Cutting an airlock's ID wire prevents ID usage again (#96195)

This commit is contained in:
MrMelbert
2026-06-01 23:20:53 -04:00
committed by GitHub
parent 82773825b2
commit 65c41f0cb6
2 changed files with 70 additions and 18 deletions
+18 -18
View File
@@ -322,6 +322,10 @@
return
return ..()
/obj/machinery/door/allowed(mob/accessor)
return ..() || emergency
/// A mob is trying to open or close the door
/obj/machinery/door/proc/try_to_activate_door(mob/user, access_bypass = FALSE, bumped = FALSE)
add_fingerprint(user)
if(operating || (obj_flags & EMAGGED))
@@ -333,24 +337,8 @@
if(elevator_mode && elevator_status != LIFT_PLATFORM_UNLOCKED)
return
var/access_check = access_bypass
if(emergency)
access_check = TRUE
else if(unrestricted_side(user) && !delayed_unres_open)
access_check = TRUE
else if(!requiresID())
access_check = TRUE
else if(allowed(user)) // You
access_check = TRUE
else for(var/mob/living/human_backpack in user.buckled_mobs)
if(allowed(human_backpack)) // Your partner in crime
access_check = TRUE
break
if(!access_check && unrestricted_side(user) && attempt_delayed_unres_open(user))
access_check = TRUE
if(access_check)
// note: if the ID wire is cut no ID cards are checked at all! (This is intentional!)
if(access_bypass || (requiresID() && user_can_activate_door(user)))
if(density)
open()
else
@@ -360,6 +348,18 @@
else if(!operating && density)
run_animation(DOOR_DENY_ANIMATION)
/// Used in try_to_activate_door
/obj/machinery/door/proc/user_can_activate_door(mob/user)
PRIVATE_PROC(TRUE)
if(allowed(user))
return TRUE
for(var/mob/living/human_backpack in user.buckled_mobs)
if(allowed(human_backpack))
return TRUE
if(unrestricted_side(user))
return !delayed_unres_open || attempt_delayed_unres_open(user)
return FALSE
/// Allows for specific side of airlocks to be unrestricted (IE, can exit maint freely, but need access to enter)
/obj/machinery/door/proc/unrestricted_side(mob/opener)
return get_dir(src, opener) & unres_sides
+52
View File
@@ -173,3 +173,55 @@
door.req_access = list(ACCESS_ENGINEERING, ACCESS_MAINT_TUNNELS)
subject.Bump(door)
TEST_ASSERT_EQUAL(door.density, TRUE, "Subject opened access-locked airlock while hands blocked!")
/// Checks that doors with the id wire cut are inaccessible
/datum/unit_test/door_require_id_wire_cut
/datum/unit_test/door_require_id_wire_cut/Run()
var/obj/machinery/door/airlock/instant/door = EASY_ALLOCATE()
door.interaction_flags_machine |= INTERACT_MACHINE_OFFLINE
door.req_access = list(ACCESS_ENGINEERING)
var/mob/living/carbon/human/subject = EASY_ALLOCATE()
subject.equipOutfit(/datum/outfit/job/assistant/consistent)
var/obj/item/card/id/advanced/keycard = subject.wear_id
keycard.access = list(ACCESS_ENGINEERING, ACCESS_MAINT_TUNNELS)
subject.Bump(door)
TEST_ASSERT_EQUAL(door.density, FALSE, "Subject failed to open access-locked airlock before id wire cut!")
door.close()
door.wires.pulse(WIRE_OPEN, subject)
TEST_ASSERT_EQUAL(door.density, TRUE, "Pulsing the door's open wire allowed the subject to open the access-locked airlock without cutting the id wire!")
door.wires.cut(WIRE_IDSCAN, subject)
subject.last_bumped = 0
subject.Bump(door)
TEST_ASSERT_EQUAL(door.density, TRUE, "Subject opened access-locked airlock with id wire cut!")
door.wires.pulse(WIRE_OPEN, subject)
TEST_ASSERT_EQUAL(door.density, FALSE, "Subject failed to open access-locked airlock with id wire cut and open wire pulsed!")
door.close()
door.wires.cut(WIRE_IDSCAN, subject) // mend
subject.last_bumped = 0
subject.Bump(door)
TEST_ASSERT_EQUAL(door.density, FALSE, "Subject failed to open access-locked airlock after mending id wire!")
/// Same as above but testing throwing the item at the door
/datum/unit_test/door_require_id_wire_cut/item_only
/datum/unit_test/door_require_id_wire_cut/item_only/Run()
var/obj/machinery/door/airlock/instant/door = EASY_ALLOCATE()
door.interaction_flags_machine |= INTERACT_MACHINE_OFFLINE
door.req_access = list(ACCESS_ENGINEERING)
var/obj/item/card/id/advanced/keycard = EASY_ALLOCATE()
keycard.access = list(ACCESS_ENGINEERING, ACCESS_MAINT_TUNNELS)
keycard.Bump(door)
TEST_ASSERT_EQUAL(door.density, FALSE, "Throwing an ID at an access-locked airlock failed to open it before id wire cut!")
door.close()
door.wires.cut(WIRE_IDSCAN)
keycard.Bump(door)
TEST_ASSERT_EQUAL(door.density, TRUE, "Throwing an ID at an access-locked airlock succeeded in opening it after id wire cut!")
door.close()
door.wires.cut(WIRE_IDSCAN) // mend
keycard.Bump(door)
TEST_ASSERT_EQUAL(door.density, FALSE, "Throwing an ID at an access-locked airlock failed to open it after mending the id wire!")