mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-30 16:47:13 +01:00
WIP reagent container spawning refactor
This commit is contained in:
@@ -8,6 +8,9 @@
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var/possible_transfer_amounts = list(5,10,15,25,30)
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var/volume = 30
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var/list/banned_reagents = list() //List of reagent IDs we reject.
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var/list/list_reagents = null
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var/spawned_disease = null
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var/disease_amount = 20
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/obj/item/weapon/reagent_containers/verb/set_APTFT() //set amount_per_transfer_from_this
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set name = "Set transfer amount"
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@@ -24,6 +27,12 @@
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if (!possible_transfer_amounts)
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src.verbs -= /obj/item/weapon/reagent_containers/verb/set_APTFT
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create_reagents(volume)
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if(spawned_disease)
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var/datum/disease/F = new spawned_disease(0)
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var/list/data = list("viruses"= list(F))
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reagents.add_reagent("blood", disease_amount, data)
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if(list_reagents)
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reagents.add_reagent_list(list_reagents)
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/obj/item/weapon/reagent_containers/attack_self(mob/user as mob)
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return
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+240
-262
@@ -1,262 +1,240 @@
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//Not to be confused with /obj/item/weapon/reagent_containers/food/drinks/bottle
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/obj/item/weapon/reagent_containers/glass/bottle
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name = "bottle"
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desc = "A small bottle."
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icon_state = null
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item_state = "atoxinbottle"
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possible_transfer_amounts = list(5,10,15,25,30)
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volume = 30
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var/spawned_reagent = null
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var/spawned_amount = 30
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var/spawned_disease = null
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/obj/item/weapon/reagent_containers/glass/bottle/New()
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..()
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if(!icon_state)
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icon_state = "bottle[rand(1,20)]"
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if(spawned_disease)
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var/datum/disease/F = new spawned_disease(0)
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var/list/data = list("viruses"= list(F))
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reagents.add_reagent("blood", 20, data)
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if(spawned_reagent && spawned_amount)
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reagents.add_reagent("[spawned_reagent]", spawned_amount)
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/obj/item/weapon/reagent_containers/glass/bottle/epinephrine
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name = "epinephrine bottle"
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desc = "A small bottle. Contains epinephrine - used to stabilize patients."
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icon_state = "bottle16"
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spawned_reagent = "epinephrine"
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/obj/item/weapon/reagent_containers/glass/bottle/toxin
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name = "toxin bottle"
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desc = "A small bottle of toxins. Do not drink, it is poisonous."
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icon_state = "bottle12"
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spawned_reagent = "toxin"
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/obj/item/weapon/reagent_containers/glass/bottle/cyanide
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name = "cyanide bottle"
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desc = "A small bottle of cyanide. Bitter almonds?"
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icon_state = "bottle12"
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spawned_reagent = "cyanide"
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/obj/item/weapon/reagent_containers/glass/bottle/stoxin
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name = "sleep-toxin bottle"
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desc = "A small bottle of sleep toxins. Just the fumes make you sleepy."
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icon_state = "bottle20"
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spawned_reagent = "stoxin"
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/obj/item/weapon/reagent_containers/glass/bottle/morphine
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name = "morphine bottle"
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desc = "A small bottle of morphine."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle20"
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spawned_reagent = "morphine"
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/obj/item/weapon/reagent_containers/glass/bottle/chloralhydrate
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name = "Chloral Hydrate Bottle"
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desc = "A small bottle of Choral Hydrate. Mickey's Favorite!"
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icon_state = "bottle20"
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spawned_reagent = "chloralhydrate"
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spawned_amount = 15
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/obj/item/weapon/reagent_containers/glass/bottle/charcoal
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name = "charcoal bottle"
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desc = "A small bottle of charcoal."
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icon_state = "bottle17"
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spawned_reagent = "salglu_solution"
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/obj/item/weapon/reagent_containers/glass/bottle/mutagen
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name = "unstable mutagen bottle"
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desc = "A small bottle of unstable mutagen. Randomly changes the DNA structure of whoever comes in contact."
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icon_state = "bottle20"
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spawned_reagent = "mutagen"
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/obj/item/weapon/reagent_containers/glass/bottle/plasma
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name = "liquid plasma bottle"
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desc = "A small bottle of liquid plasma. Extremely toxic and reacts with micro-organisms inside blood."
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icon_state = "bottle8"
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spawned_reagent = "plasma"
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/obj/item/weapon/reagent_containers/glass/bottle/synaptizine
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name = "synaptizine bottle"
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desc = "A small bottle of synaptizine."
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icon_state = "bottle20"
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spawned_reagent = "synaptizine"
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/obj/item/weapon/reagent_containers/glass/bottle/ammonia
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name = "ammonia bottle"
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desc = "A small bottle of ammonia."
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icon_state = "bottle20"
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spawned_reagent = "ammonia"
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/obj/item/weapon/reagent_containers/glass/bottle/diethylamine
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name = "diethylamine bottle"
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desc = "A small bottle of diethylamine."
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icon_state = "bottle17"
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spawned_reagent = "diethylamine"
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/obj/item/weapon/reagent_containers/glass/bottle/pacid
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name = "Polytrinic Acid Bottle"
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desc = "A small bottle. Contains a small amount of Polytrinic Acid"
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icon_state = "bottle17"
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spawned_reagent = "pacid"
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/obj/item/weapon/reagent_containers/glass/bottle/adminordrazine
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name = "Adminordrazine Bottle"
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desc = "A small bottle. Contains the liquid essence of the gods."
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icon = 'icons/obj/drinks.dmi'
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icon_state = "holyflask"
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spawned_reagent = "adminordrazine"
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/obj/item/weapon/reagent_containers/glass/bottle/capsaicin
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name = "Capsaicin Bottle"
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desc = "A small bottle. Contains hot sauce."
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icon_state = "bottle3"
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spawned_reagent = "capsaicin"
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/obj/item/weapon/reagent_containers/glass/bottle/frostoil
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name = "Frost Oil Bottle"
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desc = "A small bottle. Contains cold sauce."
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icon_state = "bottle17"
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spawned_reagent = "frostoil"
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/obj/item/weapon/reagent_containers/glass/bottle/flu_virion
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name = "Flu virion culture bottle"
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desc = "A small bottle. Contains H13N1 flu virion culture in synthblood medium."
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icon_state = "bottle3"
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spawned_disease = /datum/disease/advance/flu
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/obj/item/weapon/reagent_containers/glass/bottle/epiglottis_virion
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name = "Epiglottis virion culture bottle"
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desc = "A small bottle. Contains Epiglottis virion culture in synthblood medium."
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icon_state = "bottle3"
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spawned_disease = /datum/disease/advance/voice_change
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/obj/item/weapon/reagent_containers/glass/bottle/liver_enhance_virion
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name = "Liver enhancement virion culture bottle"
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desc = "A small bottle. Contains liver enhancement virion culture in synthblood medium."
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icon_state = "bottle3"
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spawned_disease = /datum/disease/advance/heal
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/obj/item/weapon/reagent_containers/glass/bottle/hullucigen_virion
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name = "Hullucigen virion culture bottle"
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desc = "A small bottle. Contains hullucigen virion culture in synthblood medium."
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icon_state = "bottle3"
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spawned_disease = /datum/disease/advance/hullucigen
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/obj/item/weapon/reagent_containers/glass/bottle/pierrot_throat
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name = "Pierrot's Throat culture bottle"
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desc = "A small bottle. Contains H0NI<42 virion culture in synthblood medium."
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icon_state = "bottle3"
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spawned_disease = /datum/disease/pierrot_throat
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/obj/item/weapon/reagent_containers/glass/bottle/cold
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name = "Rhinovirus culture bottle"
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desc = "A small bottle. Contains XY-rhinovirus culture in synthblood medium."
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icon_state = "bottle3"
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spawned_disease = /datum/disease/advance/cold
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/obj/item/weapon/reagent_containers/glass/bottle/retrovirus
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name = "Retrovirus culture bottle"
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desc = "A small bottle. Contains a retrovirus culture in a synthblood medium."
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icon_state = "bottle3"
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spawned_disease = /datum/disease/dna_retrovirus
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/obj/item/weapon/reagent_containers/glass/bottle/gbs
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name = "GBS culture bottle"
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desc = "A small bottle. Contains Gravitokinetic Bipotential SADS+ culture in synthblood medium."//Or simply - General BullShit
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icon_state = "bottle3"
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amount_per_transfer_from_this = 5
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spawned_disease = /datum/disease/gbs
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/obj/item/weapon/reagent_containers/glass/bottle/fake_gbs
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name = "GBS culture bottle"
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desc = "A small bottle. Contains Gravitokinetic Bipotential SADS- culture in synthblood medium."//Or simply - General BullShit
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icon_state = "bottle3"
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spawned_disease = /datum/disease/fake_gbs
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/obj/item/weapon/reagent_containers/glass/bottle/brainrot
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name = "Brainrot culture bottle"
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desc = "A small bottle. Contains Cryptococcus Cosmosis culture in synthblood medium."
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icon_state = "bottle3"
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spawned_disease = /datum/disease/brainrot
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/obj/item/weapon/reagent_containers/glass/bottle/magnitis
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name = "Magnitis culture bottle"
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desc = "A small bottle. Contains a small dosage of Fukkos Miracos."
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icon_state = "bottle3"
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spawned_disease = /datum/disease/magnitis
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/obj/item/weapon/reagent_containers/glass/bottle/wizarditis
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name = "Wizarditis culture bottle"
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desc = "A small bottle. Contains a sample of Rincewindus Vulgaris."
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icon_state = "bottle3"
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spawned_disease = /datum/disease/wizarditis
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/obj/item/weapon/reagent_containers/glass/bottle/anxiety
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name = "Severe Anxiety culture bottle"
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desc = "A small bottle. Contains a sample of Lepidopticides."
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icon_state = "bottle3"
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spawned_disease = /datum/disease/anxiety
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/obj/item/weapon/reagent_containers/glass/bottle/traitor
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name = "syndicate bottle"
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desc = "A small bottle. Contains a random nasty chemical."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle16"
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/obj/item/weapon/reagent_containers/glass/bottle/traitor/New()
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..()
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var/new_reagent = pick("polonium", "histamine", "formaldehyde", "venom", "neurotoxin2", "cyanide")
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reagents.add_reagent(new_reagent, 50)
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/obj/item/weapon/reagent_containers/glass/bottle/polonium
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name = "polonium bottle"
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desc = "A small bottle. Contains Polonium."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle16"
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spawned_reagent = "polonium"
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/obj/item/weapon/reagent_containers/glass/bottle/venom
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name = "venom bottle"
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desc = "A small bottle. Contains Venom."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle16"
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spawned_reagent = "venom"
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/obj/item/weapon/reagent_containers/glass/bottle/neurotoxin2
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name = "neurotoxin bottle"
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desc = "A small bottle. Contains Neurotoxin."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle16"
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spawned_reagent = "neurotoxin2"
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/obj/item/weapon/reagent_containers/glass/bottle/formaldehyde
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name = "formaldehyde bottle"
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desc = "A small bottle. Contains Formaldehyde."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle16"
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spawned_reagent = "formaldehyde"
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/obj/item/weapon/reagent_containers/glass/bottle/cyanide
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name = "cyanide bottle"
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desc = "A small bottle. Contains Cyanide."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle16"
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spawned_reagent = "cyanide"
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/obj/item/weapon/reagent_containers/glass/bottle/histamine
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name = "histamine bottle"
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desc = "A small bottle. Contains Histamine."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle16"
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spawned_reagent = "histamine"
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/obj/item/weapon/reagent_containers/glass/bottle/beesease
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name = "Beesease culture bottle"
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desc = "A small bottle. Contains a sample of invasive Apidae."
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icon_state = "bottle3"
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spawned_disease = /datum/disease/beesease
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//Not to be confused with /obj/item/weapon/reagent_containers/food/drinks/bottle
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/obj/item/weapon/reagent_containers/glass/bottle
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name = "bottle"
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desc = "A small bottle."
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icon_state = null
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item_state = "atoxinbottle"
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possible_transfer_amounts = list(5,10,15,25,30)
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volume = 30
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/obj/item/weapon/reagent_containers/glass/bottle/New()
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..()
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if(!icon_state)
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icon_state = "bottle[rand(1,20)]"
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/obj/item/weapon/reagent_containers/glass/bottle/epinephrine
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name = "epinephrine bottle"
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desc = "A small bottle. Contains epinephrine - used to stabilize patients."
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icon_state = "bottle16"
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list_reagents = list("epinephrine" = 30)
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/obj/item/weapon/reagent_containers/glass/bottle/toxin
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name = "toxin bottle"
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desc = "A small bottle of toxins. Do not drink, it is poisonous."
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icon_state = "bottle12"
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list_reagents = list("toxin" = 30)
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/obj/item/weapon/reagent_containers/glass/bottle/cyanide
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name = "cyanide bottle"
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desc = "A small bottle of cyanide. Bitter almonds?"
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icon_state = "bottle12"
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list_reagents = list("cyanide" = 30)
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/obj/item/weapon/reagent_containers/glass/bottle/stoxin
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name = "sleep-toxin bottle"
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desc = "A small bottle of sleep toxins. Just the fumes make you sleepy."
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icon_state = "bottle20"
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list_reagents = list("stoxin" = 30)
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/obj/item/weapon/reagent_containers/glass/bottle/morphine
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name = "morphine bottle"
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desc = "A small bottle of morphine."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle20"
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list_reagents = list("morphine" = 30)
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/obj/item/weapon/reagent_containers/glass/bottle/chloralhydrate
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||||
name = "Chloral Hydrate Bottle"
|
||||
desc = "A small bottle of Choral Hydrate. Mickey's Favorite!"
|
||||
icon_state = "bottle20"
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||||
list_reagents = list("chloralhydrate" = 15)
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||||
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||||
/obj/item/weapon/reagent_containers/glass/bottle/charcoal
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||||
name = "charcoal bottle"
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||||
desc = "A small bottle of charcoal."
|
||||
icon_state = "bottle17"
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||||
list_reagents = list("salglu_solution" = 30)
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||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/mutagen
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||||
name = "unstable mutagen bottle"
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||||
desc = "A small bottle of unstable mutagen. Randomly changes the DNA structure of whoever comes in contact."
|
||||
icon_state = "bottle20"
|
||||
list_reagents = list("mutagen" = 30)
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||||
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/obj/item/weapon/reagent_containers/glass/bottle/plasma
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||||
name = "liquid plasma bottle"
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||||
desc = "A small bottle of liquid plasma. Extremely toxic and reacts with micro-organisms inside blood."
|
||||
icon_state = "bottle8"
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||||
list_reagents = list("plasma" = 30)
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/obj/item/weapon/reagent_containers/glass/bottle/synaptizine
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||||
name = "synaptizine bottle"
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||||
desc = "A small bottle of synaptizine."
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||||
icon_state = "bottle20"
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||||
list_reagents = list("synaptizine" = 30)
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||||
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||||
/obj/item/weapon/reagent_containers/glass/bottle/ammonia
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||||
name = "ammonia bottle"
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||||
desc = "A small bottle of ammonia."
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||||
icon_state = "bottle20"
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||||
list_reagents = list("ammonia" = 30)
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||||
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||||
/obj/item/weapon/reagent_containers/glass/bottle/diethylamine
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||||
name = "diethylamine bottle"
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||||
desc = "A small bottle of diethylamine."
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||||
icon_state = "bottle17"
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||||
list_reagents = list("diethylamine" = 30)
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||||
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/obj/item/weapon/reagent_containers/glass/bottle/pacid
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||||
name = "Polytrinic Acid Bottle"
|
||||
desc = "A small bottle. Contains a small amount of Polytrinic Acid"
|
||||
icon_state = "bottle17"
|
||||
list_reagents = list("pacid" = 30)
|
||||
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||||
/obj/item/weapon/reagent_containers/glass/bottle/adminordrazine
|
||||
name = "Adminordrazine Bottle"
|
||||
desc = "A small bottle. Contains the liquid essence of the gods."
|
||||
icon = 'icons/obj/drinks.dmi'
|
||||
icon_state = "holyflask"
|
||||
list_reagents = list("adminordrazine" = 30)
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/capsaicin
|
||||
name = "Capsaicin Bottle"
|
||||
desc = "A small bottle. Contains hot sauce."
|
||||
icon_state = "bottle3"
|
||||
list_reagents = list("capsaicin" = 30)
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/frostoil
|
||||
name = "Frost Oil Bottle"
|
||||
desc = "A small bottle. Contains cold sauce."
|
||||
icon_state = "bottle17"
|
||||
list_reagents = list("frostoil" = 30)
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/traitor
|
||||
name = "syndicate bottle"
|
||||
desc = "A small bottle. Contains a random nasty chemical."
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle16"
|
||||
var/new_reagent = null
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/traitor/New()
|
||||
new_reagent = pick("polonium", "histamine", "formaldehyde", "venom", "neurotoxin2", "cyanide")
|
||||
list_reagents = list("[new_reagent]" = 30)
|
||||
..()
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/polonium
|
||||
name = "polonium bottle"
|
||||
desc = "A small bottle. Contains Polonium."
|
||||
icon_state = "bottle16"
|
||||
list_reagents = list("polonium" = 30)
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/venom
|
||||
name = "venom bottle"
|
||||
desc = "A small bottle. Contains Venom."
|
||||
icon_state = "bottle16"
|
||||
list_reagents = list("venom" = 30)
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/neurotoxin2
|
||||
name = "neurotoxin bottle"
|
||||
desc = "A small bottle. Contains Neurotoxin."
|
||||
icon_state = "bottle16"
|
||||
list_reagents = list("neurotoxin2" = 30)
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/formaldehyde
|
||||
name = "formaldehyde bottle"
|
||||
desc = "A small bottle. Contains Formaldehyde."
|
||||
icon_state = "bottle16"
|
||||
list_reagents = list("formaldehye" = 30)
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/histamine
|
||||
name = "histamine bottle"
|
||||
desc = "A small bottle. Contains Histamine."
|
||||
icon_state = "bottle16"
|
||||
list_reagents = list("histamine" = 30)
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/flu_virion
|
||||
name = "Flu virion culture bottle"
|
||||
desc = "A small bottle. Contains H13N1 flu virion culture in synthblood medium."
|
||||
icon_state = "bottle3"
|
||||
spawned_disease = /datum/disease/advance/flu
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/epiglottis_virion
|
||||
name = "Epiglottis virion culture bottle"
|
||||
desc = "A small bottle. Contains Epiglottis virion culture in synthblood medium."
|
||||
icon_state = "bottle3"
|
||||
spawned_disease = /datum/disease/advance/voice_change
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/liver_enhance_virion
|
||||
name = "Liver enhancement virion culture bottle"
|
||||
desc = "A small bottle. Contains liver enhancement virion culture in synthblood medium."
|
||||
icon_state = "bottle3"
|
||||
spawned_disease = /datum/disease/advance/heal
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/hullucigen_virion
|
||||
name = "Hullucigen virion culture bottle"
|
||||
desc = "A small bottle. Contains hullucigen virion culture in synthblood medium."
|
||||
icon_state = "bottle3"
|
||||
spawned_disease = /datum/disease/advance/hullucigen
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/pierrot_throat
|
||||
name = "Pierrot's Throat culture bottle"
|
||||
desc = "A small bottle. Contains H0NI<42 virion culture in synthblood medium."
|
||||
icon_state = "bottle3"
|
||||
spawned_disease = /datum/disease/pierrot_throat
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/cold
|
||||
name = "Rhinovirus culture bottle"
|
||||
desc = "A small bottle. Contains XY-rhinovirus culture in synthblood medium."
|
||||
icon_state = "bottle3"
|
||||
spawned_disease = /datum/disease/advance/cold
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/retrovirus
|
||||
name = "Retrovirus culture bottle"
|
||||
desc = "A small bottle. Contains a retrovirus culture in a synthblood medium."
|
||||
icon_state = "bottle3"
|
||||
spawned_disease = /datum/disease/dna_retrovirus
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/gbs
|
||||
name = "GBS culture bottle"
|
||||
desc = "A small bottle. Contains Gravitokinetic Bipotential SADS+ culture in synthblood medium."//Or simply - General BullShit
|
||||
icon_state = "bottle3"
|
||||
amount_per_transfer_from_this = 5
|
||||
spawned_disease = /datum/disease/gbs
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/fake_gbs
|
||||
name = "GBS culture bottle"
|
||||
desc = "A small bottle. Contains Gravitokinetic Bipotential SADS- culture in synthblood medium."//Or simply - General BullShit
|
||||
icon_state = "bottle3"
|
||||
spawned_disease = /datum/disease/fake_gbs
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/brainrot
|
||||
name = "Brainrot culture bottle"
|
||||
desc = "A small bottle. Contains Cryptococcus Cosmosis culture in synthblood medium."
|
||||
icon_state = "bottle3"
|
||||
spawned_disease = /datum/disease/brainrot
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/magnitis
|
||||
name = "Magnitis culture bottle"
|
||||
desc = "A small bottle. Contains a small dosage of Fukkos Miracos."
|
||||
icon_state = "bottle3"
|
||||
spawned_disease = /datum/disease/magnitis
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/wizarditis
|
||||
name = "Wizarditis culture bottle"
|
||||
desc = "A small bottle. Contains a sample of Rincewindus Vulgaris."
|
||||
icon_state = "bottle3"
|
||||
spawned_disease = /datum/disease/wizarditis
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/anxiety
|
||||
name = "Severe Anxiety culture bottle"
|
||||
desc = "A small bottle. Contains a sample of Lepidopticides."
|
||||
icon_state = "bottle3"
|
||||
spawned_disease = /datum/disease/anxiety
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/beesease
|
||||
name = "Beesease culture bottle"
|
||||
desc = "A small bottle. Contains a sample of invasive Apidae."
|
||||
icon_state = "bottle3"
|
||||
spawned_disease = /datum/disease/beesease
|
||||
@@ -1,7 +1,3 @@
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// (Mixing)Glass.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/obj/item/weapon/reagent_containers/glass
|
||||
name = "glass"
|
||||
amount_per_transfer_from_this = 10
|
||||
@@ -102,6 +98,10 @@
|
||||
m_amt = 0
|
||||
g_amt = 500
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/beaker/New()
|
||||
..()
|
||||
update_icon()
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/beaker/on_reagent_change()
|
||||
update_icon()
|
||||
|
||||
@@ -166,22 +166,13 @@
|
||||
flags = OPENCONTAINER
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("cryoxadone", 30)
|
||||
update_icon()
|
||||
list_reagents = list("cryoxadone" = 30)
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/beaker/sulphuric
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("sacid", 50)
|
||||
update_icon()
|
||||
list_reagents = list("sacid" = 50)
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/beaker/slime
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("slimejelly", 50)
|
||||
update_icon()
|
||||
list_reagents = list("slimejelly" = 50)
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bucket
|
||||
name = "bucket"
|
||||
@@ -204,52 +195,3 @@
|
||||
user.put_in_hands(new /obj/item/weapon/bucket_sensor)
|
||||
user.unEquip(src)
|
||||
qdel(src)
|
||||
|
||||
/*
|
||||
/obj/item/weapon/reagent_containers/glass/blender_jug
|
||||
name = "Blender Jug"
|
||||
desc = "A blender jug, part of a blender."
|
||||
icon = 'icons/obj/kitchen.dmi'
|
||||
icon_state = "blender_jug_e"
|
||||
volume = 100
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/blender_jug/on_reagent_change()
|
||||
switch(src.reagents.total_volume)
|
||||
if(0)
|
||||
icon_state = "blender_jug_e"
|
||||
if(1 to 75)
|
||||
icon_state = "blender_jug_h"
|
||||
if(76 to 100)
|
||||
icon_state = "blender_jug_f"
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/canister //not used apparantly
|
||||
desc = "It's a canister. Mainly used for transporting fuel."
|
||||
name = "canister"
|
||||
icon = 'icons/obj/tank.dmi'
|
||||
icon_state = "canister"
|
||||
item_state = "canister"
|
||||
m_amt = 300
|
||||
g_amt = 0
|
||||
w_class = 4.0
|
||||
|
||||
amount_per_transfer_from_this = 20
|
||||
possible_transfer_amounts = list(10,20,30,60)
|
||||
volume = 120
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/dispenser
|
||||
name = "reagent glass"
|
||||
desc = "A reagent glass."
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "beaker0"
|
||||
amount_per_transfer_from_this = 10
|
||||
flags = OPENCONTAINER
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/dispenser/surfactant
|
||||
name = "reagent glass (surfactant)"
|
||||
icon_state = "liquid"
|
||||
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("fluorosurfactant", 20)
|
||||
|
||||
*/
|
||||
@@ -1,5 +1,3 @@
|
||||
//Hyposprays
|
||||
|
||||
/obj/item/weapon/reagent_containers/hypospray
|
||||
name = "hypospray"
|
||||
desc = "The DeForest Medical Corporation hypospray is a sterile, air-needle autoinjector for rapid administration of drugs to patients."
|
||||
@@ -40,9 +38,8 @@
|
||||
|
||||
add_logs(user, M, "injected", object="[src.name]", addition="([contained])")
|
||||
|
||||
/obj/item/weapon/reagent_containers/hypospray/CMO/New()
|
||||
..()
|
||||
reagents.add_reagent("omnizine", 30)
|
||||
/obj/item/weapon/reagent_containers/hypospray/CMO
|
||||
list_reagents = list("omnizine" = 30)
|
||||
|
||||
/obj/item/weapon/reagent_containers/hypospray/combat
|
||||
name = "combat stimulant injector"
|
||||
@@ -51,20 +48,12 @@
|
||||
icon_state = "combat_hypo"
|
||||
volume = 60
|
||||
ignore_flags = 1 // So they can heal their comrades.
|
||||
|
||||
/obj/item/weapon/reagent_containers/hypospray/combat/New()
|
||||
..()
|
||||
reagents.add_reagent("epinephrine", 15)
|
||||
reagents.add_reagent("salglu_solution", 15)
|
||||
list_reagents = list("epinephrine" = 15, "salglu_solution" = 15)
|
||||
|
||||
obj/item/weapon/reagent_containers/hypospray/combat/nanites
|
||||
desc = "A modified air-needle autoinjector for use in combat situations. Prefilled with expensive medical nanites for rapid healing."
|
||||
volume = 100
|
||||
|
||||
/obj/item/weapon/reagent_containers/hypospray/combat/nanites/New()
|
||||
..()
|
||||
reagents.remove_reagent("synaptizine", 30)
|
||||
reagents.add_reagent("nanites", 100)
|
||||
list_reagents = list("nanites" = 80, "synaptizine" = 20)
|
||||
|
||||
//MediPens
|
||||
|
||||
@@ -77,16 +66,12 @@ obj/item/weapon/reagent_containers/hypospray/combat/nanites
|
||||
volume = 10
|
||||
ignore_flags = 1 //so you can medipen through hardsuits
|
||||
flags = null
|
||||
var/starting_reagent = "epinephrine"
|
||||
var/starting_amount = 10
|
||||
|
||||
/obj/item/weapon/reagent_containers/hypospray/medipen/New()
|
||||
..()
|
||||
reagents.add_reagent(starting_reagent, starting_amount)
|
||||
update_icon()
|
||||
return
|
||||
|
||||
|
||||
/obj/item/weapon/reagent_containers/hypospray/medipen/attack(mob/M as mob, mob/user as mob)
|
||||
..()
|
||||
update_icon()
|
||||
@@ -105,35 +90,19 @@ obj/item/weapon/reagent_containers/hypospray/combat/nanites
|
||||
else
|
||||
usr << "<span class='notice'>It is spent.</span>"
|
||||
|
||||
|
||||
/obj/item/weapon/reagent_containers/hypospray/medipen/leporazine //basilisks
|
||||
name = "leporazine medipen"
|
||||
desc = "A rapid way to regulate your body's temperature in the event of a hardsuit malfunction at the cost of some shortness of breath."
|
||||
icon_state = "lepopen"
|
||||
starting_reagent = "leporazine"
|
||||
starting_amount = 9
|
||||
|
||||
/obj/item/weapon/reagent_containers/hypospray/medipen/leporazine/New()
|
||||
..()
|
||||
reagents.add_reagent("lexorin", 1)
|
||||
update_icon()
|
||||
return
|
||||
list_reagents = list("leporazine" = 9, "lexorin" = 1)
|
||||
|
||||
/obj/item/weapon/reagent_containers/hypospray/medipen/stimpack //goliath kiting
|
||||
name = "stimpack medipen"
|
||||
desc = "A rapid way to stimulate your body's adrenaline, allowing for freer movement in restrictive armor at the cost of some shortness of breath."
|
||||
icon_state = "stimpen"
|
||||
starting_reagent = "morphine"
|
||||
starting_amount = 9
|
||||
|
||||
/obj/item/weapon/reagent_containers/hypospray/medipen/stimpack/New()
|
||||
..()
|
||||
reagents.add_reagent("lexorin", 1)
|
||||
update_icon()
|
||||
return
|
||||
list_reagents = list("morphine" = 9, "lexorin" = 1)
|
||||
|
||||
/obj/item/weapon/reagent_containers/hypospray/medipen/morphine
|
||||
name = "morphine medipen"
|
||||
desc = "A rapid way to get you out of a tight situation and fast! You'll feel rather drowsy, though."
|
||||
icon_state = "medipen"
|
||||
starting_reagent = "morphine"
|
||||
list_reagents = list("morphine" = 10)
|
||||
@@ -24,15 +24,9 @@
|
||||
/obj/item/weapon/reagent_containers/pill/patch/styptic
|
||||
name = "styptic powder patch"
|
||||
desc = "Helps with brute injuries."
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/patch/styptic/New()
|
||||
..()
|
||||
reagents.add_reagent("styptic_powder", 25)
|
||||
list_reagents = list("stpytic_powder" = 25)
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/patch/silver_sulf
|
||||
name = "silver sulfadiazine patch"
|
||||
desc = "Helps with burn injuries."
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/patch/silver_sulf/New()
|
||||
..()
|
||||
reagents.add_reagent("silver_sulfadiazine", 25)
|
||||
list_reagents = list("silver_sulfadiazine" = 25)
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// Pills.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/obj/item/weapon/reagent_containers/pill
|
||||
name = "pill"
|
||||
desc = "A tablet or capsule."
|
||||
@@ -68,86 +65,50 @@
|
||||
spawn(5)
|
||||
qdel(src)
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// Pills. END
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//Pills
|
||||
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/tox
|
||||
name = "toxins pill"
|
||||
desc = "Highly toxic."
|
||||
icon_state = "pill5"
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/tox/New()
|
||||
..()
|
||||
reagents.add_reagent("toxin", 50)
|
||||
|
||||
list_reagents = list("toxin" = 50)
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/cyanide
|
||||
name = "cyanide pill"
|
||||
desc = "Don't swallow this."
|
||||
icon_state = "pill5"
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/cyanide/New()
|
||||
..()
|
||||
reagents.add_reagent("cyanide", 50)
|
||||
|
||||
list_reagents = list("cyanide" = 50)
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/adminordrazine
|
||||
name = "adminordrazine pill"
|
||||
desc = "It's magic. We don't have to explain it."
|
||||
icon_state = "pill16"
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/adminordrazine/New()
|
||||
..()
|
||||
reagents.add_reagent("adminordrazine", 50)
|
||||
|
||||
list_reagents = list("adminordrazine" = 50)
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/stox
|
||||
name = "sleeping pill"
|
||||
desc = "Commonly used to treat insomnia."
|
||||
icon_state = "pill8"
|
||||
/obj/item/weapon/reagent_containers/pill/stox/New()
|
||||
..()
|
||||
reagents.add_reagent("stoxin", 30)
|
||||
list_reagents = list("stoxin" = 50)
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/stimulant
|
||||
name = "stimulant pill"
|
||||
desc = "Often taken by overworked employees, athletes, and the inebriated. You'll snap to attention immediately!"
|
||||
icon_state = "pill19"
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/stimulant/New()
|
||||
..()
|
||||
reagents.add_reagent("morphine", 10)
|
||||
reagents.add_reagent("ethylredoxrazine", 10)
|
||||
reagents.add_reagent("coffee", 30)
|
||||
list_reagents = list("morphone" = 10, "ethylredoxrazine" = 10, "coffee" = 30)
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/salbutamol
|
||||
name = "salbutamol pill"
|
||||
desc = "Used to treat oxygen deprivation."
|
||||
icon_state = "pill18"
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/salbutamol/New()
|
||||
..()
|
||||
reagents.add_reagent("salbutamol", 30)
|
||||
list_reagents = list("salbutamol" = 30)
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/charcoal
|
||||
name = "charcoal pill"
|
||||
desc = "Neutralizes many common toxins."
|
||||
icon_state = "pill17"
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/charcoal/New()
|
||||
..()
|
||||
reagents.add_reagent("charcoal", 50)
|
||||
list_reagents = list("charcoal" = 50)
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/epinephrine
|
||||
name = "epinephrine pill"
|
||||
desc = "Used to stabilize patients."
|
||||
icon_state = "pill17"
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/epinephrine/New()
|
||||
..()
|
||||
reagents.add_reagent("epinephrine", 50)
|
||||
list_reagents = list("epinephrine" = 50)
|
||||
@@ -100,11 +100,7 @@
|
||||
/obj/item/weapon/reagent_containers/spray/cleaner
|
||||
name = "space cleaner"
|
||||
desc = "BLAM!-brand non-foaming space cleaner!"
|
||||
|
||||
|
||||
/obj/item/weapon/reagent_containers/spray/cleaner/New()
|
||||
..()
|
||||
reagents.add_reagent("cleaner", 250)
|
||||
list_reagents = list("cleaner" = 250)
|
||||
|
||||
//pepperspray
|
||||
/obj/item/weapon/reagent_containers/spray/pepper
|
||||
@@ -116,11 +112,7 @@
|
||||
volume = 40
|
||||
spray_maxrange = 4
|
||||
amount_per_transfer_from_this = 5
|
||||
|
||||
|
||||
/obj/item/weapon/reagent_containers/spray/pepper/New()
|
||||
..()
|
||||
reagents.add_reagent("condensedcapsaicin", 40)
|
||||
list_reagents = list("condensedcapsaicin" = 40)
|
||||
|
||||
//water flower
|
||||
/obj/item/weapon/reagent_containers/spray/waterflower
|
||||
@@ -131,10 +123,7 @@
|
||||
item_state = "sunflower"
|
||||
amount_per_transfer_from_this = 1
|
||||
volume = 10
|
||||
|
||||
/obj/item/weapon/reagent_containers/spray/waterflower/New()
|
||||
..()
|
||||
reagents.add_reagent("water", 10)
|
||||
list_reagents = list("water" = 10)
|
||||
|
||||
/obj/item/weapon/reagent_containers/spray/waterflower/attack_self(var/mob/user) //Don't allow changing how much the flower sprays
|
||||
return
|
||||
@@ -199,12 +188,7 @@
|
||||
user << "<span class='notice'>You adjust the output switch. You'll now use [amount_per_transfer_from_this] units per spray.</span>"
|
||||
|
||||
/obj/item/weapon/reagent_containers/spray/chemsprayer/bioterror/New()
|
||||
..()
|
||||
reagents.add_reagent("spore", 150)
|
||||
reagents.add_reagent("cryptobiolin", 150)
|
||||
reagents.add_reagent("mutagen", 150)
|
||||
reagents.add_reagent("chloralhydrate", 150)
|
||||
|
||||
list_reagents = list("spore" = 150, "cryptobiolin" = 150, "mutagen" = 150, "chloralhydrate" = 150)
|
||||
|
||||
// Plant-B-Gone
|
||||
/obj/item/weapon/reagent_containers/spray/plantbgone // -- Skie
|
||||
@@ -214,8 +198,4 @@
|
||||
icon_state = "plantbgone"
|
||||
item_state = "plantbgone"
|
||||
volume = 100
|
||||
|
||||
|
||||
/obj/item/weapon/reagent_containers/spray/plantbgone/New()
|
||||
..()
|
||||
reagents.add_reagent("plantbgone", 100)
|
||||
list_reagents = list("plantbgone" = 30)
|
||||
@@ -1,6 +1,3 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// Syringes.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
#define SYRINGE_DRAW 0
|
||||
#define SYRINGE_INJECT 1
|
||||
|
||||
@@ -18,6 +15,12 @@
|
||||
g_amt = 20
|
||||
m_amt = 10
|
||||
|
||||
/obj/item/weapon/reagent_containers/syringe/New()
|
||||
..()
|
||||
if(list_reagents) //syringe starts in inject mode if its already got something inside
|
||||
mode = SYRINGE_INJECT
|
||||
update_icon()
|
||||
|
||||
/obj/item/weapon/reagent_containers/syringe/on_reagent_change()
|
||||
update_icon()
|
||||
|
||||
@@ -220,6 +223,20 @@
|
||||
filling.color = mix_color_from_reagents(reagents.reagent_list)
|
||||
overlays += filling
|
||||
|
||||
/obj/item/weapon/reagent_containers/syringe/epinephrine
|
||||
name = "syringe (epinephrine)"
|
||||
desc = "Contains epinephrine - used to stabilize patients."
|
||||
list_reagents = list("epinephrine" = 15)
|
||||
|
||||
/obj/item/weapon/reagent_containers/syringe/charcoal
|
||||
name = "syringe (charcoal)"
|
||||
desc = "Contains charcoal."
|
||||
list_reagents = list("charcoal" = 15)
|
||||
|
||||
/obj/item/weapon/reagent_containers/syringe/antiviral
|
||||
name = "syringe (spaceacillin)"
|
||||
desc = "Contains antiviral agents."
|
||||
list_reagents = list("spaceacillin" = 15)
|
||||
|
||||
/obj/item/weapon/reagent_containers/syringe/lethal
|
||||
name = "lethal injection syringe"
|
||||
@@ -227,73 +244,5 @@
|
||||
amount_per_transfer_from_this = 50
|
||||
volume = 50
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// Syringes. END
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
/obj/item/weapon/reagent_containers/syringe/epinephrine
|
||||
name = "syringe (epinephrine)"
|
||||
desc = "Contains epinephrine - used to stabilize patients."
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("epinephrine", 15)
|
||||
mode = SYRINGE_INJECT
|
||||
update_icon()
|
||||
|
||||
/obj/item/weapon/reagent_containers/syringe/charcoal
|
||||
name = "syringe (charcoal)"
|
||||
desc = "Contains charcoal."
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("charcoal", 15)
|
||||
mode = SYRINGE_INJECT
|
||||
update_icon()
|
||||
|
||||
/obj/item/weapon/reagent_containers/syringe/antiviral
|
||||
name = "syringe (spaceacillin)"
|
||||
desc = "Contains antiviral agents."
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("spaceacillin", 15)
|
||||
mode = SYRINGE_INJECT
|
||||
update_icon()
|
||||
|
||||
/obj/item/weapon/reagent_containers/syringe/lethal/choral
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("chloralhydrate", 50)
|
||||
mode = SYRINGE_INJECT
|
||||
update_icon()
|
||||
|
||||
|
||||
//Robot syringes
|
||||
//Not special in any way, code wise. They don't have added variables or procs.
|
||||
/obj/item/weapon/reagent_containers/syringe/robot/charcoal
|
||||
name = "syringe (charcoal)"
|
||||
desc = "Contains charcoal."
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("charcoal", 15)
|
||||
mode = SYRINGE_INJECT
|
||||
update_icon()
|
||||
|
||||
/obj/item/weapon/reagent_containers/syringe/robot/epinephrine
|
||||
name = "syringe (epinephrine)"
|
||||
desc = "Contains epinephrine - used to stabilize patients."
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("epinephrine", 15)
|
||||
mode = SYRINGE_INJECT
|
||||
update_icon()
|
||||
|
||||
/obj/item/weapon/reagent_containers/syringe/robot/mixed
|
||||
name = "syringe (mixed)"
|
||||
desc = "Contains epinephrine & charcoal solution."
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("epinephrine", 7)
|
||||
reagents.add_reagent("charcoal", 8)
|
||||
mode = SYRINGE_INJECT
|
||||
update_icon()
|
||||
list_reagents = list("chloralhydrate" = 50)
|
||||
|
||||
+1
-1
@@ -1294,6 +1294,7 @@
|
||||
#include "code\modules\reagents\Chemistry-Reagents\Consumable-Reagents\Drink-Reagents\Alcohols.dm"
|
||||
#include "code\modules\reagents\Chemistry-Reagents\Consumable-Reagents\Drink-Reagents\Drinks.dm"
|
||||
#include "code\modules\reagents\reagent_containers\borghydro.dm"
|
||||
#include "code\modules\reagents\reagent_containers\bottle.dm"
|
||||
#include "code\modules\reagents\reagent_containers\dropper.dm"
|
||||
#include "code\modules\reagents\reagent_containers\glass.dm"
|
||||
#include "code\modules\reagents\reagent_containers\hypospray.dm"
|
||||
@@ -1301,7 +1302,6 @@
|
||||
#include "code\modules\reagents\reagent_containers\pill.dm"
|
||||
#include "code\modules\reagents\reagent_containers\spray.dm"
|
||||
#include "code\modules\reagents\reagent_containers\syringes.dm"
|
||||
#include "code\modules\reagents\reagent_containers\glass\bottle.dm"
|
||||
#include "code\modules\recycling\conveyor2.dm"
|
||||
#include "code\modules\recycling\disposal-construction.dm"
|
||||
#include "code\modules\recycling\disposal.dm"
|
||||
|
||||
Reference in New Issue
Block a user