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Fixes mech energy guns draining 100x less than intended. (#95540)
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@@ -97,7 +97,7 @@
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name = "\improper CH-PS \"Immolator\" laser"
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desc = "A weapon for combat exosuits. Shoots basic lasers."
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icon_state = "mecha_laser"
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energy_drain = 30
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energy_drain = 3 KILO JOULES
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projectile = /obj/projectile/beam/laser
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fire_sound = 'sound/items/weapons/laser.ogg'
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harmful = TRUE
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@@ -107,7 +107,7 @@
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name = "\improper CH-DS \"Peacemaker\" disabler"
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desc = "A weapon for combat exosuits. Shoots a bunch of weak disabler beams."
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icon_state = "mecha_disabler"
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energy_drain = 100
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energy_drain = 10 KILO JOULES
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projectile = /obj/projectile/beam/disabler/weak
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variance = 25
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projectiles_per_shot = 5
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@@ -119,7 +119,7 @@
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name = "\improper CH-LC \"Solaris\" laser cannon"
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desc = "A weapon for combat exosuits. Shoots heavy lasers."
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icon_state = "mecha_laser"
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energy_drain = 60
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energy_drain = 6 KILO JOULES
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projectile = /obj/projectile/beam/laser/heavylaser
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fire_sound = 'sound/items/weapons/lasercannonfire.ogg'
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@@ -128,7 +128,7 @@
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name = "\improper MKIV ion heavy cannon"
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desc = "A weapon for combat exosuits. Shoots technology-disabling ion beams. Don't catch yourself in the blast!"
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icon_state = "mecha_ion"
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energy_drain = 120
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energy_drain = 1.2 KILO JOULES
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projectile = /obj/projectile/ion
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fire_sound = 'sound/items/weapons/laser.ogg'
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@@ -137,7 +137,7 @@
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name = "\improper MKI Tesla Cannon"
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desc = "A weapon for combat exosuits. Fires bolts of electricity similar to the experimental tesla engine."
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icon_state = "mecha_ion"
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energy_drain = 500
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energy_drain = 5 KILO JOULES
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projectile = /obj/projectile/energy/tesla/cannon
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fire_sound = 'sound/effects/magic/lightningbolt.ogg'
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harmful = TRUE
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@@ -147,7 +147,7 @@
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name = "eZ-13 MK2 heavy pulse rifle"
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desc = "A weapon for combat exosuits. Shoots powerful destructive blasts capable of demolishing obstacles."
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icon_state = "mecha_pulse"
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energy_drain = 120
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energy_drain = 1.2 KILO JOULES
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projectile = /obj/projectile/beam/pulse/heavy
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fire_sound = 'sound/items/weapons/marauder.ogg'
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harmful = TRUE
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@@ -160,7 +160,7 @@
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inhand_icon_state = "plasmacutter"
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lefthand_file = 'icons/mob/inhands/weapons/guns_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/guns_righthand.dmi'
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energy_drain = 30
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energy_drain = 0.3 KILO JOULES
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projectile = /obj/projectile/plasma/adv/mech
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fire_sound = 'sound/items/weapons/plasma_cutter.ogg'
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harmful = TRUE
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@@ -173,7 +173,7 @@
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name = "\improper Prototype -I 'Thermal Cannon'"
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desc = "A special prototype of a heavy thermal weapon designed for use on exosuits. This one is debug-chambered."
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icon_state = "mecha_laser"
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energy_drain = 50
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energy_drain = 5 KILO JOULES
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projectile = /obj/item/ammo_casing/energy/nanite
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fire_sound = 'sound/items/weapons/thermalpistol.ogg'
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harmful = TRUE
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@@ -230,7 +230,7 @@
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name = "Exosuit Proto-kinetic Accelerator"
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desc = "An exosuit-mounted mining tool that does increased damage in low pressure. Drawing from an onboard power source allows it to project further than the handheld version."
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icon_state = "mecha_kineticgun"
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energy_drain = 30
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energy_drain = 0.3 KILO JOULES
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projectile = /obj/projectile/kinetic/mech
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equip_cooldown = 1.6 SECONDS
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fire_sound = 'sound/items/weapons/kinetic_accel.ogg'
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@@ -241,7 +241,7 @@
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name = "\improper PBT \"Pacifier\" mounted taser"
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desc = "A weapon for combat exosuits. Shoots non-lethal stunning electrodes."
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icon_state = "mecha_taser"
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energy_drain = 20
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energy_drain = 2 KILO JOULES
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equip_cooldown = 8
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projectile = /obj/projectile/energy/electrode
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fire_sound = 'sound/items/weapons/taser.ogg'
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@@ -252,7 +252,7 @@
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name = "\improper HoNkER BlAsT 5000"
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desc = "Equipment for clown exosuits. Spreads fun and joy to everyone around. Honk!"
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icon_state = "mecha_honker"
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energy_drain = 200
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energy_drain = 2 KILO JOULES
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equip_cooldown = 150
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projectiles_per_shot = 0
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range = MECHA_MELEE|MECHA_RANGED
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