[MIRROR] Adds wound armor to heretic robes and gives heretic blades knife level wounding [MDB IGNORE] (#25497)

* Adds wound armor to heretic robes and gives heretic blades knife level wounding (#80146)

## About The Pull Request
Adds 20 points of wound armor to ominous robes
Adds 10 points to void robes

Adds 5 wound bonus(15 bare) to heretic blades.

## Why It's Good For The Game
Literally every other armor piece has these, I don’t know why heretic
robes were included and honestly it seems like an oversight

Heretic blades are made from knives, knives have 5 wound bonus, it makes
no sense for heretic blades to be worse than 20 force knives.

## Changelog
🆑
balance: heretic robes now have wound armor
balance: heretic blades now have knife-level wound bonuses
/🆑

* Adds wound armor to heretic robes and gives heretic blades knife level wounding

---------

Co-authored-by: KittyNoodle <78111117+KittyNoodle@users.noreply.github.com>
This commit is contained in:
SkyratBot
2023-12-08 05:10:06 -05:00
committed by GitHub
co-authored by KittyNoodle
parent 700a1f2b05
commit 69fc560f8f
2 changed files with 5 additions and 0 deletions
@@ -34,6 +34,7 @@
bio = 20
fire = 20
acid = 20
wound = 20
/obj/item/clothing/suit/hooded/cultrobes/eldritch/examine(mob/user)
. = ..()
@@ -64,6 +65,7 @@
laser = 30
energy = 30
bomb = 15
wound = 10
/obj/item/clothing/head/hooded/cult_hoodie/void/Initialize(mapload)
. = ..()
@@ -89,6 +91,7 @@
laser = 30
energy = 30
bomb = 15
wound = 10
/obj/item/clothing/suit/hooded/cultrobes/void/Initialize(mapload)
. = ..()
@@ -14,6 +14,8 @@
w_class = WEIGHT_CLASS_NORMAL
force = 20
throwforce = 10
wound_bonus = 5
bare_wound_bonus = 15
toolspeed = 0.375
demolition_mod = 0.8
hitsound = 'sound/weapons/bladeslice.ogg'