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Fixes some backwards logic
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@@ -16,7 +16,7 @@
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return
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if(istype(H, /mob/dead/observer) && !affect_ghosts)
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return
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if(istype(H, /mob) && !mobs_only)
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if(!istype(H, /mob) && mobs_only)
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return
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Trigger(H)
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