Fixes missing telecomms wire in Moonstation (#1245)

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## About The Pull Request

Fixes missing telecomms wire in Moonstation

## Why It's Good For The Game

Fixes missing telecomms wire in Moonstation

## Proof Of Testing

Fixes missing telecomms wire in Moonstation

## Changelog

🆑 BurgerBB
fix: Fixes missing telecomms wire in Moonstation
/🆑

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This commit is contained in:
BurgerLUA
2024-03-07 20:14:52 -05:00
committed by GitHub
parent 2c7d148856
commit 4a0c68191c
3 changed files with 21 additions and 9 deletions
+6 -9
View File
@@ -12252,6 +12252,7 @@
"dNg" = (
/obj/machinery/light/warm/directional/west,
/obj/machinery/power/smes/engineering,
/obj/structure/cable,
/turf/open/floor/catwalk_floor,
/area/station/tcommsat/computer)
"dNh" = (
@@ -62153,10 +62154,6 @@
/obj/structure/fluff/tram_rail/electric,
/turf/open/floor/plating/rust/moonstation,
/area/station/terminal/tramline)
"sQi" = (
/obj/structure/stone_tile/slab,
/turf/open/indestructible/boss,
/area/ruin/unpowered/ash_walkers)
"sQw" = (
/obj/structure/railing{
dir = 10
@@ -237147,7 +237144,7 @@ itb
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@@ -272675,7 +272672,7 @@ hsI
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@@ -272932,7 +272929,7 @@ hsI
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@@ -272945,7 +272942,7 @@ gzb
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@@ -273189,7 +273186,7 @@ hsI
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@@ -0,0 +1,14 @@
//This is for Moonstation.
/datum/controller/subsystem/mapping/setup_rivers()
. = ..()
// Generate mining ruins
var/list/lava_ruins = levels_by_trait(ZTRAIT_LAVA_RUINS)
for (var/lava_z in lava_ruins)
spawn_rivers(lava_z, 4, /turf/open/lava/smooth/lava_land_surface, /area/lavaland/underground/unexplored)
/datum/controller/subsystem/mapping/setup_ruins()
. = ..()
var/list/lava_ruins = levels_by_trait(ZTRAIT_LAVA_RUINS)
if (lava_ruins.len)
seedRuins(lava_ruins, CONFIG_GET(number/lavaland_budget), list(/area/lavaland/underground/unexplored), themed_ruins[ZTRAIT_LAVA_RUINS], clear_below = TRUE)
+1
View File
@@ -8161,6 +8161,7 @@
#include "modular_zubbers\code\_globalvars\lists\maintenance_loot_uncommon.dm"
#include "modular_zubbers\code\_globalvars\lists\~maintenance_loot.dm"
#include "modular_zubbers\code\controllers\subsystem\air.dm"
#include "modular_zubbers\code\controllers\subsystem\mapping.dm"
#include "modular_zubbers\code\controllers\subsystem\sol_subsystem.dm"
#include "modular_zubbers\code\datums\action.dm"
#include "modular_zubbers\code\datums\armor_overrides.dm"