More Carpets & Tables (#46850)
Ports carpets from TauCetiStation Original PR: TauCetiStation/TauCetiClassic#2989 Adds tables to match the carpets Carpets Good. Tables Good. Changelog cl imageadd: 8 new carpets and fancy tables add: exotic carpet crate /cl
@@ -25,6 +25,7 @@ GLOBAL_LIST_INIT(glass_recipes, list ( \
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merge_type = /obj/item/stack/sheet/glass
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grind_results = list(/datum/reagent/silicon = 20)
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point_value = 1
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||||
tableVariant = /obj/structure/table/glass
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||||
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||||
/obj/item/stack/sheet/glass/suicide_act(mob/living/carbon/user)
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user.visible_message("<span class='suicide'>[user] begins to slice [user.p_their()] neck with \the [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
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@@ -231,6 +231,7 @@ GLOBAL_LIST_INIT(gold_recipes, list ( \
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grind_results = list(/datum/reagent/silver = 20)
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point_value = 20
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||||
merge_type = /obj/item/stack/sheet/mineral/silver
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tableVariant = /obj/structure/table/optable
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GLOBAL_LIST_INIT(silver_recipes, list ( \
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new/datum/stack_recipe("silver door", /obj/structure/mineral_door/silver, 10, one_per_turf = 1, on_floor = 1), \
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@@ -106,6 +106,7 @@ GLOBAL_LIST_INIT(metal_recipes, list ( \
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merge_type = /obj/item/stack/sheet/metal
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grind_results = list(/datum/reagent/iron = 20)
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point_value = 2
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||||
tableVariant = /obj/structure/table
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/obj/item/stack/sheet/metal/ratvar_act()
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new /obj/item/stack/tile/brass(loc, amount)
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@@ -168,6 +169,7 @@ GLOBAL_LIST_INIT(plasteel_recipes, list ( \
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merge_type = /obj/item/stack/sheet/plasteel
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||||
grind_results = list(/datum/reagent/iron = 20, /datum/reagent/toxin/plasma = 20)
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||||
point_value = 23
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||||
tableVariant = /obj/structure/table/reinforced
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||||
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||||
/obj/item/stack/sheet/plasteel/Initialize(mapload, new_amount, merge = TRUE)
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recipes = GLOB.plasteel_recipes
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@@ -593,6 +595,7 @@ GLOBAL_LIST_INIT(bronze_recipes, list ( \
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novariants = FALSE
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grind_results = list(/datum/reagent/iron = 5, /datum/reagent/copper = 3) //we have no "tin" reagent so this is the closest thing
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merge_type = /obj/item/stack/tile/bronze
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tableVariant = /obj/structure/table/bronze
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/obj/item/stack/tile/bronze/attack_self(mob/living/user)
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if(is_servant_of_ratvar(user)) //still lets them build with it, just gives a message
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@@ -22,6 +22,7 @@
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var/full_w_class = WEIGHT_CLASS_NORMAL //The weight class the stack should have at amount > 2/3rds max_amount
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var/novariants = TRUE //Determines whether the item should update it's sprites based on amount.
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//NOTE: When adding grind_results, the amounts should be for an INDIVIDUAL ITEM - these amounts will be multiplied by the stack size in on_grind()
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var/obj/structure/table/tableVariant // we tables now (stores table variant to be built from this stack)
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/obj/item/stack/on_grind()
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for(var/i in 1 to grind_results.len) //This should only call if it's ground, so no need to check if grind_results exists
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@@ -105,19 +105,103 @@
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item_state = "tile-carpet"
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turf_type = /turf/open/floor/carpet
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resistance_flags = FLAMMABLE
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/obj/item/stack/tile/carpet/fifty
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amount = 50
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tableVariant = /obj/structure/table/wood/fancy
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/obj/item/stack/tile/carpet/black
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name = "black carpet"
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icon_state = "tile-carpet-black"
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||||
item_state = "tile-carpet-black"
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turf_type = /turf/open/floor/carpet/black
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||||
tableVariant = /obj/structure/table/wood/fancy/black
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||||
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/obj/item/stack/tile/carpet/blue
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||||
name = "blue carpet"
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||||
icon_state = "tile-carpet-blue"
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||||
item_state = "tile-carpet-blue"
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||||
turf_type = /turf/open/floor/carpet/blue
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||||
tableVariant = /obj/structure/table/wood/fancy/blue
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||||
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||||
/obj/item/stack/tile/carpet/cyan
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||||
name = "cyan carpet"
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||||
icon_state = "tile-carpet-cyan"
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||||
item_state = "tile-carpet-cyan"
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||||
turf_type = /turf/open/floor/carpet/cyan
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||||
tableVariant = /obj/structure/table/wood/fancy/cyan
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||||
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/obj/item/stack/tile/carpet/green
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name = "green carpet"
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||||
icon_state = "tile-carpet-green"
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||||
item_state = "tile-carpet-green"
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||||
turf_type = /turf/open/floor/carpet/green
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||||
tableVariant = /obj/structure/table/wood/fancy/green
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||||
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||||
/obj/item/stack/tile/carpet/orange
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||||
name = "orange carpet"
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||||
icon_state = "tile-carpet-orange"
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||||
item_state = "tile-carpet-orange"
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||||
turf_type = /turf/open/floor/carpet/orange
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||||
tableVariant = /obj/structure/table/wood/fancy/orange
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||||
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||||
/obj/item/stack/tile/carpet/purple
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||||
name = "purple carpet"
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||||
icon_state = "tile-carpet-purple"
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||||
item_state = "tile-carpet-purple"
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||||
turf_type = /turf/open/floor/carpet/purple
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||||
tableVariant = /obj/structure/table/wood/fancy/purple
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||||
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||||
/obj/item/stack/tile/carpet/red
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||||
name = "red carpet"
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||||
icon_state = "tile-carpet-red"
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||||
item_state = "tile-carpet-red"
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||||
turf_type = /turf/open/floor/carpet/red
|
||||
tableVariant = /obj/structure/table/wood/fancy/red
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||||
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||||
/obj/item/stack/tile/carpet/royalblack
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||||
name = "royal black carpet"
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||||
icon_state = "tile-carpet-royalblack"
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||||
item_state = "tile-carpet-royalblack"
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||||
turf_type = /turf/open/floor/carpet/royalblack
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||||
tableVariant = /obj/structure/table/wood/fancy/royalblack
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||||
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||||
/obj/item/stack/tile/carpet/royalblue
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||||
name = "royal blue carpet"
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||||
icon_state = "tile-carpet-royalblue"
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||||
item_state = "tile-carpet-royalblue"
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||||
turf_type = /turf/open/floor/carpet/royalblue
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||||
tableVariant = /obj/structure/table/wood/fancy/royalblue
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||||
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||||
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||||
/obj/item/stack/tile/carpet/fifty
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||||
amount = 50
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||||
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||||
/obj/item/stack/tile/carpet/black/fifty
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||||
amount = 50
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||||
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||||
/obj/item/stack/tile/carpet/blue/fifty
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||||
amount = 50
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||||
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||||
/obj/item/stack/tile/carpet/cyan/fifty
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||||
amount = 50
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||||
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||||
/obj/item/stack/tile/carpet/green/fifty
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||||
amount = 50
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||||
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||||
/obj/item/stack/tile/carpet/orange/fifty
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||||
amount = 50
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||||
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||||
/obj/item/stack/tile/carpet/purple/fifty
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||||
amount = 50
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||||
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||||
/obj/item/stack/tile/carpet/red/fifty
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||||
amount = 50
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||||
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||||
/obj/item/stack/tile/carpet/royalblack/fifty
|
||||
amount = 50
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||||
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||||
/obj/item/stack/tile/carpet/royalblue/fifty
|
||||
amount = 50
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||||
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||||
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||||
/obj/item/stack/tile/fakespace
|
||||
name = "astral carpet"
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||||
singular_name = "astral carpet"
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||||
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@@ -28,62 +28,16 @@
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||||
if(I.use_tool(src, user, 30))
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||||
playsound(src.loc, 'sound/items/deconstruct.ogg', 50, TRUE)
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||||
deconstruct(TRUE)
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||||
else if(istype(I, /obj/item/stack/sheet/plasteel))
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||||
var/obj/item/stack/sheet/plasteel/P = I
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||||
if(P.get_amount() < 1)
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||||
to_chat(user, "<span class='warning'>You need one plasteel sheet to do this!</span>")
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||||
return
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||||
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||||
var/obj/item/stack/material = I
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||||
if (istype(I, /obj/item/stack) && material?.tableVariant)
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||||
if(material.get_amount() < 1)
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||||
to_chat(user, "<span class='warning'>You need one [material.name] sheet to do this!</span>")
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return
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to_chat(user, "<span class='notice'>You start adding [P] to [src]...</span>")
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if(do_after(user, 50, target = src) && P.use(1))
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make_new_table(/obj/structure/table/reinforced)
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else if(istype(I, /obj/item/stack/sheet/metal))
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||||
var/obj/item/stack/sheet/metal/M = I
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||||
if(M.get_amount() < 1)
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||||
to_chat(user, "<span class='warning'>You need one metal sheet to do this!</span>")
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||||
return
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to_chat(user, "<span class='notice'>You start adding [M] to [src]...</span>")
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||||
if(do_after(user, 20, target = src) && M.use(1))
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||||
make_new_table(/obj/structure/table)
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else if(istype(I, /obj/item/stack/sheet/glass))
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||||
var/obj/item/stack/sheet/glass/G = I
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||||
if(G.get_amount() < 1)
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||||
to_chat(user, "<span class='warning'>You need one glass sheet to do this!</span>")
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||||
return
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||||
to_chat(user, "<span class='notice'>You start adding [G] to [src]...</span>")
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||||
if(do_after(user, 20, target = src) && G.use(1))
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||||
make_new_table(/obj/structure/table/glass)
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||||
else if(istype(I, /obj/item/stack/sheet/mineral/silver))
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||||
var/obj/item/stack/sheet/mineral/silver/S = I
|
||||
if(S.get_amount() < 1)
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||||
to_chat(user, "<span class='warning'>You need one silver sheet to do this!</span>")
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||||
return
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||||
to_chat(user, "<span class='notice'>You start adding [S] to [src]...</span>")
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||||
if(do_after(user, 20, target = src) && S.use(1))
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||||
make_new_table(/obj/structure/table/optable)
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||||
else if(istype(I, /obj/item/stack/tile/carpet/black))
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||||
var/obj/item/stack/tile/carpet/black/C = I
|
||||
if(C.get_amount() < 1)
|
||||
to_chat(user, "<span class='warning'>You need one black carpet sheet to do this!</span>")
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||||
return
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||||
to_chat(user, "<span class='notice'>You start adding [C] to [src]...</span>")
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||||
if(do_after(user, 20, target = src) && C.use(1))
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||||
make_new_table(/obj/structure/table/wood/fancy/black)
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||||
else if(istype(I, /obj/item/stack/tile/carpet))
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||||
var/obj/item/stack/tile/carpet/C = I
|
||||
if(C.get_amount() < 1)
|
||||
to_chat(user, "<span class='warning'>You need one carpet sheet to do this!</span>")
|
||||
return
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||||
to_chat(user, "<span class='notice'>You start adding [C] to [src]...</span>")
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||||
if(do_after(user, 20, target = src) && C.use(1))
|
||||
make_new_table(/obj/structure/table/wood/fancy)
|
||||
else if(istype(I, /obj/item/stack/tile/bronze))
|
||||
var/obj/item/stack/tile/bronze/B = I
|
||||
if(B.get_amount() < 1)
|
||||
to_chat(user, "<span class='warning'>You need one bronze sheet to do this!</span>")
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You start adding [B] to [src]...</span>")
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||||
if(do_after(user, 20, target = src) && B.use(1))
|
||||
make_new_table(/obj/structure/table/bronze)
|
||||
to_chat(user, "<span class='notice'>You start adding [material] to [src]...</span>")
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||||
if(do_after(user, 20, target = src) && material.use(1))
|
||||
make_new_table(material.tableVariant)
|
||||
else
|
||||
return ..()
|
||||
|
||||
@@ -119,23 +73,21 @@
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
/obj/structure/table_frame/wood/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/stack/sheet/mineral/wood))
|
||||
var/obj/item/stack/sheet/mineral/wood/W = I
|
||||
if(W.get_amount() < 1)
|
||||
to_chat(user, "<span class='warning'>You need one wood sheet to do this!</span>")
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You start adding [W] to [src]...</span>")
|
||||
if(do_after(user, 20, target = src) && W.use(1))
|
||||
make_new_table(/obj/structure/table/wood)
|
||||
return
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||||
else if(istype(I, /obj/item/stack/tile/carpet))
|
||||
var/obj/item/stack/tile/carpet/C = I
|
||||
if(C.get_amount() < 1)
|
||||
to_chat(user, "<span class='warning'>You need one carpet sheet to do this!</span>")
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You start adding [C] to [src]...</span>")
|
||||
if(do_after(user, 20, target = src) && C.use(1))
|
||||
make_new_table(/obj/structure/table/wood/poker)
|
||||
if (istype(I, /obj/item/stack))
|
||||
var/obj/item/stack/material = I
|
||||
var/toConstruct // stores the table variant
|
||||
if(istype(I, /obj/item/stack/sheet/mineral/wood))
|
||||
toConstruct = /obj/structure/table/wood
|
||||
else if(istype(I, /obj/item/stack/tile/carpet))
|
||||
toConstruct = /obj/structure/table/wood/poker
|
||||
|
||||
if (toConstruct)
|
||||
if(material.get_amount() < 1)
|
||||
to_chat(user, "<span class='warning'>You need one [material.name] sheet to do this!</span>")
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You start adding [material] to [src]...</span>")
|
||||
if(do_after(user, 20, target = src) && material.use(1))
|
||||
make_new_table(toConstruct)
|
||||
else
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -300,7 +300,16 @@
|
||||
frame = /obj/structure/table_frame
|
||||
framestack = /obj/item/stack/rods
|
||||
buildstack = /obj/item/stack/tile/carpet
|
||||
canSmoothWith = list(/obj/structure/table/wood/fancy, /obj/structure/table/wood/fancy/black)
|
||||
canSmoothWith = list(/obj/structure/table/wood/fancy,
|
||||
/obj/structure/table/wood/fancy/black,
|
||||
/obj/structure/table/wood/fancy/blue,
|
||||
/obj/structure/table/wood/fancy/cyan,
|
||||
/obj/structure/table/wood/fancy/green,
|
||||
/obj/structure/table/wood/fancy/orange,
|
||||
/obj/structure/table/wood/fancy/purple,
|
||||
/obj/structure/table/wood/fancy/red,
|
||||
/obj/structure/table/wood/fancy/royalblack,
|
||||
/obj/structure/table/wood/fancy/royalblue)
|
||||
var/smooth_icon = 'icons/obj/smooth_structures/fancy_table.dmi' // see Initialize()
|
||||
|
||||
/obj/structure/table/wood/fancy/Initialize()
|
||||
@@ -316,6 +325,46 @@
|
||||
buildstack = /obj/item/stack/tile/carpet/black
|
||||
smooth_icon = 'icons/obj/smooth_structures/fancy_table_black.dmi'
|
||||
|
||||
/obj/structure/table/wood/fancy/blue
|
||||
icon_state = "fancy_table_blue"
|
||||
buildstack = /obj/item/stack/tile/carpet/blue
|
||||
smooth_icon = 'icons/obj/smooth_structures/fancy_table_blue.dmi'
|
||||
|
||||
/obj/structure/table/wood/fancy/cyan
|
||||
icon_state = "fancy_table_cyan"
|
||||
buildstack = /obj/item/stack/tile/carpet/cyan
|
||||
smooth_icon = 'icons/obj/smooth_structures/fancy_table_cyan.dmi'
|
||||
|
||||
/obj/structure/table/wood/fancy/green
|
||||
icon_state = "fancy_table_green"
|
||||
buildstack = /obj/item/stack/tile/carpet/green
|
||||
smooth_icon = 'icons/obj/smooth_structures/fancy_table_green.dmi'
|
||||
|
||||
/obj/structure/table/wood/fancy/orange
|
||||
icon_state = "fancy_table_orange"
|
||||
buildstack = /obj/item/stack/tile/carpet/orange
|
||||
smooth_icon = 'icons/obj/smooth_structures/fancy_table_orange.dmi'
|
||||
|
||||
/obj/structure/table/wood/fancy/purple
|
||||
icon_state = "fancy_table_purple"
|
||||
buildstack = /obj/item/stack/tile/carpet/purple
|
||||
smooth_icon = 'icons/obj/smooth_structures/fancy_table_purple.dmi'
|
||||
|
||||
/obj/structure/table/wood/fancy/red
|
||||
icon_state = "fancy_table_red"
|
||||
buildstack = /obj/item/stack/tile/carpet/red
|
||||
smooth_icon = 'icons/obj/smooth_structures/fancy_table_red.dmi'
|
||||
|
||||
/obj/structure/table/wood/fancy/royalblack
|
||||
icon_state = "fancy_table_royalblack"
|
||||
buildstack = /obj/item/stack/tile/carpet/royalblack
|
||||
smooth_icon = 'icons/obj/smooth_structures/fancy_table_royalblack.dmi'
|
||||
|
||||
/obj/structure/table/wood/fancy/royalblue
|
||||
icon_state = "fancy_table_royalblue"
|
||||
buildstack = /obj/item/stack/tile/carpet/royalblue
|
||||
smooth_icon = 'icons/obj/smooth_structures/fancy_table_royalblue.dmi'
|
||||
|
||||
/*
|
||||
* Reinforced tables
|
||||
*/
|
||||
|
||||
@@ -201,6 +201,46 @@
|
||||
floor_tile = /obj/item/stack/tile/carpet/black
|
||||
canSmoothWith = list(/turf/open/floor/carpet/black)
|
||||
|
||||
/turf/open/floor/carpet/blue
|
||||
icon = 'icons/turf/floors/carpet_blue.dmi'
|
||||
floor_tile = /obj/item/stack/tile/carpet/blue
|
||||
canSmoothWith = list(/turf/open/floor/carpet/blue)
|
||||
|
||||
/turf/open/floor/carpet/cyan
|
||||
icon = 'icons/turf/floors/carpet_cyan.dmi'
|
||||
floor_tile = /obj/item/stack/tile/carpet/cyan
|
||||
canSmoothWith = list(/turf/open/floor/carpet/cyan)
|
||||
|
||||
/turf/open/floor/carpet/green
|
||||
icon = 'icons/turf/floors/carpet_green.dmi'
|
||||
floor_tile = /obj/item/stack/tile/carpet/green
|
||||
canSmoothWith = list(/turf/open/floor/carpet/green)
|
||||
|
||||
/turf/open/floor/carpet/orange
|
||||
icon = 'icons/turf/floors/carpet_orange.dmi'
|
||||
floor_tile = /obj/item/stack/tile/carpet/orange
|
||||
canSmoothWith = list(/turf/open/floor/carpet/orange)
|
||||
|
||||
/turf/open/floor/carpet/purple
|
||||
icon = 'icons/turf/floors/carpet_purple.dmi'
|
||||
floor_tile = /obj/item/stack/tile/carpet/purple
|
||||
canSmoothWith = list(/turf/open/floor/carpet/purple)
|
||||
|
||||
/turf/open/floor/carpet/red
|
||||
icon = 'icons/turf/floors/carpet_red.dmi'
|
||||
floor_tile = /obj/item/stack/tile/carpet/red
|
||||
canSmoothWith = list(/turf/open/floor/carpet/red)
|
||||
|
||||
/turf/open/floor/carpet/royalblack
|
||||
icon = 'icons/turf/floors/carpet_royalblack.dmi'
|
||||
floor_tile = /obj/item/stack/tile/carpet/royalblack
|
||||
canSmoothWith = list(/turf/open/floor/carpet/royalblack)
|
||||
|
||||
/turf/open/floor/carpet/royalblue
|
||||
icon = 'icons/turf/floors/carpet_royalblue.dmi'
|
||||
floor_tile = /obj/item/stack/tile/carpet/royalblue
|
||||
canSmoothWith = list(/turf/open/floor/carpet/royalblue)
|
||||
|
||||
|
||||
/turf/open/floor/carpet/narsie_act(force, ignore_mobs, probability = 20)
|
||||
. = (prob(probability) || force)
|
||||
|
||||
@@ -1507,6 +1507,28 @@
|
||||
/obj/item/stack/tile/carpet/black/fifty)
|
||||
crate_name = "premium carpet crate"
|
||||
|
||||
/datum/supply_pack/service/carpet_exotic
|
||||
name = "Exotic Carpet Crate"
|
||||
desc = "Exotic carpets straight from Space Russia, for all your decorating needs. Contains 100 tiles each of 8 different flooring patterns."
|
||||
cost = 4000
|
||||
contains = list(/obj/item/stack/tile/carpet/blue/fifty,
|
||||
/obj/item/stack/tile/carpet/blue/fifty,
|
||||
/obj/item/stack/tile/carpet/cyan/fifty,
|
||||
/obj/item/stack/tile/carpet/cyan/fifty,
|
||||
/obj/item/stack/tile/carpet/green/fifty,
|
||||
/obj/item/stack/tile/carpet/green/fifty,
|
||||
/obj/item/stack/tile/carpet/orange/fifty,
|
||||
/obj/item/stack/tile/carpet/orange/fifty,
|
||||
/obj/item/stack/tile/carpet/purple/fifty,
|
||||
/obj/item/stack/tile/carpet/purple/fifty,
|
||||
/obj/item/stack/tile/carpet/red/fifty,
|
||||
/obj/item/stack/tile/carpet/red/fifty,
|
||||
/obj/item/stack/tile/carpet/royalblue/fifty,
|
||||
/obj/item/stack/tile/carpet/royalblue/fifty,
|
||||
/obj/item/stack/tile/carpet/royalblack/fifty,
|
||||
/obj/item/stack/tile/carpet/royalblack/fifty)
|
||||
crate_name = "exotic carpet crate"
|
||||
|
||||
/datum/supply_pack/service/lightbulbs
|
||||
name = "Replacement Lights"
|
||||
desc = "May the light of Aether shine upon this station! Or at least, the light of forty two light tubes and twenty one light bulbs."
|
||||
|
||||
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Before Width: | Height: | Size: 156 KiB After Width: | Height: | Size: 162 KiB |
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Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 15 KiB |
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After Width: | Height: | Size: 8.0 KiB |
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After Width: | Height: | Size: 3.4 KiB |