[MIRROR] Fixes oculine overheat reaction not working for 2 years [MDB IGNORE] (#20664)

* Fixes oculine overheat reaction not working for 2 years (#74849)

## About The Pull Request

![image](https://user-images.githubusercontent.com/51863163/233008471-d1907b00-1ceb-48c3-a447-d7e5a9fe2179.png)

This proc takes a holder and an equilibrium, of which these calls forgot
to supply

`/datum/chemical_reaction/proc/explode_flash(datum/reagents/holder,
datum/equilibrium/equilibrium, range = 2, length = 25)`

## Why It's Good For The Game

Runtime

## Changelog

🆑 Melbert
fix: Overheating Oculine will flash people nearby, as was intended 2
years ago (never worked)
/🆑

* Fixes oculine overheat reaction not working for 2 years

---------

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
This commit is contained in:
SkyratBot
2023-04-21 01:44:11 +01:00
committed by GitHub
co-authored by MrMelbert
parent 9947c83c71
commit 5bb1d1cdfa
@@ -51,11 +51,11 @@
/datum/chemical_reaction/medicine/oculine/overheated(datum/reagents/holder, datum/equilibrium/equilibrium, vol_added)
. = ..()
explode_flash(equilibrium.reacted_vol/10, 10)
explode_flash(holder, equilibrium, round(equilibrium.reacted_vol / 10), 10)
/datum/chemical_reaction/medicine/oculine/overly_impure(datum/reagents/holder, datum/equilibrium/equilibrium, vol_added)
. = ..()
explode_flash(3, 30)
explode_flash(holder, equilibrium, 3, 30)
/datum/chemical_reaction/medicine/inacusiate