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https://github.com/Bubberstation/Bubberstation.git
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Refactor machinery/anchored to default to TRUE
Deletes /obj/machinery/thruster. Changes the density of the following abstract types: - /obj/machinery/modular_computer - /obj/machinery/mineral - /obj/machinery/field - /obj/machinery/particle_accelerator - /obj/machinery/abductor - /obj/machinery/telecomms
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@@ -92,6 +92,7 @@ Class Procs:
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pressure_resistance = 15
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max_integrity = 200
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anchored = TRUE
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interaction_flags_atom = INTERACT_ATOM_ATTACK_HAND | INTERACT_ATOM_UI_INTERACT
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var/stat = 0
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@@ -13,6 +13,7 @@
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icon = 'icons/obj/turrets.dmi'
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icon_state = "turret_frame"
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desc = "An unfinished covered turret frame."
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anchored = FALSE
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density = TRUE
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var/build_step = PTURRET_UNSECURED //the current step in the building process
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var/finish_name = "turret" //the name applied to the product turret
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@@ -6,6 +6,7 @@
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icon = 'icons/obj/turrets.dmi'
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icon_state = "machinegun"
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can_buckle = TRUE
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anchored = FALSE
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density = TRUE
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max_integrity = 100
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buckle_lying = FALSE
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@@ -3,6 +3,7 @@
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desc = "You probably shouldn't stick around to see if this is armed."
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icon = 'icons/obj/machines/nuke.dmi'
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icon_state = "nuclearbomb_base"
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anchored = FALSE
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density = TRUE
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resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
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@@ -4,7 +4,7 @@
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use_power = NO_POWER_USE
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max_integrity = 250
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 100, "bomb" = 0, "bio" = 100, "rad" = 100, "fire" = 60, "acid" = 30)
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anchored = FALSE
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var/datum/gas_mixture/air_contents
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var/obj/machinery/atmospherics/components/unary/portables_connector/connected_port
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@@ -837,6 +837,7 @@ Pass a positive integer as an argument to override a bot's default speed.
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// Machinery to simplify topic and access calls
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/obj/machinery/bot_core
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use_power = NO_POWER_USE
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anchored = FALSE
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var/mob/living/simple_animal/bot/owner = null
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/obj/machinery/bot_core/Initialize()
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@@ -355,6 +355,7 @@ Difficulty: Very Hard
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light_range = 8
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resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
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use_power = NO_POWER_USE
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anchored = FALSE
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density = TRUE
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flags_1 = HEAR_1
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var/activation_method
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@@ -204,11 +204,6 @@ All ShuttleMove procs go here
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on = TRUE
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update_list()
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/obj/machinery/thruster/beforeShuttleMove(turf/newT, rotation, move_mode, obj/docking_port/mobile/moving_dock)
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. = ..()
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if(. & MOVE_AREA)
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. |= MOVE_CONTENTS
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/obj/machinery/atmospherics/afterShuttleMove(turf/oldT, list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir, rotation)
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. = ..()
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var/missing_nodes = FALSE
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@@ -87,10 +87,11 @@
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desc = ""
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icon = 'icons/obj/machines/satellite.dmi'
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icon_state = "sat_inactive"
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var/mode = "NTPROBEV0.8"
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var/active = FALSE
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anchored = FALSE
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density = TRUE
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use_power = FALSE
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var/mode = "NTPROBEV0.8"
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var/active = FALSE
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var/static/gid = 0
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var/id = 0
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