Updates the sprites for bullets (inflight), adds pellet sprites, redoes the thermal projectile sprites (#67856)

imageadd: Improves the sprites for bullets, thermal projectiles, and introduces pellet sprites.
This commit is contained in:
necromanceranne
2022-07-01 13:17:27 +10:00
committed by GitHub
parent 4d04679994
commit 7096580260
2 changed files with 6 additions and 0 deletions
@@ -1,5 +1,6 @@
/obj/projectile/bullet/shotgun_slug
name = "12g shotgun slug"
icon_state = "pellet"
damage = 50
sharpness = SHARP_POINTY
wound_bonus = 0
@@ -16,6 +17,7 @@
/obj/projectile/bullet/shotgun_beanbag
name = "beanbag slug"
icon_state = "pellet"
damage = 10
stamina = 55
wound_bonus = 20
@@ -24,6 +26,7 @@
/obj/projectile/bullet/incendiary/shotgun
name = "incendiary slug"
icon_state = "pellet"
damage = 20
/obj/projectile/bullet/incendiary/shotgun/no_trail
@@ -68,6 +71,7 @@
/obj/projectile/bullet/shotgun_frag12
name ="frag12 slug"
icon_state = "pellet"
damage = 15
paralyze = 10
@@ -77,6 +81,7 @@
return BULLET_ACT_HIT
/obj/projectile/bullet/pellet
icon_state = "pellet"
var/tile_dropoff = 0.45
var/tile_dropoff_s = 0.25
@@ -141,4 +146,5 @@
// Mech Scattershot
/obj/projectile/bullet/scattershot
icon_state = "pellet"
damage = 24
Binary file not shown.

Before

Width:  |  Height:  |  Size: 129 KiB

After

Width:  |  Height:  |  Size: 129 KiB