Toying Around With Concepts Beyond Comprehension- Abductor Plushies (#67592)

* Toying Around Concepts Beyond Comphrension - Abductor Plushies

Hey there,

AW LOOK AT THOSE LITTLE GUYS THEY'RE SO CUTE.

Full credit to TehZombehz for the sprites.

* forgot to add them to the arcade
This commit is contained in:
san7890
2022-06-07 20:51:03 -04:00
committed by GitHub
parent 3fc95fdebf
commit 67676ba160
5 changed files with 81 additions and 130 deletions
+54 -130
View File
@@ -3810,24 +3810,6 @@
icon_state = "alien17"
},
/area/centcom/abductor_ship)
"kM" = (
/obj/machinery/abductor/experiment{
team_number = 4
},
/turf/open/floor/plating/abductor,
/area/centcom/abductor_ship)
"kN" = (
/obj/machinery/abductor/console{
team_number = 4
},
/turf/open/floor/plating/abductor,
/area/centcom/abductor_ship)
"kO" = (
/obj/machinery/abductor/pad{
team_number = 4
},
/turf/open/floor/plating/abductor,
/area/centcom/abductor_ship)
"kP" = (
/turf/closed/indestructible/abductor{
icon_state = "alien18"
@@ -3973,12 +3955,6 @@
icon_state = "alien14"
},
/area/centcom/abductor_ship)
"lh" = (
/obj/machinery/computer/camera_advanced/abductor{
team_number = 4
},
/turf/open/floor/plating/abductor,
/area/centcom/abductor_ship)
"li" = (
/turf/open/floor/plating/abductor,
/area/centcom/abductor_ship)
@@ -4099,30 +4075,35 @@
},
/area/centcom/abductor_ship)
"lC" = (
/obj/item/retractor/alien,
/obj/item/hemostat/alien,
/obj/structure/table/abductor,
/turf/open/floor/plating/abductor,
/area/centcom/abductor_ship)
"lD" = (
/obj/effect/landmark/abductor/scientist{
team_number = 4
/obj/item/hemostat/alien{
pixel_y = 16
},
/obj/item/surgicaldrill/alien{
pixel_y = -7
},
/obj/item/retractor/alien{
pixel_y = 4
},
/turf/open/floor/plating/abductor,
/area/centcom/abductor_ship)
"lE" = (
/obj/structure/table/optable/abductor,
/turf/open/floor/plating/abductor,
/area/centcom/abductor_ship)
"lF" = (
/obj/effect/landmark/abductor/agent{
team_number = 4
/obj/item/surgical_drapes{
pixel_y = -5
},
/turf/open/floor/plating/abductor,
/area/centcom/abductor_ship)
"lG" = (
/obj/structure/table/abductor,
/obj/machinery/recharger,
/obj/machinery/recharger{
pixel_y = 0;
pixel_x = 7
},
/obj/item/paper/guides/antag/abductor{
pixel_y = 0;
pixel_x = -5
},
/turf/open/floor/plating/abductor,
/area/centcom/abductor_ship)
"lH" = (
@@ -4250,11 +4231,16 @@
},
/area/centcom/abductor_ship)
"lY" = (
/obj/item/surgical_drapes,
/obj/item/paper/guides/antag/abductor,
/obj/item/scalpel/alien,
/obj/item/scalpel/alien{
pixel_y = 7
},
/obj/structure/table/abductor,
/obj/item/cautery/alien,
/obj/item/cautery/alien{
pixel_y = 15
},
/obj/item/circular_saw/alien{
pixel_y = -2
},
/turf/open/floor/plating/abductor,
/area/centcom/abductor_ship)
"lZ" = (
@@ -4377,8 +4363,14 @@
/area/centcom/abductor_ship)
"mu" = (
/obj/structure/table/abductor,
/obj/item/surgicaldrill/alien,
/obj/item/circular_saw/alien,
/obj/item/toy/plush/abductor{
pixel_y = 14;
pixel_x = -7
},
/obj/item/toy/plush/abductor/agent{
pixel_y = 2;
pixel_x = 9
},
/turf/open/floor/plating/abductor,
/area/centcom/abductor_ship)
"mv" = (
@@ -11455,7 +11447,7 @@
/area/centcom/syndicate_mothership/control)
"Hh" = (
/obj/machinery/computer/atmos_control/noreconnect{
atmos_chambers = list("nukiebase" = "Burn Chamber");
atmos_chambers = list("nukiebase"="Burn Chamber");
desc = "Used to monitor the Syndicate Ordnance Laboratory's burn chamber.";
dir = 1;
name = "Ordnance Chamber Monitor"
@@ -12236,24 +12228,6 @@
},
/turf/open/floor/iron,
/area/centcom/tdome/arena)
"JA" = (
/obj/machinery/abductor/experiment{
team_number = 1
},
/turf/open/floor/plating/abductor,
/area/centcom/abductor_ship)
"JB" = (
/obj/machinery/abductor/console{
team_number = 1
},
/turf/open/floor/plating/abductor,
/area/centcom/abductor_ship)
"JC" = (
/obj/machinery/abductor/pad{
team_number = 1
},
/turf/open/floor/plating/abductor,
/area/centcom/abductor_ship)
"JD" = (
/obj/machinery/door/poddoor{
id = "thunderdomehea";
@@ -12271,12 +12245,6 @@
},
/turf/open/floor/mineral/titanium/blue,
/area/centcom/central_command_areas/evacuation/ship)
"JF" = (
/obj/machinery/computer/camera_advanced/abductor{
team_number = 1
},
/turf/open/floor/plating/abductor,
/area/centcom/abductor_ship)
"JH" = (
/obj/structure/rack,
/obj/item/clothing/under/color/red,
@@ -12316,14 +12284,6 @@
},
/turf/open/floor/iron,
/area/centcom/tdome/arena)
"JM" = (
/obj/effect/landmark/abductor/scientist,
/turf/open/floor/plating/abductor,
/area/centcom/abductor_ship)
"JN" = (
/obj/effect/landmark/abductor/agent,
/turf/open/floor/plating/abductor,
/area/centcom/abductor_ship)
"JO" = (
/obj/effect/turf_decal/siding/thinplating_new/dark/end,
/obj/machinery/vending/hydroseeds{
@@ -12898,24 +12858,6 @@
/obj/machinery/light/directional/east,
/turf/open/floor/mineral/titanium/blue,
/area/centcom/central_command_areas/evacuation/ship)
"LK" = (
/obj/machinery/abductor/experiment{
team_number = 2
},
/turf/open/floor/plating/abductor,
/area/centcom/abductor_ship)
"LL" = (
/obj/machinery/abductor/console{
team_number = 2
},
/turf/open/floor/plating/abductor,
/area/centcom/abductor_ship)
"LM" = (
/obj/machinery/abductor/pad{
team_number = 2
},
/turf/open/floor/plating/abductor,
/area/centcom/abductor_ship)
"LN" = (
/obj/structure/table,
/obj/item/storage/lockbox,
@@ -12942,24 +12884,6 @@
/obj/item/paper_bin,
/turf/open/floor/mineral/titanium/blue,
/area/centcom/central_command_areas/evacuation/ship)
"LS" = (
/obj/machinery/computer/camera_advanced/abductor{
team_number = 2
},
/turf/open/floor/plating/abductor,
/area/centcom/abductor_ship)
"LT" = (
/obj/effect/landmark/abductor/scientist{
team_number = 2
},
/turf/open/floor/plating/abductor,
/area/centcom/abductor_ship)
"LU" = (
/obj/effect/landmark/abductor/agent{
team_number = 2
},
/turf/open/floor/plating/abductor,
/area/centcom/abductor_ship)
"LV" = (
/turf/closed/indestructible/riveted,
/area/awaymission/errorroom)
@@ -19094,7 +19018,7 @@ aa
aa
ko
kL
lh
Be
lC
lY
ms
@@ -19151,7 +19075,7 @@ aa
aa
ko
kL
JF
Be
lC
lY
ms
@@ -19178,7 +19102,7 @@ aa
aa
ko
kL
LS
Be
lC
lY
ms
@@ -19350,9 +19274,9 @@ aa
aa
aa
kp
kM
Au
li
lD
BQ
li
mt
nc
@@ -19407,9 +19331,9 @@ aa
aa
aa
kp
JA
Au
li
JM
BQ
li
mt
nc
@@ -19434,9 +19358,9 @@ aa
aa
aa
kp
LK
Au
li
LT
BQ
li
mt
nc
@@ -19607,7 +19531,7 @@ aa
aa
aa
kq
kN
Av
li
lE
li
@@ -19664,7 +19588,7 @@ aa
aa
aa
kq
JB
Av
li
lE
li
@@ -19691,7 +19615,7 @@ aa
aa
aa
kq
LL
Av
li
lE
li
@@ -19864,9 +19788,9 @@ aa
aa
aa
kr
kO
Aw
li
lF
BR
li
mv
ne
@@ -19921,9 +19845,9 @@ aa
aa
aa
kr
JC
Aw
li
JN
BR
li
mv
ne
@@ -19948,9 +19872,9 @@ aa
aa
aa
kr
LM
Aw
li
LU
BR
li
mv
ne
+4
View File
@@ -222,6 +222,8 @@ GLOBAL_LIST_INIT(phobia_objs, list(
/obj/item/toy/figure/hop,
/obj/item/toy/figure/hos,
/obj/item/toy/figure/rd,
/obj/item/toy/plush/abductor,
/obj/item/toy/plush/abductor/agent,
/obj/machinery/atmospherics/miner,
/obj/machinery/door/airlock/centcom,
)),
@@ -353,6 +355,8 @@ GLOBAL_LIST_INIT(phobia_objs, list(
/obj/item/stack/sheet/mineral/abductor,
/obj/item/surgicaldrill/alien,
/obj/item/toy/toy_xeno,
/obj/item/toy/plush/abductor,
/obj/item/toy/plush/abductor/agent,
/obj/item/weldingtool/abductor,
/obj/item/wirecutters/abductor,
/obj/item/wrench/abductor,
@@ -56,6 +56,8 @@ GLOBAL_LIST_INIT(arcade_prize_pool, list(
/obj/item/toy/plush/moth = 2,
/obj/item/toy/plush/pkplush = 2,
/obj/item/toy/plush/rouny = 2,
/obj/item/toy/plush/abductor = 2,
/obj/item/toy/plush/abductor/agent = 2,
/obj/item/storage/belt/military/snack = 2,
/obj/item/toy/brokenradio = 2,
/obj/item/toy/braintoy = 2,
+21
View File
@@ -694,3 +694,24 @@
attack_verb_continuous = list("slashes", "bites", "charges")
attack_verb_simple = list("slash", "bite", "charge")
squeak_override = list('sound/items/intents/Help.ogg' = 1)
/obj/item/toy/plush/abductor
name = "abductor plushie"
desc = "A plushie depicting an alien abductor. The tag on it is in an indecipherable language."
icon_state = "abductor"
inhand_icon_state = "abductor"
attack_verb_continuous = list("abducts", "probes")
attack_verb_continuous = list("abduct", "probe")
squeak_override = list('sound/weather/ashstorm/inside/weak_end.ogg' = 1) //very faint sound since abductors are silent as far as "speaking" is concerned.
/obj/item/toy/plush/abductor/agent
name = "abductor agent plushie"
desc = "A plushie depicting an alien abductor agent. The stun baton is attached to the hand of the plushie, and appears to be inert. I wouldn't stay alone with it."
icon_state = "abductor_agent"
inhand_icon_state = "abductor_agent"
attack_verb_continuous = list("abducts", "probes", "stuns")
attack_verb_continuous = list("abduct", "probe", "stun")
squeak_override = list(
'sound/weapons/egloves.ogg' = 2,
'sound/weapons/cablecuff.ogg' = 1,
)
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