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Moving shit around and APC repair bugfix (#20912)
* Moving shit around so turfs aren't defined in code/modules/mining . Fixes APC's integrity not being reset to max when a broken APC is repaired. * derp * More turf and turf procs moved. * fixing merge conflicts again.
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@@ -1,19 +0,0 @@
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/turf/closed/mineral/random/labormineral
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mineralSpawnChanceList = list(
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/turf/closed/mineral/iron = 100, /turf/closed/mineral/uranium = 1, /turf/closed/mineral/diamond = 1,
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/turf/closed/mineral/gold = 1, /turf/closed/mineral/silver = 1, /turf/closed/mineral/plasma = 1)
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icon_state = "rock_labor"
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/turf/closed/mineral/random/labormineral/New()
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icon_state = "rock"
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..()
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/turf/closed/mineral/random/labormineral/volcanic
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environment_type = "basalt"
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turf_type = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
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baseturf = /turf/open/floor/plating/lava/smooth/lava_land_surface
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initial_gas_mix = "o2=14;n2=23;TEMP=300"
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defer_change = 1
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mineralSpawnChanceList = list(
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/turf/closed/mineral/iron/volcanic = 100, /turf/closed/mineral/uranium/volcanic = 1, /turf/closed/mineral/diamond/volcanic = 1,
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/turf/closed/mineral/gold/volcanic = 1, /turf/closed/mineral/silver/volcanic = 1, /turf/closed/mineral/plasma/volcanic = 1)
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