Clarity in crate sanity unit test if generate fails to return (#94865)

## About The Pull Request
If a crate fails to generate, fail but actually give you the type path
so you can fix it
## Why It's Good For The Game
Ran up with an issue trying to debug the return of generate being null
while having no clue what type path it was. Prevents that headache in
future
## Changelog
N/A
This commit is contained in:
FalloutFalcon
2026-01-15 03:37:53 +01:00
committed by GitHub
parent 429ac17cea
commit 4a95d7025d
@@ -19,6 +19,8 @@
var/crate_value = counterlist_sum(minimum_cost.total_value)
var/obj/results = new_crate.generate(testing_floor)
if(!results)
TEST_FAIL("Cargo crate [new_crate.type] failed to generate an object to export.")
var/datum/export_report/export_log = export_item_and_contents(results, apply_elastic = TRUE, delete_unsold = TRUE, export_markets = list(EXPORT_MARKET_STATION))
// The value of the crate and all of it's contents.