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Adds efficiencystation.dm and efficiencystation.dmm
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/*
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The /tg/ codebase currently requires you to have 7 z-levels of the same size dimensions.
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z-level order is important, the order you put them in inside this file will determine what z level number they are assigned ingame.
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Names of z-level do not matter, but order does greatly, for instances such as checking alive status of revheads on z1
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current as of 2014/11/24
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z1 = station
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z2 = centcomm
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z3 = derelict telecomms satellite
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z4 = derelict station
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z5 = mining
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z6 = empty space
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z7 = empty space
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*/
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#if !defined(MAP_FILE)
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#include "map_files\EfficiencyStation\EfficiencyStation.dmm"
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#include "map_files\generic\z2.dmm"
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#include "map_files\generic\z3.dmm"
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#include "map_files\generic\z4.dmm"
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#include "map_files\generic\z5.dmm"
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#include "map_files\generic\z6.dmm"
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#include "map_files\generic\z7.dmm"
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#define MAP_PATH "map_files/EfficiencyStation"
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#define MAP_FILE "EfficiencyStation.dmm"
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#define MAP_NAME "Efficiency Station"
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#define MAP_TRANSITION_CONFIG list(MAIN_STATION = CROSSLINKED, CENTCOMM = SELFLOOPING, ABANDONED_SATELLITE = CROSSLINKED, DERELICT = CROSSLINKED, MINING = CROSSLINKED, EMPTY_AREA_1 = CROSSLINKED, EMPTY_AREA_2 = CROSSLINKED)
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#elif !defined(MAP_OVERRIDE)
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#warn a map has already been included, ignoring Efficiency Station.
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#endif
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