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Adds new top-shelf vodka to the safe (also there's a bottle hidden on the station see if you can find it~)
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@@ -1201,7 +1201,7 @@
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"axe" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 1},/area/hallway/secondary/entry)
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"axf" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/plasteel,/area/hallway/secondary/entry)
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"axg" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 4; icon_state = "arrival"},/area/hallway/secondary/entry)
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"axh" = (/obj/structure/closet/wardrobe/white,/obj/item/clothing/shoes/jackboots,/obj/item/weapon/reagent_containers/blood/random,/turf/simulated/floor/plating,/area/maintenance/fpmaint2)
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"axh" = (/obj/structure/closet/wardrobe/white,/obj/item/clothing/shoes/jackboots,/obj/item/weapon/reagent_containers/blood/random,/obj/item/weapon/reagent_containers/food/drinks/bottle/vodka/badminka,/turf/simulated/floor/plating,/area/maintenance/fpmaint2)
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"axi" = (/obj/structure/table/glass,/obj/item/weapon/hemostat,/turf/simulated/floor/plating,/area/maintenance/fpmaint2)
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"axj" = (/obj/structure/table/glass,/obj/item/weapon/restraints/handcuffs/cable/zipties,/obj/item/weapon/reagent_containers/blood/random,/turf/simulated/floor/plating,/area/maintenance/fpmaint2)
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"axk" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/plating,/area/maintenance/fpmaint2)
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@@ -145,7 +145,7 @@
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/obj/item/weapon/reagent_containers/food/drinks/bottle/vodka/badminka
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name = "Badminka Vodka"
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desc = "The label's all in Cyrillic. All you can make out is the name and a word that looks like 'Vodka'."
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desc = "The label's written in Cyrillic. All you can make out is the name and a word that looks vaguely like 'Vodka'."
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icon_state = "badminka"
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list_reagents = list("vodka" = 100)
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