Merge pull request #11073 from RemieRichards/WireModernisation

RnD Machines + Pizza bombs now use Wire datums
This commit is contained in:
Cheridan
2015-08-12 22:23:18 -05:00
6 changed files with 171 additions and 123 deletions
+46
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@@ -0,0 +1,46 @@
/datum/wires/pizza_bomb
random = 1
holder_type = /obj/item/device/pizza_bomb
wire_count = 4
var/const/PIZZA_WIRE_DISARM = 1 // No boom
/datum/wires/pizza_bomb/UpdatePulsed(index)
var/obj/item/device/pizza_bomb/P = holder
switch(index)
if(PIZZA_WIRE_DISARM)
var/was_primed = P.primed
P.disarm()
if(was_primed)
spawn(100) //Rearm after a short time
if(P)
P.arm()
else
if(!P.disarmed)
message_admins("a pizza bomb at <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[P.loc.x];Y=[P.loc.y];Z=[P.loc.z]'>(JMP)</a> armed by [key_name_admin(P.armer)] has exploded via wire pulsing.")
log_game("a pizza bomb ([P.loc.x],[P.loc.y],[P.loc.z]) armed by [key_name(P.armer)] has exploded via wire pulsing.")
P.go_boom()
/datum/wires/pizza_bomb/UpdateCut(index,mended)
var/obj/item/device/pizza_bomb/P = holder
switch(index)
if(PIZZA_WIRE_DISARM)
if(mended)
P.disarmed = 0
else
P.disarm()
else
if(!mended && !P.disarmed)
message_admins("a pizza bomb at <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[P.loc.x];Y=[P.loc.y];Z=[P.loc.z]'>(JMP)</a> armed by [key_name_admin(P.armer)] has exploded via wire pulsing.")
log_game("a pizza bomb ([P.loc.x],[P.loc.y],[P.loc.z]) armed by [key_name(P.armer)] has exploded via wire pulsing.")
P.go_boom()
/datum/wires/pizza_bomb/GetInteractWindow()
. = ..()
var/obj/item/device/pizza_bomb/P = holder
. += text("<br>The red light is [P.primed ? "on" : "off"].<br>")
. += text("The green light is [P.disarmed ? "on": "off"].<br>")
+51
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@@ -0,0 +1,51 @@
/datum/wires/r_n_d
random = 1
holder_type = /obj/machinery/r_n_d
wire_count = 6
var/const/RD_WIRE_HACK = 1 // Hacks the r_n_d machine
var/const/RD_WIRE_SHOCK = 2 // Shocks the user, 50% chance
var/const/RD_WIRE_DISABLE = 4 // Disables the machine
/datum/wires/r_n_d/CanUse(mob/living/L)
var/obj/machinery/r_n_d/R = holder
if(R.panel_open)
return 1
return 0
/datum/wires/r_n_d/UpdatePulsed(index)
var/obj/machinery/r_n_d/R = holder
switch(index)
if(RD_WIRE_HACK)
R.hacked = !R.hacked
if(RD_WIRE_DISABLE)
R.disabled = !R.disabled
if(RD_WIRE_SHOCK)
var/Rshock = R.shocked
R.shocked = !R.shocked
spawn(100)
if(R)
R.shocked = Rshock
/datum/wires/r_n_d/UpdateCut(index,mended)
var/obj/machinery/r_n_d/R = holder
switch(index)
if(RD_WIRE_HACK)
R.hacked = !mended
if(RD_WIRE_DISABLE)
R.disabled = !mended
if(RD_WIRE_SHOCK)
R.shocked = !mended
/datum/wires/r_n_d/GetInteractWindow()
. = ..()
var/obj/machinery/r_n_d/R = holder
. += text("<br>The red light is [R.disabled ? "off" : "on"].<br>")
. += text("The green light is [R.shocked ? "off" : "on"].<br>")
. += text("The blue light is [R.hacked ? "off" : "on"].<br>")
+5
View File
@@ -206,6 +206,11 @@ var/const/POWER = 8
else
CRASH("[colour] is not a key in wires.")
/datum/wires/proc/GetColour(index)
for(var/colour in wires)
if(wires[colour] == index)
return colour
//
// Is Index/Colour Cut procs
//
+50 -43
View File
@@ -8,9 +8,8 @@
var/timer_set = 0
var/primed = 0
var/disarmed = 0
var/wires = list("orange", "green", "blue", "yellow", "aqua", "purple")
var/correct_wire
var/armer //Used for admin purposes
var/datum/wires/pizza_bomb/wires
/obj/item/device/pizza_bomb/suicide_act(mob/user)
user.visible_message("<span class='suicide'>[user] is opening [src]! It looks like \he's hungry and looking for pizza.</span>")
@@ -44,16 +43,10 @@
desc = "A box suited for pizzas."
return
if(!primed)
name = "pizza bomb"
desc = "OH GOD THAT'S NOT A PIZZA"
icon_state = "pizzabox_bomb"
audible_message("<span class='warning'>\icon[src] *beep* *beep*</span>")
user << "<span class='danger'>That's no pizza! That's a bomb!</span>"
message_admins("[key_name_admin(usr)]<A HREF='?_src_=holder;adminmoreinfo=\ref[usr]'>?</A> (<A HREF='?_src_=holder;adminplayerobservefollow=\ref[usr]'>FLW</A>) has triggered a pizza bomb armed by [key_name_admin(armer)] at <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[loc.x];Y=[loc.y];Z=[loc.z]'>(JMP)</a>.")
log_game("[key_name(usr)] has triggered a pizza bomb armed by [key_name(armer)] ([loc.x],[loc.y],[loc.z]).")
primed = 1
sleep(timer)
return go_boom()
arm()
/obj/item/device/pizza_bomb/burn() //Instead of burning to ashes, it will just explode
go_boom()
@@ -61,52 +54,66 @@
/obj/item/device/pizza_bomb/proc/go_boom()
if(disarmed)
visible_message("<span class='danger'>\icon[src] Sparks briefly jump out of the [correct_wire] wire on \the [src], but it's disarmed!")
visible_message("<span class='danger'>\icon[src] Sparks briefly jump out of \the [src], but it's disarmed!")
return
src.audible_message("\icon[src] <b>[src]</b> beeps, \"Enjoy the pizza!\"")
src.visible_message("<span class='userdanger'>\The [src] violently explodes!</span>")
explosion(src.loc,1,2,4,flame_range = 2) //Identical to a minibomb
qdel(src)
/obj/item/device/pizza_bomb/attack_hand(mob/user)
if(loc == user || primed)
wires.Interact(user)
else
..()
/obj/item/device/pizza_bomb/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/wirecutters) && primed)
user << "<span class='danger'>Oh God, what wire do you cut?!</span>"
var/chosen_wire = input(user, "OH GOD OH GOD", "WHAT WIRE?!") in wires
if(!user.canUseTopic(src))
return
playsound(src, 'sound/items/Wirecutter.ogg', 50, 1, 1)
user.visible_message("<span class='warning'>[user] cuts the [chosen_wire] wire!</span>", "<span class='danger'>You cut the [chosen_wire] wire!</span>")
sleep(5)
if(chosen_wire == correct_wire)
src.audible_message("\icon[src] \The [src] suddenly stops beeping and seems lifeless.")
user << "<span class='notice'>You did it!</span>"
icon_state = "pizzabox_bomb_[correct_wire]"
name = "pizza bomb"
desc = "A devious contraption, made of a small explosive payload hooked up to pressure-sensitive wires. It's disarmed."
disarmed = 1
primed = 0
if(istype(I, /obj/item/weapon/wirecutters))
if(disarmed)
if(!in_range(user, src))
user << "<span class='warning'>You can't see the box well enough to cut the wires out!</span>"
return
user.visible_message("<span class='notice'>[user] starts removing the payload and wires from \the [src].</span>", "<span class='notice'>You start removing the payload and wires from \the [src]...</span>")
if(do_after(user, 40, target = src))
playsound(src, 'sound/items/Wirecutter.ogg', 50, 1, 1)
user.unEquip(src)
user.visible_message("<span class='notice'>[user] removes the insides of \the [src]!</span>", "<span class='notice'>You remove the insides of \the [src].</span>")
var/obj/item/stack/cable_coil/C = new /obj/item/stack/cable_coil(src.loc)
C.amount = 3
new /obj/item/weapon/bombcore/miniature(src.loc)
new /obj/item/pizzabox(src.loc)
qdel(src)
return
else
user << "<span class='userdanger'>WRONG WIRE!</span>"
go_boom()
attack_hand(user)
return
if(istype(I, /obj/item/weapon/wirecutters) && disarmed)
if(!in_range(user, src))
user << "<span class='warning'>You can't see the box well enough to cut the wires out!</span>"
return
user.visible_message("<span class='notice'>[user] starts removing the payload and wires from \the [src].</span>", "<span class='notice'>You start removing the payload and wires from \the [src]...</span>")
if(do_after(user, 40, target = src))
playsound(src, 'sound/items/Wirecutter.ogg', 50, 1, 1)
user.unEquip(src)
user.visible_message("<span class='notice'>[user] removes the insides of \the [src]!</span>", "<span class='notice'>You remove the insides of \the [src].</span>")
var/obj/item/stack/cable_coil/C = new /obj/item/stack/cable_coil(src.loc)
C.amount = 3
new /obj/item/weapon/bombcore/miniature(src.loc)
new /obj/item/pizzabox(src.loc)
qdel(src)
if(istype(I, /obj/item/device/multitool))
attack_hand(user)
return
..()
/obj/item/device/pizza_bomb/New()
..()
correct_wire = pick(wires)
wires = new(src)
/obj/item/device/pizza_bomb/proc/disarm()
audible_message("\icon[src] \The [src] suddenly stops beeping and seems lifeless.")
icon_state = "pizzabox_bomb_[wires.GetColour(PIZZA_WIRE_DISARM)]"
name = "pizza bomb"
desc = "A devious contraption, made of a small explosive payload hooked up to pressure-sensitive wires. It's disarmed."
disarmed = 1
primed = 0
/obj/item/device/pizza_bomb/proc/arm()
name = "pizza bomb"
desc = "OH GOD THAT'S NOT A PIZZA"
icon_state = "pizzabox_bomb"
audible_message("<span class='warning'>\icon[src] *beep* *beep*</span>")
primed = 1
sleep(timer)
return go_boom()
+17 -80
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@@ -13,94 +13,31 @@
var/hacked = 0
var/disabled = 0
var/shocked = 0
var/list/wires = list()
var/hack_wire
var/disable_wire
var/shock_wire
var/obj/machinery/computer/rdconsole/linked_console
var/datum/wires/r_n_d/wires
/obj/machinery/r_n_d/New()
..()
wires["Red"] = 0
wires["Blue"] = 0
wires["Green"] = 0
wires["Yellow"] = 0
wires["Black"] = 0
wires["White"] = 0
var/list/w = list("Red","Blue","Green","Yellow","Black","White")
src.hack_wire = pick(w)
w -= src.hack_wire
src.shock_wire = pick(w)
w -= src.shock_wire
src.disable_wire = pick(w)
w -= src.disable_wire
wires = new(src)
/obj/machinery/r_n_d/proc/
shock(mob/user, prb)
if(stat & (BROKEN|NOPOWER)) // unpowered, no shock
return 0
if(!prob(prb))
return 0
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
if (electrocute_mob(user, get_area(src), src, 0.7))
return 1
else
return 0
/obj/machinery/r_n_d/proc/shock(mob/user, prb)
if(stat & (BROKEN|NOPOWER)) // unpowered, no shock
return 0
if(!prob(prb))
return 0
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
if (electrocute_mob(user, get_area(src), src, 0.7))
return 1
else
return 0
/obj/machinery/r_n_d/attack_hand(mob/user)
if (shocked)
if(shocked)
shock(user,50)
if(panel_open)
var/dat as text
dat += "[src.name] Wires:<BR>"
for(var/wire in src.wires)
dat += text("[wire] Wire: <A href='?src=\ref[src];wire=[wire];cut=1'>[src.wires[wire] ? "Mend" : "Cut"]</A> <A href='?src=\ref[src];wire=[wire];pulse=1'>Pulse</A><BR>")
dat += text("The red light is [src.disabled ? "off" : "on"].<BR>")
dat += text("The green light is [src.shocked ? "off" : "on"].<BR>")
dat += text("The blue light is [src.hacked ? "off" : "on"].<BR>")
user << browse("<HTML><HEAD><TITLE>[src.name] Hacking</TITLE></HEAD><BODY>[dat]</BODY></HTML>","window=hack_win")
return
wires.Interact(user)
/obj/machinery/r_n_d/Topic(href, href_list)
if(..())
return
usr.set_machine(src)
src.add_fingerprint(usr)
if(href_list["pulse"])
var/temp_wire = href_list["wire"]
if (!istype(usr.get_active_hand(), /obj/item/device/multitool))
usr << "<span class='warning'>You need a multitool!</span>"
else
if(src.wires[temp_wire])
usr << "<span class='warning'>You can't pulse a cut wire!</span>"
else
if(src.hack_wire == href_list["wire"])
src.hacked = !src.hacked
spawn(100) src.hacked = !src.hacked
if(src.disable_wire == href_list["wire"])
src.disabled = !src.disabled
src.shock(usr,50)
spawn(100) src.disabled = !src.disabled
if(src.shock_wire == href_list["wire"])
src.shocked = !src.shocked
src.shock(usr,50)
spawn(100) src.shocked = !src.shocked
if(href_list["cut"])
if (!istype(usr.get_active_hand(), /obj/item/weapon/wirecutters))
usr << "<span class='warning'>You need wirecutters!</span>"
else
var/temp_wire = href_list["wire"]
wires[temp_wire] = !wires[temp_wire]
if(src.hack_wire == temp_wire)
src.hacked = !src.hacked
if(src.disable_wire == temp_wire)
src.disabled = !src.disabled
src.shock(usr,50)
if(src.shock_wire == temp_wire)
src.shocked = !src.shocked
src.shock(usr,50)
src.updateUsrDialog()
+2
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@@ -252,6 +252,8 @@
#include "code\datums\wires\explosive.dm"
#include "code\datums\wires\mulebot.dm"
#include "code\datums\wires\particle_accelerator.dm"
#include "code\datums\wires\pizza_bomb.dm"
#include "code\datums\wires\r_n_d.dm"
#include "code\datums\wires\radio.dm"
#include "code\datums\wires\robot.dm"
#include "code\datums\wires\syndicatebomb.dm"