Removes factions from sentient mobs, as they both don't need them being player contr and it leads to some really exotic bugs.

Fixes an unreported bug where statues could bleed out
This commit is contained in:
Incoming
2015-03-17 14:26:05 -04:00
parent 634bb5e326
commit 612ededfd0
2 changed files with 5 additions and 2 deletions
@@ -30,8 +30,10 @@
intialBrute = L.getBruteLoss()
intialOxy = L.getOxyLoss()
if(ishuman(L))
name = "statue of [L.name]"
if(L.gender == "female")
var/mob/living/carbon/human/H = L
name = "statue of [H.name]"
H.bleedsuppress = 1
if(H.gender == "female")
icon_state = "human_female"
else if(ismonkey(L))
name = "statue of a monkey"