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Bubberstation automatic changelog compile [ci skip]
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@@ -1,8 +0,0 @@
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author: "Danielance"
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delete-after: True
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changes:
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- bugfix: "fixed hands not being visible on the cnc discreet armor vest"
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- bugfix: "fixed digi legs on cnc maid uniform, correction's officer sweater suit"
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- rscadd: "added digi legs to primitive hiking boots"
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- rscadd: "many teshari clothing sprites have been added to default job loadouts, and some misc clothing (list in PR 5877). cargo gorka sprites by Robwo."
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- rscadd: "adds missing toggle sprites to some teshari job clothes"
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@@ -1,4 +0,0 @@
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author: "xPokee"
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delete-after: True
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changes:
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- refactor: "The uwu quirk is now a negative mutation instead. It can be found in felinids, scan one today!"
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@@ -1,4 +0,0 @@
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author: "xPokee, Hardly"
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delete-after: True
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changes:
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- bugfix: "Fixes hair dye's gradient dyeing not working"
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@@ -69,7 +69,19 @@
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- image: Added extra resting states for Skiff
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- image: Added wrecked state for Skiff
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- image: Added new department sprites for Skiff
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Danielance:
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- bugfix: fixed hands not being visible on the cnc discreet armor vest
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- bugfix: fixed digi legs on cnc maid uniform, correction's officer sweater suit
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- rscadd: added digi legs to primitive hiking boots
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- rscadd: many teshari clothing sprites have been added to default job loadouts,
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and some misc clothing (list in PR 5877). cargo gorka sprites by Robwo.
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- rscadd: adds missing toggle sprites to some teshari job clothes
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Robwo:
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- image: Cells, stock parts, apcs and intercoms have been resprited.
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SomeCabbage:
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- rscadd: adds digitigrade sprites for the cheerleading shoes
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xPokee:
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- refactor: The uwu quirk is now a negative mutation instead. It can be found in
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felinids, scan one today!
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xPokee, Hardly:
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- bugfix: Fixes hair dye's gradient dyeing not working
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