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Reduces the light range of all beam (lasers, disablers, emitter shots) projectiles (#53328)
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@@ -10,7 +10,7 @@
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eyeblur = 2
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impact_effect_type = /obj/effect/temp_visual/impact_effect/red_laser
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light_system = MOVABLE_LIGHT
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light_range = 2
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light_range = 1
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light_power = 1
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light_color = COLOR_SOFT_RED
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ricochets_max = 50 //Honk!
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