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Merge upstream
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@@ -73,6 +73,8 @@
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/obj/effect/particle_effect/smoke/proc/spread_smoke()
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var/turf/t_loc = get_turf(src)
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if(!t_loc)
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return
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var/list/newsmokes = list()
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for(var/turf/T in t_loc.GetAtmosAdjacentTurfs())
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var/obj/effect/particle_effect/smoke/foundsmoke = locate() in T //Don't spread smoke where there's already smoke!
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