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Knocking sound
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@@ -20,6 +20,8 @@
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if(safety == "Abort" || !in_range(src, user) || !src || boss || user.incapacitated())
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return
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boss = TRUE
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user << "You knock on the door."
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playsound(user.loc, 'sound/effects/shieldbash.ogg', 50, 1)
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visible_message("<span class='danger'>Legion emerges from the Necropolis!</span>")
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message_admins("[key_name_admin(user)] has summoned Legion.")
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log_game("[key_name(user)] summoned Legion.")
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