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Fixes a few more missing sword icons (#45256)
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@@ -1015,7 +1015,7 @@ GLOBAL_LIST_INIT(hallucination_list, list(
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if(prob(25))
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target.halitem.icon_state = "plasticx40"
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if(3) //sword
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target.halitem.icon = 'icons/obj/items_and_weapons.dmi'
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target.halitem.icon = 'icons/obj/transforming_energy.dmi'
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target.halitem.icon_state = "sword0"
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target.halitem.name = "Energy Sword"
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if(4) //stun baton
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