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Removes hacky code in favour of a process() check for the nuke disk's location
Instead of having a lot of hacky checks to prevent the disk from leaving the Z-level, it will be checked periodically by process() if Z > 2
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@@ -240,10 +240,6 @@
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return
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else
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if(!isemptylist(src.search_contents_for(/obj/item/weapon/disk/nuclear)))
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usr << "You get the feeling that you shouldn't cremate one of the items in the cremator."
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return
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for (var/mob/M in viewers(src))
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M.show_message("\red You hear a roar as the crematorium activates.", 1)
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