Update forgottenship.dm

This commit is contained in:
EgorDinamit
2020-02-13 23:12:23 +04:00
committed by GitHub
parent 29bf05a0af
commit 4df27ad523
@@ -54,7 +54,7 @@ obj/item/paper/fluff/ruins/forgottenship/missionobj
icon_state = "cybersun"
item_state = "cybersun"
hardsuit_type = "cybersun"
armor = list("melee" = 35, "bullet" = 35, "laser" = 70, "energy" = 50, "bomb" = 15, "bio" = 100, "rad" = 50, "fire" = 95, "acid" = 95)
armor = list("melee" = 25, "bullet" = 25, "laser" = 70, "energy" = 50, "bomb" = 15, "bio" = 100, "rad" = 50, "fire" = 60, "acid" = 60)
strip_delay = 600
actions_types = list()
@@ -65,7 +65,7 @@ obj/item/paper/fluff/ruins/forgottenship/missionobj
hardsuit_type = "cybersun"
name = "Cybersun hardsuit"
desc = "Prototype hardsuit with experimental armor plates, protecting from laser-based weapons very well, while giving limited protection against anything else. Requires the user to activate the inner mechanism in order to unequip it, making it nearly impossible to take it off from somebody else."
armor = list("melee" = 35, "bullet" = 35, "laser" = 70, "energy" = 50, "bomb" = 15, "bio" = 100, "rad" = 50, "fire" = 95, "acid" = 95)
armor = list("melee" = 25, "bullet" = 25, "laser" = 70, "energy" = 50, "bomb" = 15, "bio" = 100, "rad" = 50, "fire" = 60, "acid" = 60)
strip_delay = 600
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/cybersun
actions_types = list(/datum/action/item_action/toggle_helmet)
@@ -111,4 +111,4 @@ obj/item/paper/fluff/ruins/forgottenship/missionobj
projectiletype = /obj/projectile/beam/laser
projectilesound = 'sound/weapons/pulse.ogg'
loot = list(/obj/effect/gibspawner/human)
faction = list(ROLE_DEATHSQUAD)
faction = list(ROLE_DEATHSQUAD)