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Covering your mouth when you cough/sneeze now stops the spread of germs. (#41230)
cl ShizCalev fix: Covering your mouth when you cough/sneeze can now help stop the spread of germs. /cl
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@@ -144,3 +144,9 @@
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if(!((locate(thing) in bodyparts) || (locate(thing) in internal_organs)))
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return FALSE
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return ..()
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/mob/living/proc/CanSpreadAirborneDisease()
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return !is_mouth_covered()
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/mob/living/carbon/CanSpreadAirborneDisease()
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return !((head && (head.flags_cover & HEADCOVERSMOUTH) && (head.armor.getRating("bio") >= 25)) || (wear_mask && (wear_mask.flags_cover & MASKCOVERSMOUTH) && (wear_mask.armor.getRating("bio") >= 25)))
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@@ -70,6 +70,6 @@ BONUS
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addtimer(CALLBACK(M, /mob/.proc/emote, "cough"), 6)
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addtimer(CALLBACK(M, /mob/.proc/emote, "cough"), 12)
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addtimer(CALLBACK(M, /mob/.proc/emote, "cough"), 18)
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if(infective)
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if(infective && M.CanSpreadAirborneDisease())
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A.spread(1)
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@@ -48,4 +48,5 @@ Bonus
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M.emote("sniff")
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else
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M.emote("sneeze")
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A.spread(4 + power)
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if(M.CanSpreadAirborneDisease()) //don't spread germs if they covered their mouth
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A.spread(4 + power)
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@@ -95,7 +95,7 @@
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if(BODY_ZONE_PRECISE_MOUTH)
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if((M.head && M.head.flags_cover & HEADCOVERSMOUTH) || (M.wear_mask && M.wear_mask.flags_cover & MASKCOVERSMOUTH))
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if(M.is_mouth_covered())
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to_chat(user, "<span class='notice'>You're going to need to remove that [(M.head && M.head.flags_cover & HEADCOVERSMOUTH) ? "helmet" : "mask"] first.</span>")
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return
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@@ -479,7 +479,7 @@
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if(!on)
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on = TRUE
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START_PROCESSING(SSobj, src)
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/obj/item/flashlight/glowstick/suicide_act(mob/living/carbon/human/user)
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if(!fuel)
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user.visible_message("<span class='suicide'>[user] is trying to squirt [src]'s fluids into [user.p_their()] eyes... but it's empty!</span>")
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@@ -152,8 +152,9 @@ GLOBAL_LIST_INIT(disease_ability_singletons, list(
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return FALSE
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to_chat(D, "<span class='notice'>You force [L.real_name] to cough.</span>")
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L.emote("cough")
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var/datum/disease/advance/sentient_disease/SD = D.hosts[L]
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SD.spread(2)
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if(L.CanSpreadAirborneDisease()) //don't spread germs if they covered their mouth
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var/datum/disease/advance/sentient_disease/SD = D.hosts[L]
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SD.spread(2)
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StartCooldown()
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return TRUE
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@@ -185,11 +186,12 @@ GLOBAL_LIST_INIT(disease_ability_singletons, list(
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return FALSE
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to_chat(D, "<span class='notice'>You force [L.real_name] to sneeze.</span>")
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L.emote("sneeze")
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var/datum/disease/advance/sentient_disease/SD = D.hosts[L]
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if(L.CanSpreadAirborneDisease()) //don't spread germs if they covered their mouth
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var/datum/disease/advance/sentient_disease/SD = D.hosts[L]
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for(var/mob/living/M in oview(4, SD.affected_mob))
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if(is_A_facing_B(SD.affected_mob, M) && disease_air_spread_walk(get_turf(SD.affected_mob), get_turf(M)))
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M.AirborneContractDisease(SD, TRUE)
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for(var/mob/living/M in oview(4, SD.affected_mob))
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if(is_A_facing_B(SD.affected_mob, M) && disease_air_spread_walk(get_turf(SD.affected_mob), get_turf(M)))
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M.AirborneContractDisease(SD, TRUE)
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StartCooldown()
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return TRUE
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