fix ian stuff

This commit is contained in:
bear1ake
2015-07-31 01:18:03 +09:00
parent 7404a1932e
commit 5af0bdec25
8 changed files with 11 additions and 11 deletions
+1 -1
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@@ -217,7 +217,7 @@
stage3 = list("<span class='danger'>Must... eat... chocolate....</span>", "<span class='danger'>YAP</span>")
stage4 = list("<span class='danger'>Visions of washing machines assail your mind!</span>")
stage5 = list("<span class='danger'>AUUUUUU!!!</span>")
new_form = /mob/living/simple_animal/pet/corgi
new_form = /mob/living/simple_animal/pet/dog/corgi
/datum/disease/transformation/corgi/stage_act()
..()
+1 -1
View File
@@ -1564,7 +1564,7 @@
mind.assigned_role = "Animal"
mind.special_role = "Animal"
/mob/living/simple_animal/pet/corgi/mind_initialize()
/mob/living/simple_animal/pet/dog/corgi/mind_initialize()
..()
mind.assigned_role = "Corgi"
mind.special_role = "Corgi"
+1 -1
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@@ -635,7 +635,7 @@ var/list/sacrificed = list()
if(prob(30))
ticker.mode.grant_runeword(usr)
stone_or_gib(M)
for(var/mob/victim in src.loc) //TO-DO: Move the shite above into the mob's own sac_act - see /mob/living/simple_animal/pet/corgi/sac_act for an example
for(var/mob/victim in src.loc) //TO-DO: Move the shite above into the mob's own sac_act - see /mob/living/simple_animal/pet/dog/corgi/sac_act for an example
victim.sac_act(src, victim) //Sacrifice procs are now seperate per mob, this allows us to allow sacrifice on as many mob types as we want without making an already clunky system worse
/obj/effect/rune/proc/sac_grant_word(mob/living/C) //The proc that which chooses a word rewarded for a successful sacrifice, sacrifices always give a currently unknown word if the normal checks pass
+1 -1
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@@ -46,7 +46,7 @@
return 0
/proc/iscorgi(A)
if(istype(A, /mob/living/simple_animal/pet/corgi))
if(istype(A, /mob/living/simple_animal/pet/dog/corgi))
return 1
return 0
+2 -2
View File
@@ -430,7 +430,7 @@
for(var/t in organs) //this really should not be necessary
qdel(t)
var/mob/living/simple_animal/pet/corgi/new_corgi = new /mob/living/simple_animal/pet/corgi (loc)
var/mob/living/simple_animal/pet/dog/corgi/new_corgi = new /mob/living/simple_animal/pet/dog/corgi (loc)
new_corgi.a_intent = "harm"
new_corgi.key = key
@@ -509,7 +509,7 @@
//Good mobs!
if(ispath(MP, /mob/living/simple_animal/pet/cat))
return 1
if(ispath(MP, /mob/living/simple_animal/pet/corgi))
if(ispath(MP, /mob/living/simple_animal/pet/dog/corgi))
return 1
if(ispath(MP, /mob/living/simple_animal/crab))
return 1
+1 -1
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@@ -205,7 +205,7 @@
var/animal = pick("parrot","corgi","crab","pug","cat","mouse","chicken","cow","lizard","chick","fox","butterfly")
switch(animal)
if("parrot") new_mob = new /mob/living/simple_animal/parrot(M.loc)
if("corgi") new_mob = new /mob/living/simple_animal/pet/corgi(M.loc)
if("corgi") new_mob = new /mob/living/simple_animal/pet/dog/corgi(M.loc)
if("crab") new_mob = new /mob/living/simple_animal/crab(M.loc)
if("pug") new_mob = new /mob/living/simple_animal/pet/pug(M.loc)
if("cat") new_mob = new /mob/living/simple_animal/pet/cat(M.loc)
@@ -308,7 +308,7 @@
/datum/chemical_reaction/corgium/on_reaction(datum/reagents/holder, created_volume)
var/location = get_turf(holder.my_atom)
new /mob/living/simple_animal/pet/corgi(location)
new /mob/living/simple_animal/pet/dog/corgi(location)
..()
/datum/chemical_reaction/hair_dye
+3 -3
View File
@@ -512,7 +512,7 @@
trackedIan.loc = src.loc
investigate_log("Experimentor has stolen Ian!", "experimentor") //...if anyone ever fixes it...
else
new /mob/living/simple_animal/pet/corgi(src.loc)
new /mob/living/simple_animal/pet/dog/corgi(src.loc)
investigate_log("Experimentor has spawned a new corgi.", "experimentor")
ejectItem(TRUE)
if(globalMalf > 36 && globalMalf < 50)
@@ -658,7 +658,7 @@
/obj/item/weapon/relic/proc/corgicannon(mob/user)
playsound(src.loc, "sparks", rand(25,50), 1)
var/mob/living/simple_animal/pet/dog/corgi/C = new/mob/living/simple_animal/pet/corgi(get_turf(user))
var/mob/living/simple_animal/pet/dog/corgi/C = new/mob/living/simple_animal/pet/dog/corgi(get_turf(user))
C.throw_at(pick(oview(10,user)),10,rand(3,8))
throwSmoke(get_turf(C))
warn_admins(user, "Corgi Cannon", 0)
@@ -681,7 +681,7 @@
user << message
var/animals = rand(1,25)
var/counter
var/list/valid_animals = list(/mob/living/simple_animal/parrot,/mob/living/simple_animal/butterfly,/mob/living/simple_animal/pet/cat,/mob/living/simple_animal/pet/corgi,/mob/living/simple_animal/crab,/mob/living/simple_animal/pet/fox,/mob/living/simple_animal/lizard,/mob/living/simple_animal/mouse,/mob/living/simple_animal/pet/pug,/mob/living/simple_animal/hostile/bear,/mob/living/simple_animal/hostile/poison/bees,/mob/living/simple_animal/hostile/carp)
var/list/valid_animals = list(/mob/living/simple_animal/parrot,/mob/living/simple_animal/butterfly,/mob/living/simple_animal/pet/cat,/mob/living/simple_animal/pet/dog/corgi,/mob/living/simple_animal/crab,/mob/living/simple_animal/pet/fox,/mob/living/simple_animal/lizard,/mob/living/simple_animal/mouse,/mob/living/simple_animal/pet/pug,/mob/living/simple_animal/hostile/bear,/mob/living/simple_animal/hostile/poison/bees,/mob/living/simple_animal/hostile/carp)
for(counter = 1; counter < animals; counter++)
var/mobType = pick(valid_animals)
new mobType(get_turf(src))