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adds skull helmet.
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@@ -203,6 +203,16 @@
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icon_state = "knight_templar"
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item_state = "knight_templar"
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/obj/item/clothing/head/helmet/skull
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name = "skull helmet"
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desc = "An intimidating tribal helmet, it doesn't look very comfortable."
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flags_inv = HIDEEARS|HIDEHAIR
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flags_cover = HEADCOVERSEYES
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armor = list(melee = 25, bullet = 25, laser = 25, energy = 10, bomb = 10, bio = 5, rad = 20)
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icon_state = "skull"
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item_state = "skull"
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strip_delay = 100
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//LightToggle
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/obj/item/clothing/head/helmet/update_icon()
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@@ -373,4 +373,11 @@
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time = 20
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reqs = list(/obj/item/stack/sheet/bone = 2,
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/obj/item/stack/sheet/sinew = 1)
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category = CAT_MISC
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/datum/table_recipe/skullhelm
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name = "Skull Helmet"
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result = /obj/item/clothing/head/helmet/skull
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time = 30
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reqs = list(/obj/item/stack/sheet/bone = 4)
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category = CAT_MISC
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