no wait that's dumb

This commit is contained in:
Maarten van den Berg
2015-08-30 18:55:58 +02:00
parent 35e09dab2a
commit 71cb5627c3
2 changed files with 2 additions and 3 deletions
+1 -1
View File
@@ -62,7 +62,7 @@ var/list/freqtospan = list(
/atom/movable/proc/compose_job(atom/movable/speaker, message_langs, raw_message, radio_freq)
return ""
/atom/movable/proc/say_quote(input, list/spans)
/atom/movable/proc/say_quote(input, list/spans=list())
if(!input)
return "says, \"...\"" //not the best solution, but it will stop a large number of runtimes. The cause is somewhere in the Tcomms code
var/ending = copytext(input, length(input))
+1 -2
View File
@@ -39,8 +39,7 @@
if(name != real_name)
alt_name = " (died as [real_name])"
var/spans = list()
message = src.say_quote(message, spans)
message = src.say_quote(message)
var/rendered = "<span class='game deadsay'><span class='prefix'>DEAD:</span> <span class='name'>[name]</span>[alt_name] <span class='message'>[message]</span></span>"
for(var/mob/M in player_list)