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Moving shit around and APC repair bugfix (#20912)
* Moving shit around so turfs aren't defined in code/modules/mining . Fixes APC's integrity not being reset to max when a broken APC is repaired. * derp * More turf and turf procs moved. * fixing merge conflicts again.
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@@ -287,41 +287,11 @@
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PoolOrNew(/obj/effect/particle_effect/smoke, get_turf(src))
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qdel(src)
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//Pod turfs and objects
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//Floors
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/turf/open/floor/pod
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name = "pod floor"
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icon_state = "podfloor"
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icon_regular_floor = "podfloor"
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floor_tile = /obj/item/stack/tile/pod
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/turf/open/floor/pod/light
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icon_state = "podfloor_light"
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icon_regular_floor = "podfloor_light"
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floor_tile = /obj/item/stack/tile/pod/light
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/turf/open/floor/pod/dark
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icon_state = "podfloor_dark"
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icon_regular_floor = "podfloor_dark"
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floor_tile = /obj/item/stack/tile/pod/dark
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//Walls
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/turf/closed/wall/shuttle/survival
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name = "pod wall"
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desc = "An easily-compressable wall used for temporary shelter."
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icon = 'icons/turf/walls/survival_pod_walls.dmi'
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icon_state = "smooth"
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smooth = SMOOTH_MORE|SMOOTH_DIAGONAL
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canSmoothWith = list(/turf/closed/wall/shuttle/survival, /obj/machinery/door/airlock/survival_pod, /obj/structure/window/shuttle/survival_pod, /obj/structure/shuttle/engine)
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/turf/closed/wall/shuttle/survival/nodiagonal
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smooth = SMOOTH_MORE
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/turf/closed/wall/shuttle/survival/pod
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canSmoothWith = list(/turf/closed/wall/shuttle/survival, /obj/machinery/door/airlock, /obj/structure/window/fulltile, /obj/structure/window/reinforced/fulltile, /obj/structure/window/reinforced/tinted/fulltile, /obj/structure/window/shuttle, /obj/structure/shuttle/engine)
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//Window
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/obj/structure/window/shuttle/survival_pod
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name = "pod window"
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