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Updates the sprites for bullets (inflight), adds pellet sprites, redoes the thermal projectile sprites (#67856)
imageadd: Improves the sprites for bullets, thermal projectiles, and introduces pellet sprites.
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@@ -1,5 +1,6 @@
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/obj/projectile/bullet/shotgun_slug
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name = "12g shotgun slug"
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icon_state = "pellet"
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damage = 50
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sharpness = SHARP_POINTY
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wound_bonus = 0
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@@ -16,6 +17,7 @@
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/obj/projectile/bullet/shotgun_beanbag
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name = "beanbag slug"
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icon_state = "pellet"
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damage = 10
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stamina = 55
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wound_bonus = 20
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@@ -24,6 +26,7 @@
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/obj/projectile/bullet/incendiary/shotgun
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name = "incendiary slug"
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icon_state = "pellet"
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damage = 20
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/obj/projectile/bullet/incendiary/shotgun/no_trail
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@@ -68,6 +71,7 @@
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/obj/projectile/bullet/shotgun_frag12
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name ="frag12 slug"
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icon_state = "pellet"
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damage = 15
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paralyze = 10
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@@ -77,6 +81,7 @@
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return BULLET_ACT_HIT
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/obj/projectile/bullet/pellet
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icon_state = "pellet"
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var/tile_dropoff = 0.45
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var/tile_dropoff_s = 0.25
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@@ -141,4 +146,5 @@
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// Mech Scattershot
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/obj/projectile/bullet/scattershot
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icon_state = "pellet"
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damage = 24
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