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Fixes the bug where players get deleted because of hallucinations. How the fuck did I screw this up so badly...
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@@ -77,7 +77,7 @@ mob/living/carbon/proc/handle_hallucinations()
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halitem.name = "Flashbang"
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if(client) client.screen += halitem
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spawn(rand(100,250))
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qdel(src)
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qdel(halitem)
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if(26 to 40)
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//Flashes of danger
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//src << "Danger Flash"
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