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Merge pull request #24059 from XDTM/RoboticEquality
Buffs robotic limb healing
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@@ -409,10 +409,11 @@
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if(affecting && affecting.status == BODYPART_ROBOTIC && user.a_intent != INTENT_HARM)
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if(src.remove_fuel(1))
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playsound(loc, usesound, 50, 1)
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user.visible_message("<span class='notice'>[user] starts to fix some of the dents on [H]'s [affecting.name].</span>", "<span class='notice'>You start fixing some of the dents on [H]'s [affecting.name].</span>")
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if(!do_mob(user, H, 50))
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return
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item_heal_robotic(H, user, 5, 0)
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if(user == H)
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user.visible_message("<span class='notice'>[user] starts to fix some of the dents on [H]'s [affecting.name].</span>", "<span class='notice'>You start fixing some of the dents on [H]'s [affecting.name].</span>")
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if(!do_mob(user, H, 50))
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return
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item_heal_robotic(H, user, 15, 0)
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else
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return ..()
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