mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-22 12:41:09 +01:00
Requested changes by @Cheridan
This commit is contained in:
@@ -314,9 +314,9 @@ var/list/uplink_items = list()
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surplus = 50
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/datum/uplink_item/stealthy_weapons/traitor_chem_bottle
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name = "Poison Bottle"
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desc = "A small bottle. Contains a random nasty chemical."
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item = /obj/item/weapon/reagent_containers/glass/bottle/traitor
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name = "Poison Kit"
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desc = "An assortment of nasty chemicals."
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item = /obj/item/weapon/storage/box/syndie_kit/chemical
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cost = 2
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surplus = 50
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@@ -161,4 +161,17 @@
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new /obj/item/weapon/grenade/empgrenade(src)
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new /obj/item/weapon/implanter/emp/(src)
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new /obj/item/device/flashlight/emp/(src)
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return
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/obj/item/weapon/storage/box/syndie_kit/chemical
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name = "boxed chemical kit"
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/obj/item/weapon/storage/box/syndie_kit/chemical/New()
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..()
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new /obj/item/weapon/reagent_containers/glass/bottle/polonium(src)
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new /obj/item/weapon/reagent_containers/glass/bottle/venom(src)
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new /obj/item/weapon/reagent_containers/glass/bottle/neurotoxin2(src)
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new /obj/item/weapon/reagent_containers/glass/bottle/formaldehyde(src)
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new /obj/item/weapon/reagent_containers/glass/bottle/cyanide(src)
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new /obj/item/weapon/reagent_containers/glass/bottle/histamine(src)
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return
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@@ -64,71 +64,18 @@
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/datum/reagent/sorium/reaction_turf(var/turf/simulated/T, var/volume)
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if(istype(T, /turf/simulated/floor/))
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for(var/atom/X in orange(5,T))
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if(istype(X, /atom/movable))
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if((X) &&(!X:anchored) && (!istype(X,/mob/living/carbon/human)))
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step_away(X,T)
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step_away(X,T)
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step_away(X,T)
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else if(istype(X,/mob/living/carbon/human))
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var/mob/living/carbon/human/H = X
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if(istype(H.shoes,/obj/item/clothing/shoes/magboots))
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var/obj/item/clothing/shoes/magboots/M = H.shoes
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if(M.magpulse)
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continue
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H.apply_effect(1, WEAKEN, 0)
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step_away(H,T)
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step_away(H,T)
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step_away(H,T)
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return
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goonchem_vortex(T, 1, 5, 3)
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/datum/reagent/sorium/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)
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if(!istype(M, /mob/living))
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return
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if(method == TOUCH)
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var/turf/simulated/T = get_turf(M)
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for(var/atom/X in orange(5,T))
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if(istype(X, /atom/movable))
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if((X) &&(!X:anchored) && (!istype(X,/mob/living/carbon/human)))
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step_away(X,T)
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step_away(X,T)
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step_away(X,T)
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else if(istype(X,/mob/living/carbon/human))
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var/mob/living/carbon/human/H = X
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if(istype(H.shoes,/obj/item/clothing/shoes/magboots))
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var/obj/item/clothing/shoes/magboots/S = H.shoes
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if(S.magpulse)
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continue
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H.apply_effect(1, WEAKEN, 0)
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step_away(H,T)
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step_away(H,T)
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step_away(H,T)
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return
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goonchem_vortex(T, 1, 5, 3)
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/datum/chemical_reaction/sorium/on_reaction(var/datum/reagents/holder, var/created_volume)
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var/turf/simulated/T = get_turf(holder.my_atom)
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for(var/atom/X in orange(5,T))
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if(istype(X, /atom/movable))
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if((X) &&(!X:anchored) && (!istype(X,/mob/living/carbon/human)))
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step_away(X,T)
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step_away(X,T)
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step_away(X,T)
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step_away(X,T)
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step_away(X,T)
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step_away(X,T)
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else if(istype(X,/mob/living/carbon/human))
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var/mob/living/carbon/human/H = X
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if(istype(H.shoes,/obj/item/clothing/shoes/magboots))
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var/obj/item/clothing/shoes/magboots/M = H.shoes
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if(M.magpulse)
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continue
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H.apply_effect(1, WEAKEN, 0)
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step_away(H,T)
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step_away(H,T)
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step_away(H,T)
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step_away(H,T)
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step_away(H,T)
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step_away(H,T)
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return
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goonchem_vortex(T, 1, 5, 6)
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/datum/reagent/liquid_dark_matter
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name = "Liquid Dark Matter"
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@@ -147,67 +94,26 @@
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/datum/reagent/liquid_dark_matter/reaction_turf(var/turf/simulated/T, var/volume)
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if(istype(T, /turf/simulated/floor/))
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for(var/atom/X in orange(5,T))
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if(istype(X, /atom/movable))
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if((X) &&(!X:anchored) && (!istype(X,/mob/living/carbon/human)))
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step_towards(X,T)
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step_towards(X,T)
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step_towards(X,T)
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else if(istype(X,/mob/living/carbon/human))
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var/mob/living/carbon/human/H = X
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if(istype(H.shoes,/obj/item/clothing/shoes/magboots))
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var/obj/item/clothing/shoes/magboots/M = H.shoes
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if(M.magpulse)
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continue
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H.apply_effect(1, WEAKEN, 0)
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step_towards(H,T)
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step_towards(H,T)
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step_towards(H,T)
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return
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goonchem_vortex(T, 0, 5, 3)
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return
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/datum/reagent/liquid_dark_matter/reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume)
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if(!istype(M, /mob/living))
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return
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if(method == TOUCH)
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var/turf/simulated/T = get_turf(M)
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for(var/atom/X in orange(5,T))
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if(istype(X, /atom/movable))
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if((X) &&(!X:anchored) && (!istype(X,/mob/living/carbon/human)))
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step_towards(X,T)
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step_towards(X,T)
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step_towards(X,T)
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else if(istype(X,/mob/living/carbon/human))
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var/mob/living/carbon/human/H = X
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if(istype(H.shoes,/obj/item/clothing/shoes/magboots))
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var/obj/item/clothing/shoes/magboots/S = H.shoes
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if(S.magpulse)
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continue
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H.apply_effect(1, WEAKEN, 0)
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step_towards(H,T)
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step_towards(H,T)
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step_towards(H,T)
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return
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goonchem_vortex(T, 0, 5, 3)
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return
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/datum/chemical_reaction/liquid_dark_matter/on_reaction(var/datum/reagents/holder, var/created_volume)
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var/turf/simulated/T = get_turf(holder.my_atom)
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for(var/atom/X in orange(5,T))
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goonchem_vortex(T, 0, 5, 6)
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return
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proc/goonchem_vortex(var/turf/simulated/T, var/setting_type, var/range, var/pull_times)
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for(var/atom/movable/X in orange(range, T))
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if(istype(X, /atom/movable))
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if((X) &&(!X:anchored) && (!istype(X,/mob/living/carbon/human)))
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step_towards(X,T)
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step_towards(X,T)
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step_towards(X,T)
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step_towards(X,T)
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step_towards(X,T)
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step_towards(X,T)
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else if(istype(X,/mob/living/carbon/human))
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var/mob/living/carbon/human/H = X
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if(istype(H.shoes,/obj/item/clothing/shoes/magboots))
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var/obj/item/clothing/shoes/magboots/M = H.shoes
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if(M.magpulse)
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continue
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H.apply_effect(1, WEAKEN, 0)
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step_towards(H,T)
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step_towards(H,T)
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step_towards(H,T)
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step_towards(H,T)
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step_towards(H,T)
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step_towards(H,T)
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return
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if((X))
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if(setting_type)
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for(var/i = 0, i < pull_times, i++)
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step_towards(X,T)
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else
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X.throw_at(T)
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@@ -216,6 +216,48 @@
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var/new_reagent = pick("polonium", "histamine", "formaldehyde", "venom", "neurotoxin2", "cyanide")
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reagents.add_reagent(new_reagent, 50)
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/obj/item/weapon/reagent_containers/glass/bottle/polonium
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name = "polonium bottle"
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desc = "A small bottle. Contains Polonium."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle16"
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spawned_reagent = "polonium"
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/obj/item/weapon/reagent_containers/glass/bottle/venom
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name = "venom bottle"
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desc = "A small bottle. Contains Venom."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle16"
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spawned_reagent = "venom"
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/obj/item/weapon/reagent_containers/glass/bottle/neurotoxin2
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name = "neurotoxin bottle"
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desc = "A small bottle. Contains Neurotoxin."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle16"
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spawned_reagent = "neurotoxin2"
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/obj/item/weapon/reagent_containers/glass/bottle/formaldehyde
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name = "formaldehyde bottle"
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desc = "A small bottle. Contains Formaldehyde."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle16"
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spawned_reagent = "formaldehyde"
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/obj/item/weapon/reagent_containers/glass/bottle/cyanide
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name = "cyanide bottle"
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desc = "A small bottle. Contains Cyanide."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle16"
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spawned_reagent = "cyanide"
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/obj/item/weapon/reagent_containers/glass/bottle/histamine
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name = "histamine bottle"
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desc = "A small bottle. Contains Histamine."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle16"
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spawned_reagent = "histamine"
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/obj/item/weapon/reagent_containers/glass/bottle/beesease
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name = "Beesease culture bottle"
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desc = "A small bottle. Contains a sample of invasive Apidae."
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