mirror of
https://github.com/Bubberstation/Bubberstation.git
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Toying Around With Concepts Beyond Comprehension- Abductor Plushies (#67592)
* Toying Around Concepts Beyond Comphrension - Abductor Plushies Hey there, AW LOOK AT THOSE LITTLE GUYS THEY'RE SO CUTE. Full credit to TehZombehz for the sprites. * forgot to add them to the arcade
This commit is contained in:
@@ -3810,24 +3810,6 @@
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icon_state = "alien17"
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},
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/area/centcom/abductor_ship)
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"kM" = (
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/obj/machinery/abductor/experiment{
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team_number = 4
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},
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/turf/open/floor/plating/abductor,
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/area/centcom/abductor_ship)
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"kN" = (
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/obj/machinery/abductor/console{
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team_number = 4
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},
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/turf/open/floor/plating/abductor,
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/area/centcom/abductor_ship)
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"kO" = (
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/obj/machinery/abductor/pad{
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team_number = 4
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},
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/turf/open/floor/plating/abductor,
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/area/centcom/abductor_ship)
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"kP" = (
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/turf/closed/indestructible/abductor{
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icon_state = "alien18"
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@@ -3973,12 +3955,6 @@
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icon_state = "alien14"
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},
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/area/centcom/abductor_ship)
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"lh" = (
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/obj/machinery/computer/camera_advanced/abductor{
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team_number = 4
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},
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/turf/open/floor/plating/abductor,
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/area/centcom/abductor_ship)
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"li" = (
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/turf/open/floor/plating/abductor,
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/area/centcom/abductor_ship)
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@@ -4099,30 +4075,35 @@
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},
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/area/centcom/abductor_ship)
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"lC" = (
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/obj/item/retractor/alien,
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/obj/item/hemostat/alien,
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/obj/structure/table/abductor,
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/turf/open/floor/plating/abductor,
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/area/centcom/abductor_ship)
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"lD" = (
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/obj/effect/landmark/abductor/scientist{
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team_number = 4
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/obj/item/hemostat/alien{
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pixel_y = 16
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},
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/obj/item/surgicaldrill/alien{
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pixel_y = -7
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},
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/obj/item/retractor/alien{
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pixel_y = 4
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},
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/turf/open/floor/plating/abductor,
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/area/centcom/abductor_ship)
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"lE" = (
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/obj/structure/table/optable/abductor,
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/turf/open/floor/plating/abductor,
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/area/centcom/abductor_ship)
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"lF" = (
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/obj/effect/landmark/abductor/agent{
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team_number = 4
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/obj/item/surgical_drapes{
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pixel_y = -5
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},
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/turf/open/floor/plating/abductor,
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/area/centcom/abductor_ship)
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"lG" = (
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/obj/structure/table/abductor,
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/obj/machinery/recharger,
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/obj/machinery/recharger{
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pixel_y = 0;
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pixel_x = 7
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},
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/obj/item/paper/guides/antag/abductor{
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pixel_y = 0;
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pixel_x = -5
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},
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/turf/open/floor/plating/abductor,
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/area/centcom/abductor_ship)
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"lH" = (
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@@ -4250,11 +4231,16 @@
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},
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/area/centcom/abductor_ship)
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"lY" = (
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/obj/item/surgical_drapes,
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/obj/item/paper/guides/antag/abductor,
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/obj/item/scalpel/alien,
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/obj/item/scalpel/alien{
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pixel_y = 7
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},
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/obj/structure/table/abductor,
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/obj/item/cautery/alien,
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/obj/item/cautery/alien{
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pixel_y = 15
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},
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/obj/item/circular_saw/alien{
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pixel_y = -2
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},
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/turf/open/floor/plating/abductor,
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/area/centcom/abductor_ship)
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"lZ" = (
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@@ -4377,8 +4363,14 @@
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/area/centcom/abductor_ship)
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"mu" = (
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/obj/structure/table/abductor,
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/obj/item/surgicaldrill/alien,
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/obj/item/circular_saw/alien,
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/obj/item/toy/plush/abductor{
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pixel_y = 14;
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pixel_x = -7
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},
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/obj/item/toy/plush/abductor/agent{
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pixel_y = 2;
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pixel_x = 9
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},
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/turf/open/floor/plating/abductor,
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/area/centcom/abductor_ship)
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"mv" = (
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@@ -11455,7 +11447,7 @@
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/area/centcom/syndicate_mothership/control)
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"Hh" = (
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/obj/machinery/computer/atmos_control/noreconnect{
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atmos_chambers = list("nukiebase" = "Burn Chamber");
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atmos_chambers = list("nukiebase"="Burn Chamber");
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desc = "Used to monitor the Syndicate Ordnance Laboratory's burn chamber.";
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dir = 1;
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name = "Ordnance Chamber Monitor"
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@@ -12236,24 +12228,6 @@
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},
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/turf/open/floor/iron,
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/area/centcom/tdome/arena)
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"JA" = (
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/obj/machinery/abductor/experiment{
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team_number = 1
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},
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/turf/open/floor/plating/abductor,
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/area/centcom/abductor_ship)
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"JB" = (
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/obj/machinery/abductor/console{
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team_number = 1
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},
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/turf/open/floor/plating/abductor,
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/area/centcom/abductor_ship)
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"JC" = (
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/obj/machinery/abductor/pad{
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team_number = 1
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},
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/turf/open/floor/plating/abductor,
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/area/centcom/abductor_ship)
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"JD" = (
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/obj/machinery/door/poddoor{
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id = "thunderdomehea";
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@@ -12271,12 +12245,6 @@
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},
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/turf/open/floor/mineral/titanium/blue,
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/area/centcom/central_command_areas/evacuation/ship)
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"JF" = (
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/obj/machinery/computer/camera_advanced/abductor{
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team_number = 1
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},
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/turf/open/floor/plating/abductor,
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/area/centcom/abductor_ship)
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"JH" = (
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/obj/structure/rack,
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/obj/item/clothing/under/color/red,
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@@ -12316,14 +12284,6 @@
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},
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/turf/open/floor/iron,
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/area/centcom/tdome/arena)
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"JM" = (
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/obj/effect/landmark/abductor/scientist,
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/turf/open/floor/plating/abductor,
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/area/centcom/abductor_ship)
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"JN" = (
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/obj/effect/landmark/abductor/agent,
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/turf/open/floor/plating/abductor,
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/area/centcom/abductor_ship)
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"JO" = (
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/obj/effect/turf_decal/siding/thinplating_new/dark/end,
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/obj/machinery/vending/hydroseeds{
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@@ -12898,24 +12858,6 @@
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/obj/machinery/light/directional/east,
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/turf/open/floor/mineral/titanium/blue,
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/area/centcom/central_command_areas/evacuation/ship)
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"LK" = (
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/obj/machinery/abductor/experiment{
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team_number = 2
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},
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/turf/open/floor/plating/abductor,
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/area/centcom/abductor_ship)
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"LL" = (
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/obj/machinery/abductor/console{
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team_number = 2
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},
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/turf/open/floor/plating/abductor,
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/area/centcom/abductor_ship)
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"LM" = (
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/obj/machinery/abductor/pad{
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team_number = 2
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},
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/turf/open/floor/plating/abductor,
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/area/centcom/abductor_ship)
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"LN" = (
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/obj/structure/table,
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/obj/item/storage/lockbox,
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@@ -12942,24 +12884,6 @@
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/obj/item/paper_bin,
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/turf/open/floor/mineral/titanium/blue,
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/area/centcom/central_command_areas/evacuation/ship)
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"LS" = (
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/obj/machinery/computer/camera_advanced/abductor{
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team_number = 2
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},
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/turf/open/floor/plating/abductor,
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/area/centcom/abductor_ship)
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"LT" = (
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/obj/effect/landmark/abductor/scientist{
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team_number = 2
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},
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/turf/open/floor/plating/abductor,
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/area/centcom/abductor_ship)
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"LU" = (
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/obj/effect/landmark/abductor/agent{
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team_number = 2
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},
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/turf/open/floor/plating/abductor,
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/area/centcom/abductor_ship)
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"LV" = (
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/turf/closed/indestructible/riveted,
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/area/awaymission/errorroom)
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@@ -19094,7 +19018,7 @@ aa
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aa
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ko
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kL
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lh
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Be
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lC
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lY
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ms
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@@ -19151,7 +19075,7 @@ aa
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aa
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ko
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kL
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JF
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Be
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lC
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lY
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ms
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@@ -19178,7 +19102,7 @@ aa
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aa
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ko
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kL
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LS
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Be
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lC
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lY
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ms
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@@ -19350,9 +19274,9 @@ aa
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aa
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aa
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kp
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kM
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Au
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li
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lD
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BQ
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li
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mt
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nc
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@@ -19407,9 +19331,9 @@ aa
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aa
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aa
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kp
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JA
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Au
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li
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JM
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BQ
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li
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mt
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nc
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@@ -19434,9 +19358,9 @@ aa
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aa
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aa
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kp
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LK
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Au
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li
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LT
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BQ
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li
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mt
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nc
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@@ -19607,7 +19531,7 @@ aa
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aa
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aa
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kq
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kN
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Av
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li
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lE
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li
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@@ -19664,7 +19588,7 @@ aa
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aa
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aa
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kq
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JB
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Av
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li
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lE
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li
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@@ -19691,7 +19615,7 @@ aa
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aa
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aa
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kq
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LL
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Av
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li
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lE
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li
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@@ -19864,9 +19788,9 @@ aa
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aa
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aa
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kr
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kO
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Aw
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li
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lF
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BR
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li
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mv
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ne
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@@ -19921,9 +19845,9 @@ aa
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aa
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aa
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kr
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JC
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Aw
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li
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JN
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BR
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li
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mv
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ne
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@@ -19948,9 +19872,9 @@ aa
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aa
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aa
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kr
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LM
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Aw
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li
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LU
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BR
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li
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mv
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ne
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@@ -222,6 +222,8 @@ GLOBAL_LIST_INIT(phobia_objs, list(
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/obj/item/toy/figure/hop,
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/obj/item/toy/figure/hos,
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/obj/item/toy/figure/rd,
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/obj/item/toy/plush/abductor,
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/obj/item/toy/plush/abductor/agent,
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/obj/machinery/atmospherics/miner,
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/obj/machinery/door/airlock/centcom,
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)),
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@@ -353,6 +355,8 @@ GLOBAL_LIST_INIT(phobia_objs, list(
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/obj/item/stack/sheet/mineral/abductor,
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/obj/item/surgicaldrill/alien,
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/obj/item/toy/toy_xeno,
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/obj/item/toy/plush/abductor,
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/obj/item/toy/plush/abductor/agent,
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/obj/item/weldingtool/abductor,
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/obj/item/wirecutters/abductor,
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/obj/item/wrench/abductor,
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@@ -56,6 +56,8 @@ GLOBAL_LIST_INIT(arcade_prize_pool, list(
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/obj/item/toy/plush/moth = 2,
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/obj/item/toy/plush/pkplush = 2,
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/obj/item/toy/plush/rouny = 2,
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/obj/item/toy/plush/abductor = 2,
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/obj/item/toy/plush/abductor/agent = 2,
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/obj/item/storage/belt/military/snack = 2,
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/obj/item/toy/brokenradio = 2,
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/obj/item/toy/braintoy = 2,
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@@ -694,3 +694,24 @@
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attack_verb_continuous = list("slashes", "bites", "charges")
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attack_verb_simple = list("slash", "bite", "charge")
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squeak_override = list('sound/items/intents/Help.ogg' = 1)
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/obj/item/toy/plush/abductor
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name = "abductor plushie"
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desc = "A plushie depicting an alien abductor. The tag on it is in an indecipherable language."
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icon_state = "abductor"
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inhand_icon_state = "abductor"
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attack_verb_continuous = list("abducts", "probes")
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attack_verb_continuous = list("abduct", "probe")
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squeak_override = list('sound/weather/ashstorm/inside/weak_end.ogg' = 1) //very faint sound since abductors are silent as far as "speaking" is concerned.
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/obj/item/toy/plush/abductor/agent
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name = "abductor agent plushie"
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desc = "A plushie depicting an alien abductor agent. The stun baton is attached to the hand of the plushie, and appears to be inert. I wouldn't stay alone with it."
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icon_state = "abductor_agent"
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inhand_icon_state = "abductor_agent"
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attack_verb_continuous = list("abducts", "probes", "stuns")
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attack_verb_continuous = list("abduct", "probe", "stun")
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squeak_override = list(
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'sound/weapons/egloves.ogg' = 2,
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'sound/weapons/cablecuff.ogg' = 1,
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)
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Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 13 KiB |
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Block a user