[READY] Meat material & material datum turf support (#49402)
* temp * meatwalls * more * adds sheetifier * fix * two * mat texture + 4dplanner admin (#21) * mat texture + 4dplanner admin * keep together trait * counter instead of trait * finalizations * woops * fixes * oopsie * only set starting keep_together if necessary (#24) * keep together as trait again * remove false comment * doc for TRAIT_KEEP_TOGETHER * remove needless scoping Co-authored-by: 4dplanner <3combined@gmail.com>
@@ -128,3 +128,18 @@ GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 204
|
||||
//alternate appearance flags
|
||||
#define AA_TARGET_SEE_APPEARANCE (1<<0)
|
||||
#define AA_MATCH_TARGET_OVERLAYS (1<<1)
|
||||
|
||||
#define KEEP_TOGETHER_ORIGINAL "keep_together_original"
|
||||
|
||||
//setter for KEEP_TOGETHER to allow for multiple sources to set and unset it
|
||||
#define ADD_KEEP_TOGETHER(x, source)\
|
||||
if ((x.appearance_flags & KEEP_TOGETHER) && !HAS_TRAIT(x, TRAIT_KEEP_TOGETHER)) ADD_TRAIT(x, TRAIT_KEEP_TOGETHER, KEEP_TOGETHER_ORIGINAL); \
|
||||
ADD_TRAIT(x, TRAIT_KEEP_TOGETHER, source);\
|
||||
x.appearance_flags |= KEEP_TOGETHER
|
||||
|
||||
#define REMOVE_KEEP_TOGETHER(x, source)\
|
||||
REMOVE_TRAIT(x, TRAIT_KEEP_TOGETHER, source);\
|
||||
if(HAS_TRAIT_FROM_ONLY(x, TRAIT_KEEP_TOGETHER, KEEP_TOGETHER_ORIGINAL))\
|
||||
REMOVE_TRAIT(x, TRAIT_KEEP_TOGETHER, KEEP_TOGETHER_ORIGINAL);\
|
||||
else if(!HAS_TRAIT(x, TRAIT_KEEP_TOGETHER))\
|
||||
x.appearance_flags &= ~KEEP_TOGETHER
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#define FOOTSTEP_GRASS "grass"
|
||||
#define FOOTSTEP_WATER "water"
|
||||
#define FOOTSTEP_LAVA "lava"
|
||||
#define FOOTSTEP_MEAT "meat"
|
||||
//barefoot sounds
|
||||
#define FOOTSTEP_WOOD_BAREFOOT "woodbarefoot"
|
||||
#define FOOTSTEP_WOOD_CLAW "woodclaw"
|
||||
@@ -79,6 +80,8 @@ GLOBAL_LIST_INIT(footstep, list(
|
||||
'sound/effects/footstep/lava1.ogg',
|
||||
'sound/effects/footstep/lava2.ogg',
|
||||
'sound/effects/footstep/lava3.ogg'), 100, 0),
|
||||
FOOTSTEP_MEAT = list(list(
|
||||
'sound/effects/meatslap.ogg'), 100, 0)
|
||||
))
|
||||
//bare footsteps lists
|
||||
GLOBAL_LIST_INIT(barefootstep, list(
|
||||
@@ -120,6 +123,8 @@ GLOBAL_LIST_INIT(barefootstep, list(
|
||||
'sound/effects/footstep/lava1.ogg',
|
||||
'sound/effects/footstep/lava2.ogg',
|
||||
'sound/effects/footstep/lava3.ogg'), 100, 0),
|
||||
FOOTSTEP_MEAT = list(list(
|
||||
'sound/effects/meatslap.ogg'), 100, 0),
|
||||
))
|
||||
|
||||
//claw footsteps lists
|
||||
@@ -162,6 +167,8 @@ GLOBAL_LIST_INIT(clawfootstep, list(
|
||||
'sound/effects/footstep/lava1.ogg',
|
||||
'sound/effects/footstep/lava2.ogg',
|
||||
'sound/effects/footstep/lava3.ogg'), 100, 0),
|
||||
FOOTSTEP_MEAT = list(list(
|
||||
'sound/effects/meatslap.ogg'), 100, 0),
|
||||
))
|
||||
|
||||
//heavy footsteps list
|
||||
@@ -178,5 +185,7 @@ GLOBAL_LIST_INIT(heavyfootstep, list(
|
||||
'sound/effects/footstep/lava1.ogg',
|
||||
'sound/effects/footstep/lava2.ogg',
|
||||
'sound/effects/footstep/lava3.ogg'), 100, 0),
|
||||
FOOTSTEP_MEAT = list(list(
|
||||
'sound/effects/meatslap.ogg'), 100, 0),
|
||||
))
|
||||
|
||||
|
||||
@@ -9,3 +9,5 @@
|
||||
#define MATERIAL_ADD_PREFIX (1<<1)
|
||||
#define MATERIAL_NO_EFFECTS (1<<2)
|
||||
#define MATERIAL_AFFECT_STATISTICS (1<<3)
|
||||
|
||||
#define MATERIAL_SOURCE(mat) "[mat.name]_material"
|
||||
|
||||
@@ -55,6 +55,12 @@
|
||||
} while (0)
|
||||
#define HAS_TRAIT(target, trait) (target.status_traits ? (target.status_traits[trait] ? TRUE : FALSE) : FALSE)
|
||||
#define HAS_TRAIT_FROM(target, trait, source) (target.status_traits ? (target.status_traits[trait] ? (source in target.status_traits[trait]) : FALSE) : FALSE)
|
||||
#define HAS_TRAIT_FROM_ONLY(target, trait, source) (\
|
||||
target.status_traits ?\
|
||||
(target.status_traits[trait] ?\
|
||||
((source in target.status_traits[trait]) && (length(target.status_traits) == 1))\
|
||||
: FALSE)\
|
||||
: FALSE)
|
||||
#define HAS_TRAIT_NOT_FROM(target, trait, source) (target.status_traits ? (target.status_traits[trait] ? (length(target.status_traits[trait] - source) > 0) : FALSE) : FALSE)
|
||||
|
||||
/*
|
||||
@@ -163,6 +169,9 @@ Remember to update _globalvars/traits.dm if you're adding/removing/renaming trai
|
||||
//non-mob traits
|
||||
#define TRAIT_PARALYSIS "paralysis" //Used for limb-based paralysis, where replacing the limb will fix it
|
||||
|
||||
///Used for managing KEEP_TOGETHER in [appearance_flags]
|
||||
#define TRAIT_KEEP_TOGETHER "keep-together"
|
||||
|
||||
// item traits
|
||||
#define TRAIT_NODROP "nodrop"
|
||||
#define TRAIT_NO_STORAGE_INSERT "no_storage_insert" //cannot be inserted in a storage.
|
||||
|
||||
@@ -12,22 +12,27 @@ SUBSYSTEM_DEF(materials)
|
||||
var/list/materials
|
||||
///Dictionary of category || list of material refs
|
||||
var/list/materials_by_category
|
||||
///Dictionary of category || list of material types, mostly used by rnd machines like autolathes.
|
||||
var/list/materialtypes_by_category
|
||||
///List of stackcrafting recipes for materials using rigid materials
|
||||
var/list/rigid_stack_recipes = list(
|
||||
new /datum/stack_recipe("chair", /obj/structure/chair/greyscale, one_per_turf = TRUE, on_floor = TRUE, applies_mats = TRUE),
|
||||
new /datum/stack_recipe("toilet", /obj/structure/toilet/greyscale, one_per_turf = TRUE, on_floor = TRUE, applies_mats = TRUE),
|
||||
new /datum/stack_recipe("sink", /obj/structure/sink/greyscale, one_per_turf = TRUE, on_floor = TRUE, applies_mats = TRUE),
|
||||
new /datum/stack_recipe("Chair", /obj/structure/chair/greyscale, one_per_turf = TRUE, on_floor = TRUE, applies_mats = TRUE),
|
||||
new /datum/stack_recipe("Toilet", /obj/structure/toilet/greyscale, one_per_turf = TRUE, on_floor = TRUE, applies_mats = TRUE),
|
||||
new /datum/stack_recipe("Sink", /obj/structure/sink/greyscale, one_per_turf = TRUE, on_floor = TRUE, applies_mats = TRUE),
|
||||
new /datum/stack_recipe("Floor tile", /obj/item/stack/tile/material, 1, 4, 20, applies_mats = TRUE),
|
||||
)
|
||||
|
||||
///Ran on initialize, populated the materials and materials_by_category dictionaries with their appropiate vars (See these variables for more info)
|
||||
/datum/controller/subsystem/materials/proc/InitializeMaterials()
|
||||
materials = list()
|
||||
materials_by_category = list()
|
||||
materialtypes_by_category = list()
|
||||
for(var/type in subtypesof(/datum/material))
|
||||
var/datum/material/ref = new type
|
||||
materials[type] = ref
|
||||
for(var/c in ref.categories)
|
||||
materials_by_category[c] += list(ref)
|
||||
materialtypes_by_category[c] += list(type)
|
||||
|
||||
/datum/controller/subsystem/materials/proc/GetMaterialRef(datum/material/fakemat)
|
||||
if(!materials)
|
||||
|
||||
@@ -2,11 +2,15 @@
|
||||
var/beauty = 0
|
||||
|
||||
/datum/component/beauty/Initialize(beautyamount)
|
||||
if(!isatom(parent))
|
||||
if(!isatom(parent) || isarea(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
|
||||
beauty = beautyamount
|
||||
RegisterSignal(parent, COMSIG_ENTER_AREA, .proc/enter_area)
|
||||
RegisterSignal(parent, COMSIG_EXIT_AREA, .proc/exit_area)
|
||||
|
||||
if(ismovable(parent))
|
||||
RegisterSignal(parent, COMSIG_ENTER_AREA, .proc/enter_area)
|
||||
RegisterSignal(parent, COMSIG_EXIT_AREA, .proc/exit_area)
|
||||
|
||||
var/area/A = get_area(parent)
|
||||
if(A)
|
||||
enter_area(null, A)
|
||||
|
||||
@@ -86,13 +86,19 @@ Behavior that's still missing from this component that original food items had t
|
||||
///All the checks for the act of eating itself and
|
||||
/datum/component/edible/proc/TryToEat(mob/living/eater, mob/living/feeder)
|
||||
|
||||
set waitfor = FALSE
|
||||
|
||||
var/atom/owner = parent
|
||||
|
||||
if(feeder.a_intent == INTENT_HARM)
|
||||
return
|
||||
if(!owner.reagents.total_volume)//Shouldn't be needed but it checks to see if it has anything left in it.
|
||||
to_chat(feeder, "<span class='warning'>None of [owner] left, oh no!</span>")
|
||||
qdel(parent)
|
||||
if(isturf(parent))
|
||||
var/turf/T = parent
|
||||
T.ScrapeAway(1, CHANGETURF_INHERIT_AIR)
|
||||
else
|
||||
qdel(parent)
|
||||
return
|
||||
if(!CanConsume(eater, feeder))
|
||||
return
|
||||
@@ -145,7 +151,7 @@ Behavior that's still missing from this component that original food items had t
|
||||
|
||||
var/atom/owner = parent
|
||||
|
||||
if(!owner.reagents)
|
||||
if(!owner?.reagents)
|
||||
return FALSE
|
||||
if(eater.satiety > -200)
|
||||
eater.satiety -= junkiness
|
||||
@@ -215,7 +221,11 @@ Behavior that's still missing from this component that original food items had t
|
||||
if(!eater)
|
||||
return
|
||||
if(!owner.reagents.total_volume)
|
||||
qdel(parent)
|
||||
if(isturf(parent))
|
||||
var/turf/T = parent
|
||||
T.ScrapeAway(1, CHANGETURF_INHERIT_AIR)
|
||||
else
|
||||
qdel(parent)
|
||||
|
||||
///Ability to feed food to puppers
|
||||
/datum/component/edible/proc/UseByAnimal(datum/source, mob/user)
|
||||
|
||||
@@ -28,6 +28,22 @@ Simple datum which is instanced once per type and is used for every object of sa
|
||||
var/armor_modifiers = list("melee" = 1, "bullet" = 1, "laser" = 1, "energy" = 1, "bomb" = 1, "bio" = 1, "rad" = 1, "fire" = 1, "acid" = 1)
|
||||
///How beautiful is this material per unit
|
||||
var/beauty_modifier = 0
|
||||
///Can be used to override the sound items make, lets add some SLOSHing.
|
||||
var/item_sound_override
|
||||
///Can be used to override the stepsound a turf makes. MORE SLOOOSH
|
||||
var/turf_sound_override
|
||||
///what texture icon state to overlay
|
||||
var/texture_layer_icon_state
|
||||
///a cached filter for the texture icon
|
||||
var/cached_texture_filter
|
||||
|
||||
/datum/material/New()
|
||||
. = ..()
|
||||
if(texture_layer_icon_state)
|
||||
var/texture_icon = icon('icons/materials/composite.dmi', texture_layer_icon_state)
|
||||
cached_texture_filter = filter(type="layer", icon=texture_icon, blend_mode = BLEND_INSET_OVERLAY)
|
||||
|
||||
|
||||
|
||||
///This proc is called when the material is added to an object.
|
||||
/datum/material/proc/on_applied(atom/source, amount, material_flags)
|
||||
@@ -36,6 +52,9 @@ Simple datum which is instanced once per type and is used for every object of sa
|
||||
source.add_atom_colour(color, FIXED_COLOUR_PRIORITY)
|
||||
if(alpha)
|
||||
source.alpha = alpha
|
||||
if(texture_layer_icon_state)
|
||||
ADD_KEEP_TOGETHER(source, MATERIAL_SOURCE(src))
|
||||
source.filters += cached_texture_filter
|
||||
|
||||
if(material_flags & MATERIAL_ADD_PREFIX)
|
||||
source.name = "[name] [source.name]"
|
||||
@@ -46,8 +65,11 @@ Simple datum which is instanced once per type and is used for every object of sa
|
||||
if(istype(source, /obj)) //objs
|
||||
on_applied_obj(source, amount, material_flags)
|
||||
|
||||
if(istype(source, /turf)) //turfs
|
||||
on_applied_turf(source, amount, material_flags)
|
||||
|
||||
///This proc is called when the material is added to an object specifically.
|
||||
/datum/material/proc/on_applied_obj(var/obj/o, amount, material_flags)
|
||||
/datum/material/proc/on_applied_obj(obj/o, amount, material_flags)
|
||||
if(material_flags & MATERIAL_AFFECT_STATISTICS)
|
||||
var/new_max_integrity = CEILING(o.max_integrity * integrity_modifier, 1)
|
||||
o.modify_max_integrity(new_max_integrity)
|
||||
@@ -63,12 +85,37 @@ Simple datum which is instanced once per type and is used for every object of sa
|
||||
for(var/i in current_armor)
|
||||
temp_armor_list[i] = current_armor[i] * armor_modifiers[i]
|
||||
o.armor = getArmor(arglist(temp_armor_list))
|
||||
if(!isitem(o))
|
||||
return
|
||||
var/obj/item/I = o
|
||||
if(!item_sound_override)
|
||||
return
|
||||
I.hitsound = item_sound_override
|
||||
I.usesound = item_sound_override
|
||||
I.mob_throw_hit_sound = item_sound_override
|
||||
I.equip_sound = item_sound_override
|
||||
I.pickup_sound = item_sound_override
|
||||
I.drop_sound = item_sound_override
|
||||
|
||||
/datum/material/proc/on_applied_turf(var/turf/T, amount, material_flags)
|
||||
if(isopenturf(T))
|
||||
if(!turf_sound_override)
|
||||
return
|
||||
var/turf/open/O = T
|
||||
O.footstep = turf_sound_override
|
||||
O.barefootstep = turf_sound_override
|
||||
O.clawfootstep = turf_sound_override
|
||||
O.heavyfootstep = turf_sound_override
|
||||
return
|
||||
|
||||
///This proc is called when the material is removed from an object.
|
||||
/datum/material/proc/on_removed(atom/source, material_flags)
|
||||
if(material_flags & MATERIAL_COLOR) //Prevent changing things with pre-set colors, to keep colored toolboxes their looks for example
|
||||
if(color)
|
||||
source.remove_atom_colour(FIXED_COLOUR_PRIORITY, color)
|
||||
if(texture_layer_icon_state)
|
||||
source.filters -= cached_texture_filter
|
||||
REMOVE_KEEP_TOGETHER(source, MATERIAL_SOURCE(src))
|
||||
source.alpha = initial(source.alpha)
|
||||
|
||||
if(material_flags & MATERIAL_ADD_PREFIX)
|
||||
@@ -77,10 +124,16 @@ Simple datum which is instanced once per type and is used for every object of sa
|
||||
if(istype(source, /obj)) //objs
|
||||
on_removed_obj(source, material_flags)
|
||||
|
||||
if(istype(source, /turf)) //turfs
|
||||
on_removed_turf(source, material_flags)
|
||||
|
||||
///This proc is called when the material is removed from an object specifically.
|
||||
/datum/material/proc/on_removed_obj(var/obj/o, amount, material_flags)
|
||||
/datum/material/proc/on_removed_obj(obj/o, material_flags)
|
||||
if(material_flags & MATERIAL_AFFECT_STATISTICS)
|
||||
var/new_max_integrity = initial(o.max_integrity)
|
||||
o.modify_max_integrity(new_max_integrity)
|
||||
o.force = initial(o.force)
|
||||
o.throwforce = initial(o.throwforce)
|
||||
|
||||
/datum/material/proc/on_removed_turf(turf/T, material_flags)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
///It's gross, gets the name of it's owner, and is all kinds of fucked up
|
||||
/datum/material/meat
|
||||
name = "meat"
|
||||
id = "meat"
|
||||
desc = "Meat"
|
||||
color = rgb(214, 67, 67)
|
||||
categories = list(MAT_CATEGORY_RIGID = TRUE)
|
||||
sheet_type = /obj/item/stack/sheet/meat
|
||||
value_per_unit = 0.05
|
||||
beauty_modifier = -0.3
|
||||
strength_modifier = 0.7
|
||||
armor_modifiers = list("melee" = 0.3, "bullet" = 0.3, "laser" = 1.2, "energy" = 1.2, "bomb" = 0.3, "bio" = 0, "rad" = 0.7, "fire" = 1, "acid" = 1)
|
||||
item_sound_override = 'sound/effects/meatslap.ogg'
|
||||
turf_sound_override = FOOTSTEP_MEAT
|
||||
texture_layer_icon_state = "meat"
|
||||
|
||||
/datum/material/meat/on_removed(atom/source, material_flags)
|
||||
. = ..()
|
||||
qdel(source.GetComponent(/datum/component/edible))
|
||||
|
||||
/datum/material/meat/on_applied_obj(obj/O, amount, material_flags)
|
||||
. = ..()
|
||||
O.obj_flags |= UNIQUE_RENAME //So you can name it after the person its made from, a depressing comprimise.
|
||||
make_edible(O, amount, material_flags)
|
||||
|
||||
/datum/material/meat/on_applied_turf(turf/T, amount, material_flags)
|
||||
. = ..()
|
||||
make_edible(T, amount, material_flags)
|
||||
|
||||
/datum/material/meat/proc/make_edible(atom/source, amount, material_flags)
|
||||
var/nutriment_count = 3 * (amount / MINERAL_MATERIAL_AMOUNT)
|
||||
var/oil_count = 2 * (amount / MINERAL_MATERIAL_AMOUNT)
|
||||
source.AddComponent(/datum/component/edible, list(/datum/reagent/consumable/nutriment = nutriment_count, /datum/reagent/consumable/cooking_oil = oil_count), null, RAW | MEAT | GROSS, null, 30, list("Fleshy"))
|
||||
|
||||
@@ -48,24 +48,7 @@
|
||||
)
|
||||
|
||||
/obj/machinery/autolathe/Initialize()
|
||||
var/static/list/allowed_types = list(
|
||||
/datum/material/iron,
|
||||
/datum/material/glass,
|
||||
/datum/material/gold,
|
||||
/datum/material/silver,
|
||||
/datum/material/diamond,
|
||||
/datum/material/uranium,
|
||||
/datum/material/plasma,
|
||||
/datum/material/bluespace,
|
||||
/datum/material/bananium,
|
||||
/datum/material/titanium,
|
||||
/datum/material/runite,
|
||||
/datum/material/plastic,
|
||||
/datum/material/adamantine,
|
||||
/datum/material/mythril,
|
||||
/datum/material/wood,
|
||||
)
|
||||
AddComponent(/datum/component/material_container, allowed_types, _show_on_examine=TRUE, _after_insert=CALLBACK(src, .proc/AfterMaterialInsert))
|
||||
AddComponent(/datum/component/material_container, SSmaterials.materialtypes_by_category[MAT_CATEGORY_RIGID], 0, TRUE, null, null, CALLBACK(src, .proc/AfterMaterialInsert))
|
||||
. = ..()
|
||||
|
||||
wires = new /datum/wires/autolathe(src)
|
||||
|
||||
@@ -0,0 +1,44 @@
|
||||
/obj/machinery/sheetifier
|
||||
name = "Sheet-meister 2000"
|
||||
desc = "A very sheety machine"
|
||||
icon = 'icons/obj/machines/sheetifier.dmi'
|
||||
icon_state = "base_machine"
|
||||
density = TRUE
|
||||
use_power = IDLE_POWER_USE
|
||||
idle_power_usage = 10
|
||||
active_power_usage = 100
|
||||
circuit = /obj/item/circuitboard/machine/sheetifier
|
||||
layer = BELOW_OBJ_LAYER
|
||||
var/busy_processing = FALSE
|
||||
|
||||
/obj/machinery/sheetifier/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/material_container, list(/datum/material/meat), MINERAL_MATERIAL_AMOUNT * MAX_STACK_SIZE * 2, TRUE, /obj/item/reagent_containers/food/snacks/meat/slab, CALLBACK(src, .proc/CanInsertMaterials), CALLBACK(src, .proc/AfterInsertMaterials))
|
||||
|
||||
/obj/machinery/sheetifier/update_overlays()
|
||||
. = ..()
|
||||
if(machine_stat & (BROKEN|NOPOWER))
|
||||
return
|
||||
var/mutable_appearance/on_overlay = mutable_appearance(icon, "buttons_on")
|
||||
. += on_overlay
|
||||
|
||||
/obj/machinery/sheetifier/update_icon_state()
|
||||
icon_state = "base_machine[busy_processing ? "_processing" : ""]"
|
||||
|
||||
/obj/machinery/sheetifier/proc/CanInsertMaterials()
|
||||
return !busy_processing
|
||||
|
||||
/obj/machinery/sheetifier/proc/AfterInsertMaterials(item_inserted, id_inserted, amount_inserted)
|
||||
busy_processing = TRUE
|
||||
update_icon()
|
||||
var/datum/material/last_inserted_material = id_inserted
|
||||
var/mutable_appearance/processing_overlay = mutable_appearance(icon, "processing")
|
||||
processing_overlay.color = last_inserted_material.color
|
||||
flick_overlay_static(processing_overlay, src, 64)
|
||||
addtimer(CALLBACK(src, .proc/finish_processing), 64)
|
||||
|
||||
/obj/machinery/sheetifier/proc/finish_processing()
|
||||
busy_processing = FALSE
|
||||
update_icon()
|
||||
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
|
||||
materials.retrieve_all() //Returns all as sheets
|
||||
@@ -1173,7 +1173,13 @@
|
||||
build_path = /obj/machinery/rnd/production/techfab/department/cargo
|
||||
|
||||
//Misc
|
||||
|
||||
/obj/item/circuitboard/machine/sheetifier
|
||||
name = "Sheet-meister 2000 (Machine Board)"
|
||||
icon_state = "supply"
|
||||
build_path = /obj/machinery/sheetifier
|
||||
req_components = list(
|
||||
/obj/item/stock_parts/manipulator = 2,
|
||||
/obj/item/stock_parts/matter_bin = 2)
|
||||
|
||||
/obj/item/circuitboard/machine/abductor
|
||||
name = "alien board (Report This)"
|
||||
|
||||
@@ -647,7 +647,7 @@
|
||||
item_state = "mace_greyscale"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
|
||||
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR //Material type changes the prefix as well as the color.
|
||||
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS //Material type changes the prefix as well as the color.
|
||||
custom_materials = list(/datum/material/iron = 12000) //Defaults to an Iron Mace.
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
force = 14
|
||||
|
||||
@@ -41,6 +41,7 @@ GLOBAL_LIST_INIT(sandstone_recipes, list ( \
|
||||
custom_materials = list(/datum/material/glass=MINERAL_MATERIAL_AMOUNT)
|
||||
sheettype = "sandstone"
|
||||
merge_type = /obj/item/stack/sheet/mineral/sandstone
|
||||
walltype = /turf/closed/wall/mineral/sandstone
|
||||
|
||||
/obj/item/stack/sheet/mineral/sandstone/get_main_recipes()
|
||||
. = ..()
|
||||
@@ -103,6 +104,7 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
|
||||
point_value = 25
|
||||
merge_type = /obj/item/stack/sheet/mineral/diamond
|
||||
material_type = /datum/material/diamond
|
||||
walltype = /turf/closed/wall/mineral/diamond
|
||||
|
||||
GLOBAL_LIST_INIT(diamond_recipes, list ( \
|
||||
new/datum/stack_recipe("diamond door", /obj/structure/mineral_door/transparent/diamond, 10, one_per_turf = 1, on_floor = 1), \
|
||||
@@ -131,6 +133,7 @@ GLOBAL_LIST_INIT(diamond_recipes, list ( \
|
||||
point_value = 20
|
||||
merge_type = /obj/item/stack/sheet/mineral/uranium
|
||||
material_type = /datum/material/uranium
|
||||
walltype = /turf/closed/wall/mineral/uranium
|
||||
|
||||
GLOBAL_LIST_INIT(uranium_recipes, list ( \
|
||||
new/datum/stack_recipe("uranium door", /obj/structure/mineral_door/uranium, 10, one_per_turf = 1, on_floor = 1), \
|
||||
@@ -159,6 +162,7 @@ GLOBAL_LIST_INIT(uranium_recipes, list ( \
|
||||
point_value = 20
|
||||
merge_type = /obj/item/stack/sheet/mineral/plasma
|
||||
material_type = /datum/material/plasma
|
||||
walltype = /turf/closed/wall/mineral/plasma
|
||||
|
||||
/obj/item/stack/sheet/mineral/plasma/suicide_act(mob/living/carbon/user)
|
||||
user.visible_message("<span class='suicide'>[user] begins licking \the [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
@@ -201,6 +205,7 @@ GLOBAL_LIST_INIT(plasma_recipes, list ( \
|
||||
point_value = 20
|
||||
merge_type = /obj/item/stack/sheet/mineral/gold
|
||||
material_type = /datum/material/gold
|
||||
walltype = /turf/closed/wall/mineral/gold
|
||||
|
||||
GLOBAL_LIST_INIT(gold_recipes, list ( \
|
||||
new/datum/stack_recipe("golden door", /obj/structure/mineral_door/gold, 10, one_per_turf = 1, on_floor = 1), \
|
||||
@@ -232,6 +237,7 @@ GLOBAL_LIST_INIT(gold_recipes, list ( \
|
||||
merge_type = /obj/item/stack/sheet/mineral/silver
|
||||
material_type = /datum/material/silver
|
||||
tableVariant = /obj/structure/table/optable
|
||||
walltype = /turf/closed/wall/mineral/silver
|
||||
|
||||
GLOBAL_LIST_INIT(silver_recipes, list ( \
|
||||
new/datum/stack_recipe("silver door", /obj/structure/mineral_door/silver, 10, one_per_turf = 1, on_floor = 1), \
|
||||
@@ -262,6 +268,7 @@ GLOBAL_LIST_INIT(silver_recipes, list ( \
|
||||
point_value = 50
|
||||
merge_type = /obj/item/stack/sheet/mineral/bananium
|
||||
material_type = /datum/material/bananium
|
||||
walltype = /turf/closed/wall/mineral/bananium
|
||||
|
||||
GLOBAL_LIST_INIT(bananium_recipes, list ( \
|
||||
new/datum/stack_recipe("bananium tile", /obj/item/stack/tile/mineral/bananium, 1, 4, 20), \
|
||||
@@ -290,6 +297,7 @@ GLOBAL_LIST_INIT(bananium_recipes, list ( \
|
||||
point_value = 20
|
||||
merge_type = /obj/item/stack/sheet/mineral/titanium
|
||||
material_type = /datum/material/titanium
|
||||
walltype = /turf/closed/wall/mineral/titanium
|
||||
|
||||
GLOBAL_LIST_INIT(titanium_recipes, list ( \
|
||||
new/datum/stack_recipe("titanium tile", /obj/item/stack/tile/mineral/titanium, 1, 4, 20), \
|
||||
@@ -320,6 +328,7 @@ GLOBAL_LIST_INIT(titanium_recipes, list ( \
|
||||
point_value = 45
|
||||
merge_type = /obj/item/stack/sheet/mineral/plastitanium
|
||||
material_flags = MATERIAL_NO_EFFECTS
|
||||
walltype = /turf/closed/wall/mineral/plastitanium
|
||||
|
||||
GLOBAL_LIST_INIT(plastitanium_recipes, list ( \
|
||||
new/datum/stack_recipe("plastitanium tile", /obj/item/stack/tile/mineral/plastitanium, 1, 4, 20), \
|
||||
@@ -343,6 +352,7 @@ GLOBAL_LIST_INIT(plastitanium_recipes, list ( \
|
||||
throwforce = 2
|
||||
grind_results = list(/datum/reagent/consumable/ice = 20)
|
||||
merge_type = /obj/item/stack/sheet/mineral/snow
|
||||
walltype = /turf/closed/wall/mineral/snow
|
||||
|
||||
GLOBAL_LIST_INIT(snow_recipes, list ( \
|
||||
new/datum/stack_recipe("Snow wall", /turf/closed/wall/mineral/snow, 5, one_per_turf = 1, on_floor = 1), \
|
||||
|
||||
@@ -235,6 +235,7 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \
|
||||
novariants = TRUE
|
||||
material_type = /datum/material/wood
|
||||
grind_results = list(/datum/reagent/cellulose = 20) //no lignocellulose or lignin reagents yet,
|
||||
walltype = /turf/closed/wall/mineral/wood
|
||||
|
||||
/obj/item/stack/sheet/mineral/wood/get_main_recipes()
|
||||
. = ..()
|
||||
@@ -668,3 +669,14 @@ new /datum/stack_recipe("paper frame door", /obj/structure/mineral_door/paperfra
|
||||
desc = "A source of raw socialism, capable of bringing forth the prophesized Soviet Golem."
|
||||
icon_state = "sheet-stalinium"
|
||||
merge_type = /obj/item/stack/sheet/stalinium
|
||||
|
||||
/obj/item/stack/sheet/meat
|
||||
name = "meat sheet"
|
||||
desc = "Something's bloody meat compressed into a nice solid sheet"
|
||||
singular_name = "meat sheet"
|
||||
icon_state = "sheet-meat"
|
||||
material_flags = MATERIAL_COLOR
|
||||
custom_materials = list(/datum/material/meat = MINERAL_MATERIAL_AMOUNT)
|
||||
merge_type = /obj/item/stack/sheet/meat
|
||||
material_type = /datum/material/meat
|
||||
material_modifier = 1 //None of that wussy stuff
|
||||
|
||||
@@ -12,6 +12,8 @@
|
||||
novariants = FALSE
|
||||
var/sheettype = null //this is used for girders in the creation of walls/false walls
|
||||
var/point_value = 0 //turn-in value for the gulag stacker - loosely relative to its rarity.
|
||||
///What type of wall does this sheet spawn
|
||||
var/walltype
|
||||
|
||||
/obj/item/stack/sheet/Initialize(mapload, new_amount, merge)
|
||||
. = ..()
|
||||
|
||||
@@ -333,3 +333,11 @@
|
||||
icon_state = "tile_plastic"
|
||||
custom_materials = list(/datum/material/plastic=500)
|
||||
turf_type = /turf/open/floor/plastic
|
||||
|
||||
/obj/item/stack/tile/material
|
||||
name = "tile"
|
||||
singular_name = "floor tile"
|
||||
desc = "A tile of flooring."
|
||||
icon_state = "material_tile"
|
||||
turf_type = /turf/open/floor/material
|
||||
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS
|
||||
|
||||
@@ -163,7 +163,7 @@
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
if(S.sheettype && S.sheettype != "runed")
|
||||
if(S.sheettype != "runed")
|
||||
var/M = S.sheettype
|
||||
if(state == GIRDER_DISPLACED)
|
||||
if(S.get_amount() < 2)
|
||||
@@ -189,7 +189,16 @@
|
||||
S.use(2)
|
||||
to_chat(user, "<span class='notice'>You add the plating.</span>")
|
||||
var/turf/T = get_turf(src)
|
||||
T.PlaceOnTop(text2path("/turf/closed/wall/mineral/[M]"))
|
||||
if(S.walltype)
|
||||
T.PlaceOnTop(S.walltype)
|
||||
else
|
||||
var/turf/newturf = T.PlaceOnTop(/turf/closed/wall/material)
|
||||
var/list/material_list = list()
|
||||
if(S.material_type)
|
||||
material_list[SSmaterials.GetMaterialRef(S.material_type)] = MINERAL_MATERIAL_AMOUNT * 2
|
||||
if(material_list)
|
||||
newturf.set_custom_materials(material_list)
|
||||
|
||||
transfer_fingerprints_to(T)
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
/turf/closed/wall/material
|
||||
name = "wall"
|
||||
desc = "A solid wall made out of a certain material"
|
||||
icon = 'icons/turf/walls/materialwall.dmi'
|
||||
icon_state = "wall"
|
||||
canSmoothWith = list(/turf/closed/wall/material)
|
||||
smooth = SMOOTH_TRUE
|
||||
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS
|
||||
|
||||
/turf/closed/wall/material/break_wall()
|
||||
for(var/i in custom_materials)
|
||||
var/datum/material/M = i
|
||||
new M.sheet_type(src, FLOOR(custom_materials[M] / MINERAL_MATERIAL_AMOUNT, 1))
|
||||
return new girder_type(src)
|
||||
|
||||
/turf/closed/wall/material/devastate_wall()
|
||||
for(var/i in custom_materials)
|
||||
var/datum/material/M = i
|
||||
new M.sheet_type(src, FLOOR(custom_materials[M] / MINERAL_MATERIAL_AMOUNT, 1))
|
||||
@@ -186,9 +186,12 @@
|
||||
if(user && !silent)
|
||||
to_chat(user, "<span class='notice'>You remove the floor tile.</span>")
|
||||
if(floor_tile && make_tile)
|
||||
new floor_tile(src)
|
||||
spawn_tile()
|
||||
return make_plating()
|
||||
|
||||
/turf/open/floor/proc/spawn_tile()
|
||||
new floor_tile(src)
|
||||
|
||||
/turf/open/floor/singularity_pull(S, current_size)
|
||||
..()
|
||||
if(current_size == STAGE_THREE)
|
||||
@@ -290,3 +293,14 @@
|
||||
return TRUE
|
||||
|
||||
return FALSE
|
||||
|
||||
/turf/open/floor/material
|
||||
name = "plating"
|
||||
desc = "A flooring made out of a certain material"
|
||||
icon_state = "materialfloor"
|
||||
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS
|
||||
|
||||
/turf/open/floor/material/spawn_tile()
|
||||
for(var/i in custom_materials)
|
||||
var/datum/material/M = i
|
||||
new M.sheet_type(src, FLOOR(custom_materials[M] / MINERAL_MATERIAL_AMOUNT, 1))
|
||||
|
||||
@@ -76,11 +76,16 @@
|
||||
var/obj/item/stack/tile/W = C
|
||||
if(!W.use(1))
|
||||
return
|
||||
var/turf/open/floor/T = PlaceOnTop(W.turf_type, flags = CHANGETURF_INHERIT_AIR)
|
||||
if(istype(W, /obj/item/stack/tile/light)) //TODO: get rid of this ugly check somehow
|
||||
var/obj/item/stack/tile/light/L = W
|
||||
var/turf/open/floor/light/F = T
|
||||
F.state = L.state
|
||||
if(istype(W, /obj/item/stack/tile/material))
|
||||
var/turf/newturf = PlaceOnTop(/turf/open/floor/material, flags = CHANGETURF_INHERIT_AIR)
|
||||
newturf.set_custom_materials(W.custom_materials)
|
||||
else if(W.turf_type)
|
||||
var/turf/open/floor/T = PlaceOnTop(W.turf_type, flags = CHANGETURF_INHERIT_AIR)
|
||||
if(istype(W, /obj/item/stack/tile/light)) //TODO: get rid of this ugly check somehow
|
||||
var/obj/item/stack/tile/light/L = W
|
||||
var/turf/open/floor/light/F = T
|
||||
F.state = L.state
|
||||
|
||||
playsound(src, 'sound/weapons/genhit.ogg', 50, TRUE)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>This section is too damaged to support a tile! Use a welder to fix the damage.</span>")
|
||||
|
||||
@@ -82,6 +82,15 @@
|
||||
if (opacity)
|
||||
has_opaque_atom = TRUE
|
||||
|
||||
if(custom_materials)
|
||||
|
||||
var/temp_list = list()
|
||||
for(var/i in custom_materials)
|
||||
temp_list[SSmaterials.GetMaterialRef(i)] = custom_materials[i] //Get the proper instanced version
|
||||
|
||||
custom_materials = null //Null the list to prepare for applying the materials properly
|
||||
set_custom_materials(temp_list)
|
||||
|
||||
ComponentInitialize()
|
||||
|
||||
return INITIALIZE_HINT_NORMAL
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
/obj/item/reagent_containers/food/snacks/meat
|
||||
var/subjectname = ""
|
||||
var/subjectjob = null
|
||||
custom_materials = list(/datum/material/meat = MINERAL_MATERIAL_AMOUNT * 4)
|
||||
material_flags = MATERIAL_NO_EFFECTS //Remove this once we refactor food, prevents meat literaly being eaten twice
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab
|
||||
name = "meat"
|
||||
|
||||
@@ -303,7 +303,7 @@
|
||||
build_path = /obj/item/circuitboard/computer/nanite_cloud_controller
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
|
||||
/datum/design/board/advanced_camera
|
||||
name = "Computer Design (Advanced Camera Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build advanced camera consoles."
|
||||
|
||||
@@ -610,3 +610,11 @@
|
||||
build_path = /obj/item/circuitboard/machine/medipen_refiller
|
||||
category = list ("Medical Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/board/sheetifier
|
||||
name = "Sheetifier"
|
||||
desc = "This machine turns weird things into sheets."
|
||||
id = "sheetifier"
|
||||
build_path = /obj/item/circuitboard/machine/sheetifier
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
@@ -153,7 +153,7 @@
|
||||
display_name = "Advanced Engineering"
|
||||
description = "Pushing the boundaries of physics, one chainsaw-fist at a time."
|
||||
prereq_ids = list("engineering", "emp_basic")
|
||||
design_ids = list("engine_goggles", "magboots", "forcefield_projector", "weldingmask", "rcd_loaded", "rpd_loaded")
|
||||
design_ids = list("engine_goggles", "magboots", "forcefield_projector", "weldingmask", "rcd_loaded", "rpd_loaded", "sheetifier")
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500)
|
||||
export_price = 5000
|
||||
|
||||
|
||||
@@ -138,3 +138,4 @@ NicBR = Game Master
|
||||
LoserWasTaken = Game Master
|
||||
Fikou = Game Master
|
||||
Skoglol = Game Master
|
||||
4dplanner = Game Master
|
||||
|
||||
|
After Width: | Height: | Size: 855 B |
|
After Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 48 KiB After Width: | Height: | Size: 49 KiB |
|
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB |
|
Before Width: | Height: | Size: 304 KiB After Width: | Height: | Size: 299 KiB |
|
After Width: | Height: | Size: 507 B |
@@ -566,6 +566,7 @@
|
||||
#include "code\datums\martial\wrestling.dm"
|
||||
#include "code\datums\materials\_material.dm"
|
||||
#include "code\datums\materials\basemats.dm"
|
||||
#include "code\datums\materials\meat.dm"
|
||||
#include "code\datums\mood_events\_mood_event.dm"
|
||||
#include "code\datums\mood_events\beauty_events.dm"
|
||||
#include "code\datums\mood_events\drink_events.dm"
|
||||
@@ -724,6 +725,7 @@
|
||||
#include "code\game\machinery\requests_console.dm"
|
||||
#include "code\game\machinery\roulette_machine.dm"
|
||||
#include "code\game\machinery\scan_gate.dm"
|
||||
#include "code\game\machinery\sheetifier.dm"
|
||||
#include "code\game\machinery\shieldgen.dm"
|
||||
#include "code\game\machinery\Sleeper.dm"
|
||||
#include "code\game\machinery\slotmachine.dm"
|
||||
@@ -1212,6 +1214,7 @@
|
||||
#include "code\game\turfs\closed\_closed.dm"
|
||||
#include "code\game\turfs\closed\minerals.dm"
|
||||
#include "code\game\turfs\closed\walls.dm"
|
||||
#include "code\game\turfs\closed\wall\material_walls.dm"
|
||||
#include "code\game\turfs\closed\wall\mineral_walls.dm"
|
||||
#include "code\game\turfs\closed\wall\misc_walls.dm"
|
||||
#include "code\game\turfs\closed\wall\reinf_walls.dm"
|
||||
|
||||