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Tweaks to biddler malf (#92039)
## About The Pull Request Fixes the bugged malf ai descriptions, properly describing which modules need minimum number of hacked apcs Adds a processing power limit to discourage just sitting on your ass for 2 hours to stack up infinite points Increases the power draw of hacked APCs to increase the phantom drain on powernet brought by malf hacking a lot ## Why It's Good For The Game Discourages hacking two apcs and waiting for next two hours. Also having working descriptions is cool.
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@@ -450,3 +450,5 @@ GLOBAL_LIST_INIT(human_invader_antagonists, list(
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/// Camera net used by battle royale objective
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#define BATTLE_ROYALE_CAMERA_NET "battle_royale_camera_net"
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#define MALF_MAX_PP 400
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@@ -180,6 +180,7 @@
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var/list/data = list()
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data["processingTime"] = malf_ai.malf_picker.processing_time
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data["compactMode"] = module_picker_compactmode
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data["hackedAPCs"] = malf_ai.hacked_apcs.len
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return data
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/datum/antagonist/malf_ai/ui_static_data(mob/living/silicon/ai/malf_ai)
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@@ -211,6 +212,7 @@
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"name" = mod.name,
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"cost" = mod.cost,
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"desc" = mod.description,
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"minimum_apcs" = mod.minimum_apcs,
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))
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data["categories"] += list(cat)
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@@ -594,7 +594,7 @@
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hacked_flicker_counter = hacked_flicker_counter - 1
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if(hacked_flicker_counter <= 0)
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flicker_hacked_icon()
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if(COOLDOWN_FINISHED(src, malf_ai_pt_generation) && cell.use(30 KILO JOULES)>0) // Over time generation of malf points for the ai controlling it, costs a bit of power
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if(COOLDOWN_FINISHED(src, malf_ai_pt_generation) && cell.use(60 KILO JOULES)>0 && malfai.malf_picker.processing_time<MALF_MAX_PP) // Over time generation of malf points for the ai controlling it, costs a bit of power
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COOLDOWN_START(src, malf_ai_pt_generation, 30 SECONDS)
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malfai.malf_picker.processing_time += 1
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@@ -12,14 +12,14 @@ type MalfItem = Item & {
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type Data = {
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processingTime: string;
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apcsHacked: number;
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hackedAPCs: number;
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categories: Category[];
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};
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/** Common ui for selecting malf ai modules */
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export function MalfAiModules(props) {
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const { act, data } = useBackend<Data>();
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const { processingTime, apcsHacked, categories = [] } = data;
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const { processingTime, hackedAPCs, categories = [] } = data;
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const categoriesList: string[] = [];
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const items: MalfItem[] = [];
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@@ -35,10 +35,10 @@ export function MalfAiModules(props) {
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cost: `${item.cost} PT`,
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desc:
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item.desc +
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(item.minimum_apcs
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(item.minimum_apcs > 0
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? ` Requires at least ${item.minimum_apcs} APCs hacked.`
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: ''),
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disabled: processingTime < item.cost || apcsHacked < item.minimum_apcs,
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disabled: processingTime < item.cost || hackedAPCs < item.minimum_apcs,
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icon_state: item.icon_state,
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icon: item.icon,
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id: item.name,
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