Fixes invisible atmos fires (#88155)

This commit is contained in:
GoblinBackwards
2024-11-24 19:44:31 +00:00
committed by GitHub
parent ff93cd59c1
commit 6585612413
7 changed files with 6 additions and 6 deletions

View File

@@ -91,7 +91,7 @@
/datum/action/cooldown/mob_cooldown/fire_breath/mass_fire
name = "Mass Fire"
button_icon = 'icons/effects/fire.dmi'
button_icon_state = "1"
button_icon_state = "light"
desc = "Breathe flames in all directions."
cooldown_time = 10.5 SECONDS
click_to_activate = FALSE

View File

@@ -28,7 +28,7 @@
name = "thermite"
desc = "Looks hot."
icon = 'icons/effects/fire.dmi'
icon_state = "2" //what?
icon_state = "medium" //what?
anchored = TRUE
plane = ABOVE_GAME_PLANE
layer = FLY_LAYER

View File

@@ -251,7 +251,7 @@
/obj/effect/temp_visual/fire
icon = 'icons/effects/fire.dmi'
icon_state = "3"
icon_state = "heavy"
light_range = LIGHT_RANGE_FIRE
light_color = LIGHT_COLOR_FIRE
duration = 10

View File

@@ -94,7 +94,7 @@
anchored = TRUE
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
icon = 'icons/effects/fire.dmi'
icon_state = "1"
icon_state = "light"
layer = GASFIRE_LAYER
plane = ABOVE_GAME_PLANE
blend_mode = BLEND_ADD

View File

@@ -23,7 +23,7 @@
name = "Fire all directions"
desc = "Unleash lines of cold fire in all directions"
button_icon = 'icons/effects/fire.dmi'
button_icon_state = "1"
button_icon_state = "light"
cooldown_time = 4 SECONDS
click_to_activate = FALSE
fire_range = 6

View File

@@ -237,7 +237,7 @@
desc = "An ash drakes true flame."
name = "Fire Barrier"
icon = 'icons/effects/fire.dmi'
icon_state = "1"
icon_state = "light"
anchored = TRUE
opacity = FALSE
density = TRUE

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