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starlight v1
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@@ -15,6 +15,13 @@
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/turf/space/New()
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if(!istype(src, /turf/space/transit))
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icon_state = "[((x + y) ^ ~(x * y) + z) % 25]"
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update_starlight()
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/turf/space/proc/update_starlight()
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for(var/turf/T in range(src,1))
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if(istype(T,/turf/simulated))
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src.SetLuminosity(2)
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return
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/turf/space/attack_paw(mob/user as mob)
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return src.attack_hand(user)
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