHFAB
req_tech = list("combat" = 2)
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/taser
materials = list(MAT_METAL=10000)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_lmg
name = "Exosuit Weapon (\"Ultra AC 2\" LMG)"
desc = "A weapon for combat exosuits. Shoots a rapid, three shot burst."
id = "mech_lmg"
build_type = MECHFAB
req_tech = list("combat" = 2)
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg
materials = list(MAT_METAL=10000)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_sleeper
name = "Exosuit Medical Equipment (Mounted Sleeper)"
desc = "Equipment for medical exosuits. A mounted sleeper that stabilizes patients and can inject reagents in the exosuit's reserves."
id = "mech_sleeper"
build_type = MECHFAB
req_tech = list("biotech" = 2)
build_path = /obj/item/mecha_parts/mecha_equipment/sleeper
materials = list(MAT_METAL=5000,MAT_GLASS=10000)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_syringe_gun
name = "Exosuit Medical Equipment (Syringe Gun)"
desc = "Equipment for medical exosuits. A chem synthesizer with syringe gun. Reagents inside are held in stasis, so no reactions will occur."
id = "mech_syringe_gun"
build_type = MECHFAB
req_tech = list("magnets" = 3,"biotech" = 3)
build_path = /obj/item/mecha_parts/mecha_equipment/syringe_gun
materials = list(MAT_METAL=3000,MAT_GLASS=2000)
construction_time = 200
category = list("Exosuit Equipment")
@@ -531,24 +531,6 @@
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_sleeper
name = "Exosuit Medical Equipment (Mounted Sleeper)"
id = "mech_sleeper"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/sleeper
materials = list(MAT_METAL=5000,MAT_GLASS=10000)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_syringe_gun
name = "Exosuit Medical Equipment (Syringe Gun)"
id = "mech_syringe_gun"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/syringe_gun
materials = list(MAT_METAL=3000,MAT_GLASS=2000)
construction_time = 200
category = list("Exosuit Equipment")
/datum/design/mech_generator
name = "Exosuit Equipment (Plasma Generator)"
id = "mech_generator"
@@ -558,24 +540,6 @@
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_taser
name = "Exosuit Weapon (PBT \"Pacifier\" Mounted Taser)"
id = "mech_taser"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/taser
materials = list(MAT_METAL=10000)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_lmg
name = "Exosuit Weapon (\"Ultra AC 2\" LMG)"
id = "mech_lmg"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg
materials = list(MAT_METAL=10000)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_mousetrap_mortar
name = "H.O.N.K Mousetrap Mortar"
id = "mech_mousetrap_mortar"