Medieval Sim holograms won't spawn with an unusable laser rifle (#73422)

## About The Pull Request

In #72960 the CTF outfits were updated to move all weapons to the left
hand instead of the right.
The medieval sim outfits are children of the CTF outfits (because it's
essentially a CTF map inside a shuttle) but were not also updated.
This meant that medieval sim spawns would be created with a bow/claymore
in one hand and a laser rifle in the other, rendering them unable to use
either as all of these items require a second free hand.

## Why It's Good For The Game

This is a fun shuttle and it's a shame when it stops working.

## Changelog

🆑
fix: Medieval Sim holograms no longer spawn holding unusable laser
rifles which also block using their old timey weaponry.
/🆑
This commit is contained in:
Jacquerel
2023-02-15 16:39:41 +01:00
committed by GitHub
parent 481824cf8c
commit 6dabf2ff7e
@@ -7,7 +7,7 @@
suit = /obj/item/clothing/suit/armor/riot/knight/red
gloves = /obj/item/clothing/gloves/plate/red
head = /obj/item/clothing/head/helmet/knight/red
r_hand = /obj/item/claymore
l_hand = /obj/item/claymore
ears = null
id = null
@@ -28,7 +28,7 @@
belt = /obj/item/storage/bag/quiver
suit = /obj/item/clothing/suit/armor/vest/cuirass
r_hand = /obj/item/gun/ballistic/bow
l_hand = /obj/item/gun/ballistic/bow
class_description = "Ranged class. Armed with a bow and arrows."