Fixes some closets not taking things from the turf (#25728)

This commit is contained in:
Cyberboss
2017-04-01 21:43:17 -03:00
committed by Leo
parent 0a1d2b8214
commit 5fe391805a
@@ -37,11 +37,7 @@
/obj/structure/closet/Initialize(mapload)
if(mapload && !opened) // if closed, any item at the crate's loc is put in the contents
. = TRUE //late initialize so we come back here
else if(initialized)
//we were late initialized, so now it's time to...
take_contents()
return
addtimer(CALLBACK(src, .proc/take_contents), 0)
..()
update_icon()