[MIRROR] Gives ruin shuttles, escape pods, and the syndicate infiltrator shuttle manipulator descriptions. [MDB IGNORE] (#18490)

* Gives ruin shuttles, escape pods, and the syndicate infiltrator shuttle manipulator descriptions. (#72374)

for the few admins who try to run shipstation or spawn shuttles for
people with tc trades
## About The Pull Request
A very basic file edit that gives admins access to descriptions of more
shuttles that they can spawn (i.e the White Ships and ruin shuttles) to
make life easier for any trying to run a shipstation event or something
else.

## Why It's Good For The Game
Admin QOL describing a shuttle's unique properties to them before they
spawn it is good.

## Changelog
🆑
admin: The Shuttle Manipulator now has descriptions for the Infiltrator,
the shuttles that spawn in space ruins, and the escape pods.
/🆑

* Gives ruin shuttles, escape pods, and the syndicate infiltrator shuttle manipulator descriptions.

Co-authored-by: Addust <80979251+Addust@users.noreply.github.com>
This commit is contained in:
SkyratBot
2023-01-06 09:12:36 -08:00
committed by GitHub
co-authored by Addust
parent e25e4ad245
commit 55f85f584a
+23
View File
@@ -451,6 +451,7 @@
suffix = "shadow"
name = "The NTSS Shadow"
description = "Guaranteed to get you somewhere FAST. With a custom-built plasma engine, this bad boy will put more distance between you and certain danger than any other!"
admin_notes = "The aft of the ship has a plasma tank that starts ignited. May get released by crew. The plasma windows next to the engine heaters will also erupt into flame, and also risk getting released by crew."
credit_cost = CARGO_CRATE_VALUE * 50
/datum/map_template/shuttle/emergency/fish
@@ -495,46 +496,57 @@
/datum/map_template/shuttle/whiteship/box
suffix = "box"
name = "Hospital Ship"
description = "Whiteship with medical supplies. Zombies do not currently spawn corpses, and are not infectious."
/datum/map_template/shuttle/whiteship/meta
suffix = "meta"
name = "Salvage Ship"
description = "Whiteship that focuses on a large cargo bay that players can build in. Spawns with Syndicate mobs who do not drop corpses and are highly aggressive."
/datum/map_template/shuttle/whiteship/pubby
suffix = "pubby"
name = "NT Science Vessel"
description = "A small science vessel that uses just one area and is full of angry ants."
/datum/map_template/shuttle/whiteship/cere
suffix = "cere"
name = "NT Construction Vessel"
description = "A small cargo vessel with open interiors. Starts with a 25% chance to spawn a functional RIPLEY, and has infinite power."
/datum/map_template/shuttle/whiteship/kilo
suffix = "kilo"
name = "NT Mining Shuttle"
description = "A mining vessel with a curious shape starting with a few angry netherworld mobs."
/datum/map_template/shuttle/whiteship/donut
suffix = "donut"
name = "NT Long-Distance Bluespace Jumper"
description = "A ship hit with an engine blowout, leaving it as a depressurised husk. Has infinite power, although likely to bait people into removing that property. Also the most open out of all the whiteships, and starts with a 25% ripley chance."
/datum/map_template/shuttle/whiteship/tram
suffix = "tram"
name = "NT Long-Distance Bluespace Freighter"
description = "A long shuttle that starts with Nanotrasen private security corpses. DOES NOT FIT IN THE BASE DOCKS! Does fit in Deep Space's dock though."
/datum/map_template/shuttle/whiteship/delta
suffix = "delta"
name = "NT Frigate"
description = "A standard whiteship with big spiders onboard. PACMAN generator is not wired and next to main grid cabling, so it requires some work."
/datum/map_template/shuttle/whiteship/pod
suffix = "whiteship_pod"
name = "Salvage Pod"
description = "There is no map for this vessel and it was supposed to be used with the Meta-class. Do not try to spawn it!"
/datum/map_template/shuttle/whiteship/personalshuttle
suffix = "personalshuttle"
name = "Personal Travel Shuttle"
description = "A small vessel with a few zombies and an engineer's corpse that can be looted."
/datum/map_template/shuttle/whiteship/obelisk
suffix = "obelisk"
name = "Obelisk"
description = "A large research vessel affected by the Cult of Nar'Sie. PACMAN generator is not wired and next to main grid cabling, so it requires some work."
admin_notes = "Not actually an obelisk, has nonsentient cult constructs."
/datum/map_template/shuttle/cargo/kilo
@@ -607,10 +619,12 @@
/datum/map_template/shuttle/infiltrator/basic
suffix = "basic"
name = "basic syndicate infiltrator"
description = "Base Syndicate infiltrator, spawned by default for nukeops to use."
/datum/map_template/shuttle/infiltrator/advanced
suffix = "advanced"
name = "advanced syndicate infiltrator"
description = "A much larger version of the standard Syndicate infiltrator that feels more like Kilostation. Has APCs, but power is not a concern for nuclear operatives. Also comes with atmos!"
/datum/map_template/shuttle/cargo/delta
suffix = "delta"
@@ -671,18 +685,22 @@
/datum/map_template/shuttle/escape_pod/default
suffix = "default"
name = "escape pod (Default)"
description = "Base escape pod with 2 tiles of interior space."
/datum/map_template/shuttle/escape_pod/large
suffix = "large"
name = "escape pod (Large)"
description = "Actually the old Pubbystation monastery shuttle."
/datum/map_template/shuttle/escape_pod/luxury
suffix = "luxury"
name = "escape pod (Luxury)"
description = "Upgraded escape pod with 3 tiles of interior space."
/datum/map_template/shuttle/escape_pod/cramped
suffix = "cramped"
name = "escape pod (Cramped)"
description = "Downgraded escape pod that lacks a window and only has one seat, alongside lacking an emergency safe."
/datum/map_template/shuttle/assault_pod/default
suffix = "default"
@@ -739,22 +757,27 @@
/datum/map_template/shuttle/ruin/cyborg_mothership
suffix = "cyborg_mothership"
name = "Cyborg Mothership"
description = "A highly industrialised vessel designed for silicon operation infested with hivebots and space vines."
/datum/map_template/shuttle/ruin/caravan_victim
suffix = "caravan_victim"
name = "Small Freighter"
description = "Small freight vessel, starts near blacked-out with 3 Syndicate Commandos and 1 Syndicate Stormtrooper, alongside a large hull breach."
/datum/map_template/shuttle/ruin/pirate_cutter
suffix = "pirate_cutter"
name = "Pirate Cutter"
description = "Small pirate vessel with ballistic turrets. Spawns with 3 pirate mobs, one of which drops an energy cutlass."
/datum/map_template/shuttle/ruin/syndicate_dropship
suffix = "syndicate_dropship"
name = "Syndicate Dropship"
description = "Light Syndicate vessel with laser turrets. Spawns with a Syndicate mob in the bridge."
/datum/map_template/shuttle/ruin/syndicate_fighter_shiv
suffix = "syndicate_fighter_shiv"
name = "Syndicate Fighter"
description = "A small Syndicate vessel with exactly one tile of useful interior space and 4 laser turrets. Starts with a Syndicate mob in the pilot's seat, and extremely cramped."
/datum/map_template/shuttle/snowdin/mining
suffix = "mining"