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Removes factions from sentient mobs, as they both don't need them being player contr and it leads to some really exotic bugs.
Fixes an unreported bug where statues could bleed out
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@@ -30,8 +30,10 @@
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intialBrute = L.getBruteLoss()
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intialOxy = L.getOxyLoss()
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if(ishuman(L))
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name = "statue of [L.name]"
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if(L.gender == "female")
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var/mob/living/carbon/human/H = L
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name = "statue of [H.name]"
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H.bleedsuppress = 1
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if(H.gender == "female")
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icon_state = "human_female"
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else if(ismonkey(L))
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name = "statue of a monkey"
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