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Automatic changelog compile [ci skip]
This commit is contained in:
@@ -1,17 +0,0 @@
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author: "EnterTheJake"
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delete-after: True
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changes:
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- rscadd: "All Heretic paths now start with a gradually evolving passive ability."
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- balance: "the entire heretic tree has been rebalanced."
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- balance: "the grasp and mark upgrade are now granted upon selecting the path"
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- rscadd: "All Heretic paths now have a unique robe."
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- balance: "Heretic ability to blade break is now disabled after X amount of knowledge has been acquired (and so is the limit on blades) or the 2nd passive level is unlocked."
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- balance: "it's no longer possible to cross-path into different heretic paths."
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- balance: "Every main knowledge spell will now grant to the heretic the option to select a side knowledge from a draft of 3, this is a free point."
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- balance: "Heretic ascension will now call the shuttle with no possibility of recall."
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- rscadd: "A new tab has been added in the heretic UI, the knowledge shop."
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- rscadd: "Heretics will now gain temporary X-ray vision when near an untapped essence."
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- balance: "Codex cicatrix no longer requires a special pen."
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- balance: "Ritual of knowledge requires less items to complete now."
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- balance: "the minimum number of required sacrifices to unlock ascension has been upped to 4, and the minimum bumped down to 5."
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- image: "loads of new sprites have been added."
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@@ -1,8 +0,0 @@
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author: "Ghommie"
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delete-after: True
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changes:
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- refactor: "Refactored flash and flashers. Report any issue about it"
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- balance: "Flashes now affect basic mobs as well. Yes, this extends to the hypno-flash. Yes, this includes converting them as a headrev / blood bro"
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- balance: "Flashers now actually use the flashes that they're installed with, and the portable version is also triggered by nearby basic mobs and cyborgs passing through."
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- balance: "Elite mobs cannot be converted while they're busy battling their challenger."
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- balance: "Mobs that have been given sentience potions to are unconvertable. They answer to their master (the one that gave them the potion in the first place) anyway."
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@@ -1,4 +0,0 @@
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author: "grungussuss"
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delete-after: True
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changes:
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- qol: "item offers now persist when pulling"
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@@ -1,4 +0,0 @@
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author: "Yobrocharlie"
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delete-after: True
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changes:
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- balance: "restored the weak claymore to its former glory"
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@@ -1,4 +0,0 @@
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author: "FalloutFalcon"
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delete-after: True
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changes:
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- admin: "abstract types dont show up in admin selection menu for station traits"
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@@ -1,7 +0,0 @@
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author: "SmArtKar"
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delete-after: True
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changes:
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- bugfix: "Fixed ore bags being able to reject any ores despite having ample space"
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- bugfix: "Pulling a stack behind you and getting it topped up by lying items will no longer spam pulls and lock out your inputs"
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- bugfix: "Picking up ores into an ore box via an ore bag will no longer play a jank animation"
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- qol: "Ore bags and MODule ore bags no longer pick up ores you've dropped from your hand until you walk over them again"
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@@ -488,3 +488,48 @@
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step, fixing an issue where you could construct unanchored and FUNCTIONAL computers
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- qol: as a side effect, you only need to wrench the PC down when construction is
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being finished
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2025-10-16:
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EnterTheJake:
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- rscadd: All Heretic paths now start with a gradually evolving passive ability.
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- balance: the entire heretic tree has been rebalanced.
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- balance: the grasp and mark upgrade are now granted upon selecting the path
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- rscadd: All Heretic paths now have a unique robe.
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- balance: Heretic ability to blade break is now disabled after X amount of knowledge
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has been acquired (and so is the limit on blades) or the 2nd passive level is
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unlocked.
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- balance: it's no longer possible to cross-path into different heretic paths.
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- balance: Every main knowledge spell will now grant to the heretic the option to
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select a side knowledge from a draft of 3, this is a free point.
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- balance: Heretic ascension will now call the shuttle with no possibility of recall.
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- rscadd: A new tab has been added in the heretic UI, the knowledge shop.
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- rscadd: Heretics will now gain temporary X-ray vision when near an untapped essence.
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- balance: Codex cicatrix no longer requires a special pen.
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- balance: Ritual of knowledge requires less items to complete now.
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- balance: the minimum number of required sacrifices to unlock ascension has been
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upped to 4, and the minimum bumped down to 5.
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- image: loads of new sprites have been added.
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FalloutFalcon:
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- admin: abstract types dont show up in admin selection menu for station traits
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Ghommie:
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- refactor: Refactored flash and flashers. Report any issue about it
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- balance: Flashes now affect basic mobs as well. Yes, this extends to the hypno-flash.
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Yes, this includes converting them as a headrev / blood bro
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- balance: Flashers now actually use the flashes that they're installed with, and
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the portable version is also triggered by nearby basic mobs and cyborgs passing
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through.
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- balance: Elite mobs cannot be converted while they're busy battling their challenger.
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- balance: Mobs that have been given sentience potions to are unconvertable. They
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answer to their master (the one that gave them the potion in the first place)
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anyway.
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SmArtKar:
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- bugfix: Fixed ore bags being able to reject any ores despite having ample space
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- bugfix: Pulling a stack behind you and getting it topped up by lying items will
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no longer spam pulls and lock out your inputs
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- bugfix: Picking up ores into an ore box via an ore bag will no longer play a jank
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animation
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- qol: Ore bags and MODule ore bags no longer pick up ores you've dropped from your
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hand until you walk over them again
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Yobrocharlie:
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- balance: restored the weak claymore to its former glory
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grungussuss:
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- qol: item offers now persist when pulling
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