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Merge pull request #9510 from Cheridan/nuke_feedback
Nuke Op COMMUNITY FEEDBACK PR
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@@ -666,7 +666,7 @@ var/list/uplink_items = list()
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name = "Explosive Implant"
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desc = "An implant injected into the body, and later activated either manually or automatically upon death. Creates a moderately-sized fiery explosion. For those agents who know there is no going back."
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item = /obj/item/weapon/storage/box/syndie_kit/imp_explosive
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cost = 6
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cost = 4
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//CYBERNETIC IMPLANTS
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@@ -182,7 +182,7 @@
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name = initial(name)
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desc = initial(desc)
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user.AddLuminosity(brightness_on)
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flags |= HEADCOVERSEYES | HEADCOVERSMOUTH | STOPSPRESSUREDMAGE | THICKMATERIAL
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flags |= HEADCOVERSEYES | HEADCOVERSMOUTH | STOPSPRESSUREDMAGE
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flags_inv |= HIDEMASK|HIDEEYES|HIDEFACE
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cold_protection |= HEAD
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else
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@@ -190,7 +190,7 @@
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name += " (combat)"
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desc = alt_desc
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user.AddLuminosity(-brightness_on)
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flags &= ~(HEADCOVERSEYES| HEADCOVERSMOUTH | STOPSPRESSUREDMAGE | THICKMATERIAL)
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flags &= ~(HEADCOVERSEYES| HEADCOVERSMOUTH | STOPSPRESSUREDMAGE)
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flags_inv &= ~(HIDEMASK|HIDEEYES|HIDEFACE)
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cold_protection &= ~HEAD
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update_icon()
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@@ -204,13 +204,13 @@
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linkedsuit.name = initial(linkedsuit.name)
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linkedsuit.desc = initial(linkedsuit.desc)
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linkedsuit.slowdown = 1
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linkedsuit.flags |= STOPSPRESSUREDMAGE | THICKMATERIAL
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linkedsuit.flags |= STOPSPRESSUREDMAGE
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linkedsuit.cold_protection |= CHEST | GROIN | LEGS | FEET | ARMS | HANDS
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else
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linkedsuit.name += " (combat)"
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linkedsuit.desc = linkedsuit.alt_desc
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linkedsuit.slowdown = 0
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linkedsuit.flags &= ~(STOPSPRESSUREDMAGE | THICKMATERIAL)
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linkedsuit.flags &= ~(STOPSPRESSUREDMAGE)
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linkedsuit.cold_protection &= ~(CHEST | GROIN | LEGS | FEET | ARMS | HANDS)
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linkedsuit.icon_state = "hardsuit[on]-[item_color]"
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@@ -233,10 +233,6 @@
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allowed = list(/obj/item/weapon/gun,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword/saber,/obj/item/weapon/restraints/handcuffs,/obj/item/weapon/tank/internals)
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helmettype = /obj/item/clothing/head/helmet/space/hardsuit/syndi
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/obj/item/clothing/suit/space/hardsuit/syndi/ToggleHelmet()
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..()
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flags ^= NODROP
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/obj/item/clothing/suit/space/hardsuit/syndi/New()
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jetpack = new /obj/item/weapon/tank/jetpack/suit(src)
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..()
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