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Fix some dashes breaking permanently (heirophant staff and ninja sword) (#68195)
* Fix dashing sometimes breaking, with additional code improvement to go along with it.
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@@ -20,33 +20,26 @@
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var/dist = get_dist(user, target)
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if(dist > HIEROPHANT_BLINK_RANGE)
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user.balloon_alert(user, "destination out of range!")
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return
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return FALSE
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var/turf/target_turf = get_turf(target)
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if(target_turf.is_blocked_turf_ignore_climbable())
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user.balloon_alert(user, "destination blocked!")
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return
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return FALSE
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. = ..()
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if(!current_charges)
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var/obj/item/hierophant_club/club = src.target
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if(istype(club))
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club.blink_charged = FALSE
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club.update_appearance()
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var/obj/item/hierophant_club/club = target
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if(!istype(club))
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return
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club.update_appearance(UPDATE_ICON_STATE)
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/datum/action/innate/dash/hierophant/charge()
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. = ..()
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var/obj/item/hierophant_club/club = target
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if(istype(club))
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club.blink_charged = TRUE
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club.update_appearance()
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current_charges = clamp(current_charges + 1, 0, max_charges)
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if(recharge_sound)
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playsound(dashing_item, recharge_sound, 50, TRUE)
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if(!owner)
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if(!istype(club))
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return
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owner.update_action_buttons_icon()
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to_chat(owner, span_notice("[src] now has [current_charges]/[max_charges] charges."))
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club.update_appearance(UPDATE_ICON_STATE)
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/obj/item/hierophant_club
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name = "hierophant club"
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@@ -74,16 +67,14 @@
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var/datum/action/innate/dash/hierophant/blink
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/// Whether the blink ability is activated. IF TRUE, left clicking a location will blink to it. If FALSE, this is disabled.
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var/blink_activated = TRUE
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/// Whether the blink is charged. Set and unset by the blink action. Used as part of setting the appropriate icon states.
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var/blink_charged = TRUE
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/obj/item/hierophant_club/Initialize(mapload)
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. = ..()
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blink = new(src)
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/obj/item/hierophant_club/Destroy()
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. = ..()
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QDEL_NULL(blink)
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return ..()
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/obj/item/hierophant_club/ComponentInitialize()
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. = ..()
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@@ -120,7 +111,7 @@
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blink.teleport(user, target)
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/obj/item/hierophant_club/update_icon_state()
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icon_state = inhand_icon_state = "hierophant_club[blink_charged ? "_ready":""][(!QDELETED(beacon)) ? "":"_beacon"]"
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icon_state = inhand_icon_state = "hierophant_club[blink?.current_charges > 0 ? "_ready":""][(!QDELETED(beacon)) ? "":"_beacon"]"
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return ..()
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/obj/item/hierophant_club/ui_action_click(mob/user, action)
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