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Fix a large number of typos (#89254)
Fixes a very large number of typos. A few of these fixes also extend to variable names, but only the really egregious ones like "concious".
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@@ -1,7 +1,7 @@
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/// Reagent pool left by dying brimdemon
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/obj/effect/decal/cleanable/brimdust
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name = "brimdust"
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desc = "Dust from a brimdemon. It is considered valuable for its' botanical abilities."
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desc = "Dust from a brimdemon. It is considered valuable for its botanical abilities."
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icon_state = "brimdust"
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icon = 'icons/obj/mining.dmi'
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plane = GAME_PLANE
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@@ -2,7 +2,7 @@
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//They'll attempt to leap at their target from afar using their hatchets.
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/mob/living/basic/mining/mook
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name = "wanderer"
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desc = "This unhealthy looking primitive seems to be talented at administiring health care."
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desc = "This unhealthy looking primitive seems to be talented at administering health care."
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icon = 'icons/mob/simple/jungle/mook.dmi'
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icon_state = "mook"
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icon_living = "mook"
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