move along people, nothing to see here

This commit is contained in:
VistaPOWA
2014-01-05 03:35:17 +01:00
parent fd34cea8ef
commit 68afbbcc18
3 changed files with 7 additions and 6 deletions
@@ -16,6 +16,7 @@ var/GLOBAL_RADIO_TYPE = 1 // radio type to use
var/canhear_range = 3 // the range which mobs can hear this radio from
var/obj/item/device/radio/patch_link = null
var/datum/wires/radio/wires = null
var/prison_radio = 0
var/b_stat = 0
var/broadcasting = 0
var/listening = 1
@@ -490,7 +491,7 @@ var/GLOBAL_RADIO_TYPE = 1 // radio type to use
freq_text = "Security"
if(SERV_FREQ)
freq_text = "Service"
if(SUP_FREQ)
if(SUPP_FREQ)
freq_text = "Supply"
//There's probably a way to use the list var of channels in code\game\communications.dm to make the dept channels non-hardcoded, but I wasn't in an experimentive mood. --NEO
@@ -514,8 +515,8 @@ var/GLOBAL_RADIO_TYPE = 1 // radio type to use
part_a = "<span class='secradio'><span class='name'>"
else if (display_freq==SERV_FREQ)
part_a = "<span class='servradio'><span class='name'>"
else if (display_freq==SUP_FREQ)
part_a = "<span class='supradio'><span class='name'>"
else if (display_freq==SUPP_FREQ)
part_a = "<span class='suppradio'><span class='name'>"
else if (display_freq==DSQUAD_FREQ)
part_a = "<span class='dsquadradio'><span class='name'>"