Automatic changelog compile, [ci skip]

This commit is contained in:
tgstation-server
2017-09-28 15:57:36 +00:00
parent 44d50b36b2
commit 5e653a5363
6 changed files with 32 additions and 99 deletions
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<div class="commit sansserif">
<h2 class="date">28 September 2017</h2>
<h3 class="author">RandomMarine updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Air tanks (o2+n2) now have a different appearance from oxygen tanks.</li>
</ul>
<h3 class="author">Robustin updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Revheads no longer spawn with chameleon glasses or a spraycan, instead they will start with a cybernetic security HUD implanted into their eyes.</li>
</ul>
<h3 class="author">Xhuis updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Ian has recently communed with unspeakable horrors and may now be warped by their power if Nar-Sie passes near them.</li>
<li class="rscadd">In order to fight back against their ancient foe Ian, Poly has struck a bargain with Ratvar and will be transformed into a machine by their presence.</li>
</ul>
<h3 class="author">Y0SH1_M4S73R updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">AFK players count as dead for the assassinate objective.</li>
</ul>
<h2 class="date">27 September 2017</h2>
<h3 class="author">Arianya updated:</h3>
<ul class="changes bgimages16">
@@ -708,88 +727,6 @@
<ul class="changes bgimages16">
<li class="bugfix">Ashstorms no longer pierces the protected people to kill anyone/anything in them.</li>
</ul>
<h2 class="date">27 July 2017</h2>
<h3 class="author">Anonmare updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Informs a person about how bomb cores work</li>
</ul>
<h3 class="author">BeeSting12 updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Water bottles from the sustenance vendor are gone. Wait for the ice in the ice cups melt, criminal scum.</li>
<li class="rscdel">There is no longer a sink in gulag. Hygiene is for the moral members of society.</li>
<li class="tweak">Janitor and service cyborgs now get pocket fire extinguishers for fire suppression and space propulsion.</li>
<li class="rscadd">Pubbystation's dorms now has a dresser.</li>
<li class="bugfix">Crafting satchels from leather now makes a leather satchel rather than a regular satchel.</li>
</ul>
<h3 class="author">Fox McCloud updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">breathing plasma now causes direct tox damage</li>
<li class="tweak">breathing hot/cold air now warns you when you're doing so, again</li>
<li class="tweak">species heat/cold mod now impacts damage from breathing hot/cold gases</li>
</ul>
<h3 class="author">HAL 9000 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">I'm sorry Dave, I'm afraid I can't do that</li>
</ul>
<h3 class="author">JStheguy updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Resprited the tablet, including completely redone screen sprites.</li>
<li class="rscadd">Tablets can now come spawn in one of 5 colors; red, green, yellow, blue, and black.</li>
<li class="imageadd">Most alcohol bottles have been resprited, as well as a poster that used one of the current bottles as part of it's design.</li>
</ul>
<h3 class="author">Joan updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Unwrenching clockwork structures no longer damages them.</li>
<li class="tweak">The Hierophant will now release a burst when melee attacking instead of actually hitting its target.</li>
<li class="bugfix">The Hierophant Club's blasts will now properly aggro hostile mobs.</li>
<li class="tweak">The blood-drunk miner will fire its KA a bit more often.</li>
</ul>
<h3 class="author">PopNotes updated:</h3>
<ul class="changes bgimages16">
<li class="soundadd">Nar-Sie now sounds like an eldritch abomination that obliterates worlds instead of a sweet maiden that gently whispers sweet nothings in your ear.</li>
</ul>
<h3 class="author">Supermichael777 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">delayed chloral hydrate actually works now.</li>
</ul>
<h3 class="author">Tacolizard updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added cybernetic organs to RnD, they can be used to replace organic organs. Remember to administer corazone during implantation though!</li>
<li class="rscadd">Added the upgraded cybernetic liver. It is exceptionally robust against toxins and alcohol poisoning.</li>
</ul>
<h3 class="author">Xhuis updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Cyborgs now regenerate oxygen damage.</li>
<li class="bugfix">If a cyborg somehow takes toxin damage, it can be healed with cables as though it was burn damage.</li>
<li class="spellcheck">Picking up ores by walking over them now longer spams messages, instead showing one message per tile of ore picked up.</li>
<li class="tweak">You can now control-click action buttons to lock them and prevent them from being moved. Alt-clicking the "Show/Hide Actions" button will unlock all buttons.</li>
<li class="tweak">There is now a preference for if buttons should be locked by default or not.</li>
<li class="rscadd">Pizza box stacks can now fall over</li>
<li class="imageadd">Pizza box inhands now stacks depending on how many you're holding.</li>
<li class="bugfix">Mining satchels no longer hold infinite amounts of ore.</li>
<li class="bugfix">Reviving Stasis now consistently regenerates organs.</li>
<li class="bugfix">Medibots now properly render the overlays of the medkits they are made from.</li>
<li class="bugfix">The latest batch of Syndicate screwdrivers fell into a vat of paint and were colored randomly. We have rinsed them off and they will no longer come in random colors.</li>
<li class="bugfix">Supermatter slivers can now be stolen properly.</li>
<li class="tweak">Whenever you're trying to hack off your own limbs, you'll now always hit those limbs.</li>
</ul>
<h3 class="author">Xhuis & MoreRobustThanYou updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Toolbelts now have overlays for crowbars, wirecutters, screwdrivers, multitools, and wrenches.</li>
</ul>
<h3 class="author">Y0SH1_M4S73R updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Romerol zombies count as dead for assassinate and maroon objectives.</li>
</ul>
<h3 class="author">bandit updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">New Cards against Spess cards are available!</li>
</ul>
<h3 class="author">ktccd updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Hijacking should now be possible again!</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>
+13
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@@ -12852,3 +12852,16 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
Pubby:
- rscadd: Bluespace pipes to atmospherics, which create a single pipenet with all
bluespace pipes in existence.
2017-09-28:
RandomMarine:
- imageadd: Air tanks (o2+n2) now have a different appearance from oxygen tanks.
Robustin:
- tweak: Revheads no longer spawn with chameleon glasses or a spraycan, instead
they will start with a cybernetic security HUD implanted into their eyes.
Xhuis:
- rscadd: Ian has recently communed with unspeakable horrors and may now be warped
by their power if Nar-Sie passes near them.
- rscadd: In order to fight back against their ancient foe Ian, Poly has struck
a bargain with Ratvar and will be transformed into a machine by their presence.
Y0SH1_M4S73R:
- bugfix: AFK players count as dead for the assassinate objective.
@@ -1,5 +0,0 @@
author: "Xhuis"
delete-after: True
changes:
- rscadd: "Ian has recently communed with unspeakable horrors and may now be warped by their power if Nar-Sie passes near them."
- rscadd: "In order to fight back against their ancient foe Ian, Poly has struck a bargain with Ratvar and will be transformed into a machine by their presence."
@@ -1,4 +0,0 @@
author: "Robustin"
delete-after: True
changes:
- tweak: "Revheads no longer spawn with chameleon glasses or a spraycan, instead they will start with a cybernetic security HUD implanted into their eyes."
@@ -1,4 +0,0 @@
author: "RandomMarine"
delete-after: True
changes:
- imageadd: "Air tanks (o2+n2) now have a different appearance from oxygen tanks."
@@ -1,4 +0,0 @@
author: "Y0SH1_M4S73R"
delete-after: True
changes:
- bugfix: "AFK players count as dead for the assassinate objective."