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Fixes false walls icons using the wrong icon files (#80175)
## About The Pull Request Closes #80180 I was trying to merge https://github.com/tgstation/tgstation/pull/79659/ downstream and I couldn't figure out why the false wall icons were not showing up ingame--turns out there was a bug. The icon files for false walls and the 'fake' (normal wall) version were just in each others' spots and needed to be swapped. ## Why It's Good For The Game <details><summary>No more invisible sprites</summary>  </details> ## Changelog 🆑 fix: false walls icons will now display again /🆑
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@@ -73,14 +73,14 @@
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/obj/structure/falsewall/update_icon_state()
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if(opening)
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icon = fake_icon
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icon = initial(icon)
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icon_state = "[base_icon_state]-[density ? "opening" : "closing"]"
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return ..()
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if(density)
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icon = initial(icon)
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icon = fake_icon
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icon_state = "[base_icon_state]-[smoothing_junction]"
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else
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icon = fake_icon
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icon = initial(icon)
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icon_state = "[base_icon_state]-open"
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return ..()
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